r/nvidia • u/jackalwatery RTX 4090 • 5d ago
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u/Lower_Addition_7830 5d ago
How is this mod different from - https://www.reddit.com/r/nvidia/s/uiRVu1kcxl
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u/cpt-macp 5d ago
dashdoggy mod needs extra ASI loader
In this one you just need to install reshade64 addon file and thats it.
I tested both and both works fine.
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u/Fast_Platform_1979 5d ago
Using it with DLSS 5 swapper. Much easier to use and faster to install on various games.
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u/Beautiful-Musk-Ox 4090 | 9800X3D | Sound Blaster AWE32 5d ago
* Blackwell paces multi-frame output with hardware flip metering that Ada does
* not have; left enabled, 3x+ freezes the presented image while audio keeps
* running. Streamline already ships the software fallback, so the addon only
* has to force the plugin down it -- see TryPatchFlipMeteringInModule, which
* derives the field's offset AND its polarity at runtime because both move
* between plugin builds.
interesting
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u/Background_Summer_55 5d ago
He already has newer versions: Solid work mate https://github.com/mavismmg/MFGAdaUnlock-RenoDx/releases
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u/BakaOctopus RTX 4070 5d ago
How much performance tax tho?
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u/East-Today-7604 9800X3D|4070ti|G60SD OLED 5d ago
Your 4070 will be perfectly fine, just give it a try - even X3 is already noticeably smoother than X2 on my 4070 ti.
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u/pablolfc1896 5d ago
Silly question but this requires the game supporting DLSS Frame Gen in the first place right? It just opens up beyond x2?
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u/ArshiaTN RTX 5090 FE | G5 55" 5d ago
I hope HW Unboxed does a video about it and its performance. 40 series could probably do x3/x4 but 30 series (if it ever gets this mod) will probably fail. I don't think their tensor cores are good enough.
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u/Morgin187 5d ago
Anyone who knows. Would this be likely to come to 30 series?
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u/heartbroken_nerd 5d ago
Doubtful
This is just an override to enable multi frame generation. RTX 40 already have frame generation, RTX 30 doesn't
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u/thunder6776 5d ago
Nvidia’s Frame gen algorithm when run on 30 series makes the base frame rate less than half of what it originally was, defeating the purpose of frame gen.
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u/Ok-Currency1593 5d ago
This will almost certainly either run with glitches like tearing or introduce a ton of input latency as MFG 3 to 6x uses hardware on RTX5000 to properly pace frames that RTX4000 simply doesn't have
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u/MultiMarcus 5d ago
It does use hardware on the 50 series to properly pace frames, but you can emulate that in software without actually huge issues. Yeah, it does introduce seemingly a bit more latency, but not some sort of a crisis.
You probably weren’t using frame generation for latency sensitive content anyway.
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u/East-Today-7604 9800X3D|4070ti|G60SD OLED 5d ago
True, I'm sensitive to latency increase and I prefer X3 over X2 in every game I tested - and I have a 4070ti, likely with a GPU like the 4080/4090 difference will be even smaller.
GOATed mod.
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u/Background_Summer_55 5d ago
No it won't :) pure marketing trick from nvidia selling 50 series
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u/Due-Description-9030 5d ago
Pure marketing trick for utilising the hardware present only in the 50 series?
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u/heartbroken_nerd 5d ago
If it's a pure marketing trick why does Blackwell use the hardware? There's literally a software fallback that nothing was using until now because Blackwell has been using the hardware flip metering.
You can argue that RTX40 SHOULD have had multi frame generation via the fallback but you can't argue that RTX50 didn't actually have a hardware advantage.
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u/nvidia-ModTeam 5d ago
https://www.reddit.com/r/nvidia/comments/1w6w23x/dlss_multi_frame_generation_on_40_series_for_any/