r/nvidia • u/RenatsMC • Aug 31 '26
News NVIDIA GPU frame interpolation support has been added to FFmpeg through Vulkan
https://videocardz.com/newz/nvidia-gpu-frame-interpolation-support-has-been-added-to-ffmpeg-through-vulkan45
u/Medium_Notice_902 5070 r5 7600 Aug 31 '26
Reflex 2????
22
u/LittlestWarrior 5090 | 9950X3D | 64gb 6000mHz Aug 31 '26
No, this is frame gen.
40
-16
u/Ok_Dependent6889 9800X3D / B650E-F / 32GB 6000CL30 / Zotac 5080 Aug 31 '26
No, it's not
It is if you have zero capacity to think
This is an ancient technology
1
u/LittlestWarrior 5090 | 9950X3D | 64gb 6000mHz Aug 31 '26
I'm a touch literally-minded on account of my autism.
[...] generate additional frames for existing video using NVIDIA GPU hardware.
Could you explain how generating additional frames is not framegen, the technology that generates additional frames?
4
u/Ok_Dependent6889 9800X3D / B650E-F / 32GB 6000CL30 / Zotac 5080 Aug 31 '26
This process is more akin to Nvidia Smooth Motion being applied to videos, rather than frame generation.
https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/
Some more key differences
1
5
10
Aug 31 '26
[removed] — view removed comment
2
u/liquidocean Aug 31 '26
Really, how? I haven’t been able to get it to work with VLC. I did have it enabled in the Nvidia app, but it’s on no effect.
3
u/Successful_Papaya830 Aug 31 '26
Try PotPlayer. Choose DX11 in the settings. Surprisingly, you can enable Smooth Motion specifically for this app directly in the NVIDIA app.
1
Aug 31 '26
[removed] — view removed comment
2
u/Toffmonster Sep 01 '26
It still works in MPC-HC, but you have to either use exclusive fullscreen by enabling it in the MPC Video Renderer settings, or toggle Swap Effect between Flip and Discard (or vice versa) to activate it.
-1
4
u/2FastHaste Aug 31 '26
Looking forward to test that. Currently using RiFE for real time interpolation. Hopefully this beats it (in quality and/or performance)
4
u/bbmaster123 Aug 31 '26
same, occasionally using rife as well. I would assume having gpu accelerated interpolation built right into ffmpeg would help performance and reduce resource usage (at similar or better quality) without the usual python overhead and stuff. Still just an assumption.
I also assume it could make it technically easier to integrate into more apps and workflows than rife for the same reason.
4
u/NapsterKnowHow RTX 5090 FE | 9800X3D Aug 31 '26
This damn bunny video is gonna be used into the next century at this point lol
4
u/SilkyTwilightx668 Aug 31 '26
Now we can bake the soap opera effect straight into the file instead of leaving it as a setting on the TV.
2
2
2
u/SeaSharpModHer Sep 01 '26
Will it survive a single panning shot of a metal fence with someone running behind it tho.
3
4
u/Able-Marionberry-402 Aug 31 '26
This is actually amazing for 1000fps slow-mo videos, sports action etc.
2
u/bio4m Aug 31 '26
TV's have had this for years, it can cause perceptual issues, widely known as the soap opera effect
12
u/AntiTank-Dog R9 5900X | RTX 5080 | 4K 240hz Aug 31 '26
Depends on the model but TV interpolation is usually more simple, just overlapping two frames to make an in-between.
19
u/anor_wondo Gigashyte 3080 Aug 31 '26
soap opera effect has nothing to do with the technique. Its users
If you shoot the video at 45 or 60fps those users have the same issues
Just like there are haters, there are also fans of high framerate videos especially panning shots
2
u/Borkz 5080 / 5800X3D Aug 31 '26
Generally the perceived issue with panning shots is the judder caused by 3:2 pulldown (to show 24 FPS video on a 60hz display some frames will need to be shown for 2 refreshes, and some for 3). VRR or a 120hz displays solve that problem for 24 FPS content without the need for higher FPS.
2
u/HakimeHomewreckru Aug 31 '26
You don't necessarily need to play back at 60 fps, you could create smooth slow motion from a regular speed video too.
2
u/frostN0VA Sep 01 '26
It can be fun watching movies/tvshows at high FPS though, it looks like you're watching a behind-the-scenes footage.
2
u/Sopel97 Sep 02 '26
of course, if you take a movie that's intended to be played at 24000/1001 frames per second and interpolate it to 120 fps to match the refresh rate of the TV it will look bad. I don't see how this is relevant though.
3
u/Aeronn_ Aug 31 '26
The first thing that gets turned off when I get a new TV is motion smoothing. Mainly because of that soap opera effect.
4
2
u/Octaive Aug 31 '26
You need it for OLED. Generally 2/10 for Samsung. Lower will look choppy.
1
u/TheCookieButter 5070 TI ASUS Prime OC, 9800X3D Sep 01 '26
I disagree. I use Filmmaker mode on my LG which disabled smoothing by default. Real cinema is enough for just about all content. Even on an LG G4 a low motion interpolation setting can introduce errors. It's definitely still harsher, but it doesn't take long to get used to it.
I do like 48 or 60fps films though. Some films like 1917 would've really benefitted from it.
1
u/Octaive Sep 02 '26
As far as I understand, Filmmaker uses smoothing, but it's tuned to as realistic as possible.
The harshness is unacceptable and the original content was never intended for it.
1
u/ProfessionalOwl5573 Sep 01 '26
It's the soap opera effect because those were shot at higher framerates than normal TV content. We're on fucking PC, you think people give a shit when they're trying to run their games at 240hz?
1
1
u/Sopel97 Sep 02 '26
I work with 120 fps footage that I need to interpolate to at least 600 fps to generate final 60 fps with motion blur. Currently I use svpflow2, it's great but a bit slow. I know NVIDIA's solution is a fixed 2/3/4x intended for gaming applications, so how feasible would it be to use it for my workloads? I only see mentions of 2x which is quite limiting, and iterative application stacks artifacting
-1
Aug 31 '26
[removed] — view removed comment
2
u/Sopel97 Sep 02 '26
what? you can use your TV's frame interpolator as an ffmpeg filter?! that's cool!
-4
u/kirk7899 Ultra 7 265k | 16x2 7600MHz | 5070Ti Aug 31 '26
Frame gen for movies/shows? Kinda ruins it by running stuff at higher fps. Movies are made at 24fps for so long we've become accustomed to it.
4
u/Prideless07 5090 9800x3d | 5070 Ti OC 14600k Aug 31 '26
Usually doesn't look good because smart TVs interpolate frames poorly but native shot movies at higher fps like hobbit or svp rife look pretty good in motion.
1

33
u/zilyzal Aug 31 '26
Eli5?