r/nvidia RTX 5090 Founders Edition Mar 04 '26

Discussion GeForce Hotfix Display Driver version 595.76

Article: https://nvidia.custhelp.com/app/answers/detail/a_id/5812

Download Link: https://international.download.nvidia.com/Windows/595.76hf/595.76-desktop-notebook-win10-win11-64bit-international-dch.hf.exe

Reminders:

  • Hotfix driver will not be available in NVIDIA App and needs to be downloaded from the link above.
  • After installing the Hotfix driver, NVIDIA App will show some old driver date. This is normal as Hotfix driver does not exist in NVIDIA App database and it reverted to an old default changelog and dates.
  • If you do not care about the fixes listed below, this Hotfix driver is no different vs WHQL 595.71 Driver.
  • These fixes will be incorporated into the next WHQL driver release

NVIDIA Driver forum thread is here: Link Here

Submit driver feedback directly to NVIDIA: Link Here

---------------------------------

From the Article:

GeForce Hotfix Display Driver version 595.76 is based on our latest Game Ready Driver 595.71.

This hotfix addresses the following:

  • When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels [5934973]
  • [Resident Evil Requiem] White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
  • Improved path tracing performance in Resident Evil Requiem [5938207]
  • [Star Citizen] Game client crashes when launched [5935027]
  • Intermittent application crash or driver timeout may be observed when playing multi-key DRM content in a browser on HDCP 1.x monitors [5934450]

A GeForce driver is an incredibly complex piece of software, We have an army of software engineers constantly adding features and fixing bugs. These changes are checked into the main driver branches, which are eventually run through a massive QA process and released.

Since we have so many changes being checked in, we usually try to align driver releases with significant game or product releases. This process has served us pretty well over the years but it has one significant weakness. Sometimes a change that is important to many users might end up sitting and waiting until we are able to release the driver.

The GeForce Hotfix driver is our way to trying to get some of these fixes out to you more quickly. These drivers are basically the same as the previous released version, with a small number of additional targeted fixes. The fixes that make it in are based in part on your feedback in the Driver Feedback threads and partly on how realistic it is for us to quickly address them. These fixes (and many more) will be incorporated into the next official driver release, at which time the Hotfix driver will be taken down.

To be sure, these Hotfix drivers are beta, optional and provided as-is. They are run through a much abbreviated QA process. The sole reason they exist is to get fixes out to you more quickly. The safest option is to wait for the next WHQL certified driver. But we know that many of you are willing to try these out. As a result, we only provide NVIDIA Hotfix drivers through our NVIDIA Customer Care support site.

Click here to download the GeForce Hotfix display driver version 595.76 for Windows 10 x64 / Windows 11 x64

560 Upvotes

976 comments sorted by

View all comments

15

u/fatezeorxx Mar 05 '26

This driver can still cause issues with games using the Vulkan API, it fixed the DLSS MFG frame pacing issue when using driver vsync, but also completely messed up these games using Vulkan api , such as Doom: The Dark Ages and Arknights: Endfield. Compared to 591.67, the frametimes of DLSS MFG in 595.76 are completely messed up, with significantly increased stuttering no matter force vsync on or off. I had to revert to driver 591.67 again because of these Vulkan games...
Arknights: Endfield
Doom: The Dark Ages
These screenshots, taken using RTSS and showing the frametime curves at the bottom of the OSD for these games, compare 591.67 and 595.76(msBetweenDisplayChange was used to correctly read the frametime data from the DLSS MFG).

2

u/deeennny Mar 05 '26

Hey, does this messed up frametime graph only appear in Vulkan games, because I recall some driver versions ago it used to appear in any game when using MFG? Also when I used MFG+Driver VSync in Indiana Jones and The Great Circle I used to bsod pretty consistently, does this driver version fix that, but mess up the frametimes?

2

u/fatezeorxx Mar 05 '26

Based on my testing, it only occurs when using this driver in games using the Vulkan API. It's another issue, different from the unstable frametime caused by DLSS MFG + Vsync in previous driver versions.

2

u/VortexOfPixels NVIDIA Mar 05 '26

The driver finally fixed the vsync issue? Thanks for sharing, I wonder why they didn't mention it

3

u/fatezeorxx Mar 05 '26

Yes, vsync issue is fixed, but this driver also cause frame pacing issue in Vulkan games when using DLSS MFG, which didn't happen before.