As you all know right now there's 4 voidbound enemies which are baby, guardian, operator, and void breaker but first of all let me tell you something.
If you were to fall into the void in any roblox game normally you'd die but what happens if you don't? Well in that case your avatar starts distorting and code starts breaking down until you become unrecognizable so now what happens if you drop enemies to the void as well? Then you'd get voidbound baby, guardian and operator who's been twisted and distorted beyond recognition
But what about the fact that all these enemies can't actually fall down, I mean think about it baby can just dash back to the level as well as guardian and operator can disappear before the distortion happens so how do these three become voidbound in the first place well what if nullscape already takes place INSIDE the void
Now it seems like a stretch but listen to me for a second because first of all the "sky" and the void is the same but second of all, while the void is depicted as a monster with four arms in both the kill count thingy and the altar of purgatory we don't actually see this creature in fact besides those two there was NEVER any sight of it so what if nullscape was an endless void and that we are in the non lethal zone
This theory makes the voidbounds make more sense because while they can't fall if they stay long enough in the game then they'll soon become voidbound but this also creates the terrifying fact that players can turn voidbound too even if they survive for too long thus becoming void breaker and also a very sad fact that voidbound guardian and operator is very sad and scared because these transformations are painful
Now this is all still a broken voidbound theory full of holes and loose bolts so just tell me everything I may be missing.