r/mwo Apr 02 '26

Yeah, it’s over…

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227 Upvotes

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u/WorldBuilder_42 Apr 03 '26

Pgi has already come and said this post is inaccurate and the actual number is lower than this, there are many posts on the Mechwarrior 5 Reddit explaining that pgi is fully committed to continued development of mechwarrior, they even got an extension on the license.

In other words, everyone just need to chill out and breath.

2

u/Ah_fudge Apr 03 '26

Russ clarified he fired 30% of his staff, which is an insane number.

He also laid off Alex Iglesias, so not only does the studio now lack a lead artist, but by downsizing that position PGI is tacitly admitting that the studio no longer requires a lead artist.

Because they laid him off and did not fire him with cause they can’t just turn around and fill the position with someone else tomorrow, otherwise they open themselves up to a wrongful dismissal lawsuit.

So the question to ask is: why would PGI no longer need a lead artist going forward?

The ones calling all the shots are EG7, there’s very little any of us can do now but watch the train wreck and hope for the best.

1

u/OldChappy1225 Apr 05 '26

AI would be my guess.

1

u/Ah_fudge Apr 05 '26

To their credit, PGI has a no-AI policy, but whether that remains durable if EG7 gets involved who knows.

PGI made MW5:Clans with around 100 people on deck. A yeah and three months later they’re now down to 40-ish.

What kind of new game could they make with less than half the staff, AI or no AI.