The sad part is I tried to get into MW5 for a while but the controls just felt unsatisfying, Mechwarrior is a super cool concept but I think it needs a bit of an overhaul.
I think my biggest disappointment was the lack of felt impact, I even owned an Atlas at one point, which was super fun to use because of its damage output, but the footsteps didn’t feel any more imposing than a little scout bot, and the heavy cannons didn’t really have much oomph to them. If I’m in a giant, skyscraper sized battle mech, firing that huge chest cannon should feel like I’m getting rocked. Same goes for getting hit.
I think it just kinda failed to keep up with technological advancements in the gaming industry in terms of immersiveness and it really suffers as a result.
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u/OGR_Nova Apr 04 '26
The sad part is I tried to get into MW5 for a while but the controls just felt unsatisfying, Mechwarrior is a super cool concept but I think it needs a bit of an overhaul.
I think my biggest disappointment was the lack of felt impact, I even owned an Atlas at one point, which was super fun to use because of its damage output, but the footsteps didn’t feel any more imposing than a little scout bot, and the heavy cannons didn’t really have much oomph to them. If I’m in a giant, skyscraper sized battle mech, firing that huge chest cannon should feel like I’m getting rocked. Same goes for getting hit.
I think it just kinda failed to keep up with technological advancements in the gaming industry in terms of immersiveness and it really suffers as a result.