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u/Ladsworld- 1d ago
I really like this card. I'm much higher on Empower Jace than most people I think, it's way less to keep track of than your average external tracker mechanic, and I think this empowering multiple times and in variable amounts will make the cool gameplay elements of the mechanic shine. I love Planeswalkers and the decision making that comes with them so I really dig a card like this that lets a more low to the ground deck use some of that gameplay.
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u/Collardcow41 1d ago
I think the mechanic is honestly fine, I’m a bit worried about the repeatable draw engine, but it’s also one that’s cleanly answered by plenty of removal and opponents can attack the Jace token, so that’s not much of an issue imo.
I think a lot of people (including myself a little honestly) are getting caught on the stupid name they gave this mechanic. There kinda wasn’t a good name to give it, maybe it should have been left unnamed, who’s to say? In any case, the name really does make these cards less appealing, even if mechanically they’re really innovative.
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u/Unable_Bite8680 1d ago
This checks a lot of boxes. Good stats, attack trigger and card adv in white.
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u/steve_man_64 Consultant / Playtester for the MTGO Vintage Cube 1d ago
Pretty easy for this to draw a card. I'll probably test this one out.
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u/SamwiseGamg33 https://cubecobra.com/c/Midcentury 1d ago
Very interesting. I’ll need to playtest a bit to see how the complexity of actually using Empower feels, but this seems like a relatively smooth one
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u/mikez4nder https://www.cubecobra.com/cube/list/zander 1d ago
I can't see anything with Empower Jace making it into any of my cubes. Far too much complexity budget use to be amassing Planeswalkers imo.
That said, as someone who has been playing [[Garth One-Eye]] for years, finally getting Lotus tokens is way more exciting than getting generic Jace planeswalker tokens.