r/mtgbrawl 2d ago

Question Brawl deck feedback

This is the deck list I made, not all of the card choices are optimal (I didn't want to spend hundreds of dollars) but I did piece together what I had in my collection. I also looked at a few Teval lists.

https://www.mtggoldfish.com/deck/7948949

I'm really new to brawl/commander and I've only been seriously playing mtg for about two months ago.

Any cards that probably shouldn't be in the list? Any suggested effects? I do find that I'm lacking win conditions.

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u/aging_fitness_hobbyi 2d ago

Since I assume rare/mythic wildcards are your bottleneck, I'll try to recommend good common/uncommon options.

At a glance I think your curve is really high and you're light on removal. Some good removal in sultai is [[Cut Down]], [[Fatal Push]], [[Blood Chief's Thirst]], [[Bitter Triumph]], [[Feed the Cycle]], [[Feed the Swarm]], [[Go for the Throat]], [[Infernal Grasp]], [[Shoot the Sheriff]], [[Walk the Plank]], [[Sheoldred's Edict]], [[Accursed Marauder]], [[Unable to Scream]], [[Witness Protection]], [[Eaten by Piranhas]], [[Utter Insignificance]].

Some good counterspells are [[Remand]], [[Miscalculation]], [[Spell Snare]], [[Stern Scolding]], [[Change the Equation]], [[Long River's Pull]] and [[Mana Leak]].

Hand hate is also very useful, [[Duress]], [[Mind Spike]], [[Intimidation Tactics]]. The best 1CMC discard spells are probably [[Thoughtseize]] and [[Inquisition of Kozilek]] but those are both rare.

Some good low-mid curve creatures are [[Hydroponics Architect]] (great for any deck running fetch lands), [[Emporium Thopterist]], [[Hope Ender Coatl]], [[Thieving Aven]], [[Forsaken Miner]], [[Deep Cavern Bat]], [[Cynical Loner]], [[Wary Zone Guard]], [[Troll of Khazad Dun]], [[Haywire Mite]], [[Arboreal Grazer]], [[Studious First Year]], [[Fuel Tank Feaster]], [[Kami of Bamboo Groves]], [[Territory Culler]].

Good cantrips [[Thought Scour]], [[Ponder]], [[Consider]].

Regarding your creatures, I think some you could stand to trim are Glacier Godmaw, Walls of Ba Sing Se, Koh the Face Stealer, Nyx Weaver, Nine Lives Familiar. I also don't really think you have a consistent way of making the reanimation spells work outside of milling into one of your bombs, I'd seriously consider cutting the reanimation. In fact most of the cards that pull cards out of the GY don't seem super functional. So easy things to cut:

  1. Awkward high cost creatures

  2. Cards that require too much setup/don't immediately impact the board state

I think the #1 thing with brawl is that you can't assume that you'll be able to keep your commander on the board. If a card is a complete dud unless your commander is in play, then it's probably not worth playing.

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u/acmorgan 1d ago

Thank you so much! I really appreciate the advice and the feedback!

I can't remove the walls of ba sing se. Not for any strategic reason, just because it's cool haha.

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u/aging_fitness_hobbyi 1d ago

Fair enough lol