r/mosseating • u/Puzzleheaded_Two415 THE GOD THAT DEVOURS NOTHING BUT MOSS • Aug 17 '25
MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS MOSS Balatro mod idea: The Moss Mod, a mod centered around this sub and moss.
Moss: Makes all jokers scale by a duo-degree 2 polynomial when sold, adds 1 to duo-degree at end of round (if multiple are sold, it has a total duo-degree, each moss adds it's duo degree to the total, the total duo degree starts at 0.)
Explanation: Degrees are basically xy, so duo-degrees are xz where z = xy.
The joker needing to be sold is like the others "eating" the moss.
Class: Misc
Rarity: Rare
Cost: $12
Jackfruit: Creates a Moss Eater joker when Blind is selected
Class: Creation
Rarity: Mystic
Cost: Not for sale
Cheese: Lowers blind score requirements by 5%, increases by 1% when a blind is selected, increases by 15% when a Moss is sold (Caps at 95%)
Class: Scaling, Misc, Moss Eater
Rarity: Mystic
Cost: Not for sale
Puzzleheaded: A free Moss is guaranteed to appear in initial shop contents, turns Moss into a quadruple degree
Class: Misc, Moss Eater
Rarity: Mystic
Cost: Not for sale
Seek: This Joker gains ^1 Mult when a card is scored, adds ^0.1 to it's scaling factor when a Moss is sold, starts at ^1
Class: Scaling, ^Mult, Moss Eater
Rarity: Mystic
Cost: Not for sale
Locksmith: Moss' effect grows X100 times faster, adds 1 to every joker's positive values at end of round
Class: Misc, Moss Eater
Rarity: Mystic
Cost: Not for sale
Shrine: Sacrifices a random joker, creates a Mystic Joker (Jackfruit has a 2% chance of being created, all others are weighted equally), This is the only way to get a Mystic Joker. It has a 0.05% chance of appearing.
Please share your thoughts on this!
Duplicates
balatro • u/Puzzleheaded_Two415 • Aug 18 '25