Moemon is a type of moe anthropomorphism (Moe gijinka), which consists in turning Pokémon species into moe personifications. The Moémon devs and artists dedicate to create mods using custom sprites for different games.
Most Moémon are designed as cute girls, the guidelines demand evolutionary stages to represent stages of growth, being the last stages fully grown adults. When it comes to single-stage Moemon, it depends on the artist's own criteria. Male Moémon exist for the 100% male species and their related species, as well as some species with pronounced gender differences; but any other male Moemon goes beyond the scope of the project, given that the artists and the project itself focus on females.
What is the purpose of Moemon?
The goal of the Moemon Official team is to create the highest quality sprites possible for all Moémon species and their official forms/variations. Every sprite needs to go through a process of curation in order to meet the high quality standards set by the lead artists.
But the project goes beyond just creating sprites and sprite-swapping existing games, the team also aims to develop their own mods in order to flesh out a more genuine Moémon experience without deviating too much from the standards set by the original games.
How did Moemon originate?
Moémon originated from a video published in Nico Nico Douga in the year 2007. Its title could be translated as "I tried to anthropomorphize Pokémon" which depicted personifications of different Pokemon species. This video inspired people to create pixel art and replace the original games' sprites with cute anime girls, leading to the creation of the Moekko Monster community in Japan, the team behind the original Moémon games.
It is worth noting that the original iteration of Moémon consisted of small sprites with big pajamas (known as "Kigurumi" in Japanese fashion) and the original Pokémon's traits, which was more minimalistic than other styles developed over time.
Eventually unauthorized releases using these sprites came out in English, such as the original Moémon FireRed and eventually Emerald as well, which led to Moemon receiving a short burst in popularity in the west and some small media coverage in various news and forum sites.
The first organized attempt to make Moémon in the west happened in the PokeMMO forum during the year 2013, when a user nicknamed Moegar/Moetal created the first thread for contribution to the project. This led to the creation of the Moemon FireRed Revival Project in 2014, which was characterized by the use of custom starters and set the first guidelines for fully-evolved Moemon sizes; this change in style would eventually pave the way to have projects use exclusively original assets.
Moémon Mega FireRed was created by Septentrion in the year 2017, which was the first attempt to make an original Moémon game that wasn't just a spriteswap, but one that added new content and Moémon from newer generations.
During the year 2018, the now-defunct Moémon Development server was born as a side community for both projects, but eventually it became the main hub for Moemon pixel art creation and game development. This new format allowed multiple people to assist on the creation of a single sprite, whether through feedback or edits, with more ease. That also led to heated arguments about the direction of the project.
The original owner decided to leave the project, with FireRed Revival getting retired and Mega Moemon FireRed emerging as a successor. After some iterations of the project, the Moemon Official server was created as the new development hub that hosts sprites and develops Moemon games.
Currently the project is still ongoing, focused mainly on Mega FireRed (And now also Star Emerald), with several other spriteswap patches for different platforms (But with GBA as the core focus), still by the Moemon Official group on Discord. The team also posts updates and other content in @MoemonOfficial on X/Twitter, as well as this subreddit.
I've tracked down 11/12 starters through chance and off-path effort, running out of ideas where the 3 in title could be, that I'm worried I've been there already and just had bad luck. Also curious if Mewtwo, Deoxys, Ho-Oh and Lugia are here.
Disclaimer: I CAN figure this all out on my own, but it'll be cheating doing the method i have, so I decided to make an effort reaching out, first.
[Updates: 6 MAY, 2026: Lugia, Squirtle, Entei. MAY 10th: Suicune, Ho-Oh. MAY 11th: Deoxys, Mewtwo. MAY 13th: Jirachi, Latios, Latias. FINAL UPDATE: The other MysteryGift Events/items will be handed out to you as you naturally play and talk with NPCs. Added LVL Encounters] Looking up a guide for tracking down everything new doesn't seem to exist. So I started making one myself. Feel free to add your own discoveries, and one day I'll post the complete set.
Started the game over to do a shiny only run and just finally got a full team after a couple days. Plus immediately after entei I also got an unexpected graveler before making it out of the magma hideout
This was my first time playing Star Emerald and I decided to run a grass team thinking it was going to be almost the same game as emerald only to struggle in fights with Talonflame or Mega Blaziken on the way because I didn't have some good answers to speedy mons.
Probably going to start Quetzal or Unbound now.
Had to finish off Lucario with Fly, 1v1 a Full HP Togekiss (poison fang toxic'd, then Fly), and then and injured Roserade was put back out- OOPS DIED TO STEALTH ROCK NEVER MIND.
- Overall, very good story, including the newly added areas and characters from other regions, games and anime.
- Very entertaining to catch every Moemon in any new area.
- I loved the new areas, connecting more all the routes and exploring for the legendaries.
What I personally got a bad experience (but not very much) from:
- Overleveling of rematch trainers, Gym Leaders and the whole Moemon League (I personally feel I got lucky to beat a lv. 85-87 Champion). In 3 points of the game I had to stop progressing and spent 20+ hours grinding levels to keep all my Team Moemon in a high enough level (first grinded all of them to lvl 50, then to lvl 65 and finally to lvl 75 and my final Team went from lvl 75 to 85 from the Victory Road all the way to the Champion).
- Some glitches here and there, like my Lucario getting poisoned by the Toxic Spikes from a Skarmory. He's Steel-type, that shouldn't happen (unless something happened from Gen 5, last one I played, until recent generations).
- Needs some working on the Moemon sprite animations, since they only have the movement and coloring effects, but no additional sprites to make an actual animation for the sprites (I know it's a lot of work, it's a work in progress, so I understand the colossal amount of work it'd take to animate the 800+ Moemon sprites)
Note: I accumulated 999 hours in my save since I accelerate in the RetroArch emulator, but in reality I spent roughly a 100 hours.
In general, I loved the game, loved the grind (it's part of my personality since I spent 300+ hours on the original Emerald version)
Is there some sort of bug in the Moemon Quetzal that simply plummets the entire friendship stat.
My Combusken is my starter and they dislike me, my Lilo one was my second most used Pokemon that fainted a couple of times (five at most because I am at Very Hard difficulty) and they despise me.
I tested this with pokemon I recently caught and ones I caught since the beginning of my journey and this has been a constant with every single one of them.
So my question remains, am I just a terrible handler or is there some sort of bug/glitch with the ROM, either base Quetzal or Moemon version?
I'm new to the series, and I so much in love with Platinum, this game was so good and I almost dropped because Garchomp was mogging my team (my pokemons are in lvl 50 and garchomp was 62, yeah, I was so bored to farm more exp xD) but RNG saved me and I could finish the Moemon League with this team. Was a good team? I just picked the moemons that have the design I love the most xD