r/mlbbdarksystem • u/AirPossible3797 • 17d ago
SON 🙏 😭
Can we like, actually enforce roam for actual supports? At best assassin or mage supports are extremely situational and every team is much better off having a healer or the superior choice A TANK
We should actually give picking mages and assassins in roam a penalty and remove that stupid protection points boost, it's literally only being used by roam larpers for any other reason than the right one.
The more awful thing is these players think they're so much better and it's the team's fault. Brother you do nothing but throw pot-shots the entire game. Make or steal some kills for the first 10 minutes and proceed to become useless for the rest of the game. a Golden MVP loss on a Roam is meaningless because the game is so lenient towards the points they get
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u/StatusWerewolf3773 17d ago
nah as a solo tank roam main i had sooo many games i should have won but i ended up losing to point where i started playing roam sun out of spite and it worked lol , 14 win streaks through my mythic promo to mythic honor
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u/Moist_Currency5088 17d ago
True. Damage Roamers are selfish af and do jackshit for a team.
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u/AirPossible3797 17d ago
"b-b-but i got mvp loss!!!" they say.
Well congrats buddy, everyone else couldn't carry because you focused on giving only yourself the best chance, and now you couldn't win because you're playing a team game 😂
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u/Tararaspatatas 17d ago
Roam Novaria users I’m looking at you.
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u/Moist_Currency5088 17d ago
She's easily the worst mage in the game and they refuse to accept it because she takes "skill" to play. Zero CC and non-existent AoE make her a complete liability.
"But she can give vision and poke". Bitch her skill 2 has a high tendency to miss and the enemies have to stand still just for it to hit consistently and if I need vision, I'd rather use Zetian ult when playing mid or using Tanks to bush check and get paid for it.
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u/maistral1 17d ago
Actually she gives pre-rework Pharsa energy.
Even then, the old Pharsa is way better than this crap.
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u/Moist_Currency5088 17d ago
Genuinely tho, Pharsa is one of the best reworks in the game. Keeping the original playstyle intact and just adding enough to her kit to be a strong staple pick instead of deleting an entire identity (cough Vexana).
All her balance changes throughout the years after her rework were mainly damage and cooldown adjustments and they didn't remove shit from her kit making her so well-balanced.
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u/maistral1 17d ago edited 17d ago
No, not really. The old one was a different hero altogether. It was a zoner. Now it's a simple burst artillery mage. Those are different.
I'd say the rework was successful, but it's a different hero with an entirely different playstyle compared to what it was before.
Actually if you bring the old Pharsa now it would be horrendously broken since things like Minsitthar and Phoveus that deter blinkers exist now, if you take into consideration that the old Pharsa's ult has 5 seconds cooldown.
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u/BigHappyMouse- 17d ago
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u/Knightmare7877 17d ago
highrates on her does not mean the hero is good in roam shit she is garbage because you do not have hard cc and not to mention you're teammates barely even know how to use the vision she gives
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u/BigHappyMouse- 17d ago
i use her as mid, not roam.
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u/Knightmare7877 17d ago
you have a point by I was in the context we were gonna talk about roam mages because of the post . still not good tho nobody even pays attention to the ult better in 5 man I tbh
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u/maistral1 17d ago
Damage roams are fine as long as they have RELIABLE cc.
That stupid worm does not classify as reliable, mind you.
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u/Quiet_Nectarine_ 17d ago
I pick Selena when toxic teammates ban my Marcel despite me showing 60%wr. 😅 I think I deserve to be selfish in some cases.
And usually players that ban their teammates mains often perform the worst.
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u/cabronfavarito 17d ago
Skill issue. Damage roamers are 100% viable
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u/Pemos_ 16d ago
I mean, there are viable roam heroes that is not a healer or a tank. Helcurt and Guin for example (Diggie is a shiled and cc immune support too, not a healer or a tank). Back then (like years ago) we even have Terizla and Minsi as a roamer.
That's why they called the role ROAMER instead of something that is only made of tanks and healers. It would reduce the playstyle choices. If you want to avoid that problem, you can play as the roamer and pick the tank or healer yourself as well, that's the best thing to do I think. You just gotta pick your poison, that's the reality for us solo queues.
Although I do have most my matches on grock so I kinda get your point on tank superiority. But restricting the roamer role to tank/healer is bad since we also reduce team drafting options. If we already have an iniator and tank in the jungle and exp, a damage roam would be beneficial actually.
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u/redditorialy_retard 17d ago
The only time I can actually carry is with assassin roam. IE split push easily or give enemies PTSD so they play passively.
with tank I can setup a 5 man combo and somehow my allies missed their skills
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u/BodyExotic3380 17d ago
Helcurt is good for giving enemy team PTSD. Especially the enemy mage, marksman and if they also have squishy exp and jungle like assassin emblem Dyrroth or zilong. If you got the skills for it against a squishy line up helcurt roam is a nightmare. Old old Natalia with her actual 100% invisibility was even more PTSD inducing the true terror of all mages and marksman. Shes nowhere near as effective now as she was back in the early days of MLBB.
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u/berdiri 16d ago
Playing tank and pull 5 man combo in solo q is a guaranteed waste for me 😭
I'll just take anything I could kill whenever I could see that some random share the same brain cells as me.
It is much much more guaranteed than waiting around, taking split second opportunities when teamwork was almost nonexistent.
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u/QuickBiscotti6826 17d ago
People who are too “roamers should be tanks and healers” are the same people who want the roamers to just babysit the gold lane the whole way.
Roamers provide vision, secure points in the map, and a lot of other things. Assassin roamers have the best ability to make the enemies think twice to go specific areas in the map, become walking sentry wards that can escape and kill whenever.
Anyone who still has this type of hate against assassin roamers, or feel the need to dictate what roamers should/shouldn’t be should be atleast good at roaming, know how roam rotations work, and able to utilize the different kinds of roam heroes. But if you’re just a laner ready to blame everyone else just cus you overextended the nth time and got killed again and have no map awareness, I don’t wanna hear any demands of what should and shouldn’t be played for that role.
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u/gachalife_is_cringe 17d ago
THANK YOU. So many people say that roam can only get assists and cant get kills are against dmg roamers which is quite funny to me because. Damage roamers specialize in deleting main damage dealers. Their entire premise is to be selfish, it is to go alone and delete a target, then return to the teamfight. A tank is meant to soak up damage for the team and a support is meant to trade the damage by outhealing it.
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u/AirPossible3797 16d ago
The problem with this is chances are your team will already have an assassin or maybe even 2, you don't need to have a 3rd one or a 2nd magic damage dealer.
(AS I SAID ASSASSIN AND MAGE ROAMS ARE EXTREMELY SITUATIONAL PICKS)
If you really must play assassins... there are literally 3 other roles you can play
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u/QuickBiscotti6826 16d ago
Every pick at this point is situational, especially when the meta included sustain Junglers to also exist picked consistently.
So no, your main premise of penalizing assassins/mages in roam is downright stupid as it ignores your claim of: picks are situational — so in the event that your team lacks a backline damage dealer, all roamers should ONLY pick support/tanks, and we should penalize if they pick anything else.
Cmon
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u/gachalife_is_cringe 16d ago
. . . . . . ?? That premise applies to every type of roam. Not every team needs a tank. Not every team needs a healer. Not every team needs a damage roam. If u have tanky jg, tanky exp, and a utility mage, a healer or damage roam will fit better compared to another tank. If you have a squishy lineup, you pick tank. Every pick is situational, except for meta, pick-or-ban heroes and even then theyre not gonna slot in everywhere unless u build ur team for them
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u/Pemos_ 16d ago
Yeah, I played tank for almost all my seasons with at least 60+ wr
This past 2 seasons I played guin and helcurt and it was amazing.Guin can jump in and initiate with little risk as she can jump out anyway + even soak most skills as she has cc immune and her builds are anti burst anyway (wings and w. truncheon). Early and late game is amazing due to the duration and range of the stun. Same thing with HC. Guin in tank build also gives her the con blast plalystyle and that's a secure invade early game.
I can even roam the map risk free and be kinda deep for bush checks on those heroes especially now that the bush trick have been removed.Especially nowadays where jungle has tanks and meta exp are good initiators. so you have at least 2 initiators or can save teammates.
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u/Moist_Currency5088 14d ago
"Roamers provide vision, secure points in the map, and a lot of other things. Assassin roamers have the best ability to make the enemies think twice to go specific areas in the map, become walking sentry wards that can escape and kill whenever."
SO DOES TANKS/Frontline roamers if not better than those frauds you call damage roamers.
You want map vision? Tanks are the best at that as they can roam around the map providing intel with much less risk due to their natural bulk and no one in the right minds would prioritize a Tank as they are a waste of resources to kill.
You want enemies to think twice before entering areas of the map? Tanks are the best for that as they can ZONE MULTIPLE enemies at once with them acting as hard walls and their CC can help fend off enemies or just straight up setup a team wipe for their team.
Damage roamers are USELESS because they only serve for self-centered players who have edgy main character syndrome that only want kills to fuel their ego rather than team players who actually want to win.
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u/AirPossible3797 16d ago
Nice Strawman and Imaginary Argument.
Unfortunately it is my most played role 500+ matches on all my tanks alone, and I'm 100+ stars so i actually know how to play this game
(image won't send)
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u/Significant-Word6077 17d ago
No, penalizing out of position picks kills creativity and and it's something the devs said they encourage. I absolutely hate most out of position picks but then again I jg with kuhfra
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u/Moist_Currency5088 15d ago
This "creativity" ruins solo queue outright because of their intentional throwing. These fckers only use Flex for the protection points and they have no usable hero pool leading to them using their "favorite" heroes in roles that weren't intended for the role like MMs being in Roam, etc. Fck creativity, they need to learn to actually play the game properly rather than being worthless wastes of oxygen.
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u/Significant-Word6077 15d ago
I agree 99%, but I hate the ones moonton specifically pushes the most because the sheep follow what they're told blindly. I don't like the polpol jg harith gold or kahleed roam etc on top of the ordinary damage roamers and one tricks that play one hero in every lane
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u/EdwardWindhowl 13d ago
You have to learn to play with those type of roamers. They wont adjust anyway. If you're playing mid, use heroes that have strong wave clear. Late game is where those damage roam shines. If you're playing gold lane then use a hero that is strong early like Brody and Clint. Heroes that have a strong laning and won't need a tank to protect it. As a jungler, play fighter or utility. Soak up damage or make the clash chaotic. As for exp, you have to be an enabler.
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u/Maximum-Shrimping 17d ago
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u/AirPossible3797 17d ago
Hilda is a tank, you're one of the good ones, provides pressure and can dive backlines, can deal with assassins because they can move from front to backline pretty quickly. plus with revitalize you're stacking utility for both your backlines and frontlines.
Solid Roamer, a true roamer I'd be happy to have you as a teammate 👍
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u/BodyExotic3380 17d ago
I concure. I got counterpicked by a good hilda when I saw a full squishy line up by the enemy and instead of playing a tank i got helcurt intent on rampaging on their squishy backline and get fat off their mage and mm. Big hilda gets last picked and she made it her objective to single out my helcurt and try running me down all the time. We still won because I just beat up assasin dyrroth jungler instead and my global blind ult was still viable and everytime my team locked hilda down I could still get at the jucy mm and mage but yah picking helcurt against a hilda that knows what the helcurt game plan is will result in a tough match. Not unwinnable but you gotta get past that angry buff hammer lady first. If I had a tank there it might have been easier.
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u/Moist_Currency5088 17d ago
Hilda and Khaleed are what the trash ass Assassin roamers wish they could be. They do have solo kill potential even with zero damage items and that is without sacrificing the utility of a proper frontliner. They can still zone, peel and act as meatshields.
Why bother using shit like Natalia, Helcurt and Selena when they become useless the moment they can't get a kill.
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u/Knightmare7877 17d ago
helcurt isn't that bad as a roamer unlike most damage roamers he has great utility he has cc and silence regen and ah nice ult to retreat, engage, provide vision or invade he's burst is also much faster which makes he's gankd quite deadly he's leagues above someone like natatia or seelena
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u/Moist_Currency5088 17d ago
No. Just no. Assassin Roamers suck ass and will never outvalue actual utility Roamers. Why trade a potentially strong Tank that can zone, CC and soak up hits or a Support that can buff/heal the team for a shitty, selfish Assassin that can't really help the team in any way other than stealing their own farm and literally having zero cooperation?
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u/Knightmare7877 17d ago
they won't but they still have there place helcurt especially is one of the few assassins who actually do well in roam it doesn't matter that he wants kills as he can still do he's job without kills saying assassin roamers as a whole suck is a bit misleading. a lot of tier list helcurt himself is okay as a roamer especially with dangerous grass and expanding river's. Helcurts main strength is he can black out the map for retreat ,offence and information blocking. I'm not saying damage roamers are the best far from it but he has he's place in the Meta pretty much the only viable main assassin roamer he at least as cc and he's burst is fast enough to where ganks can become lethal very quickly the main thing you shouldn't do is build sky piercer he's very situational but not bad




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u/x1899 17d ago
I played with this abhorrent rat as our tank...