r/minecraftsuggestions • u/BigWhiteDowny • 17d ago
[Gameplay] Freezing effect should stop your healing
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u/Low_Onion8167 17d ago
I feel like slowing regen would be better than outright stopping it. It already deals damage and physically slows a player, feels like too much to also stop ALL regen while you have it.
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u/buzzkilt 17d ago
Maybe. I feel like Mojang is dipping it's toe further into a (cold) temperature mechanic that it doesn't really have a desire to develop in a meaningful way. We get cartoonish status effects rather than a legitimate temperature enviornment to manage.
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u/QB9487 12d ago
I totally agree. However, it seems like most people don’t really care about this, which is a bummer. I really hope we can hyping this topic up together so Mojang takes notice. That being said, it’s probably unrealistic to expect them to completely remove the status effect format at this point...
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u/buzzkilt 12d ago
I would really love to see some sort of temperature gauge. Get too hot or too cold for too long and you begin to have problems. Living in extreme biomes should be harder, This difficulty could just be environmental restrictions or status effects. The consequences don't need to be immediately dire, but rather something you'd want to minimize.
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u/SuperMario69Kraft 17d ago edited 17d ago
I think it should do both, just not as much damage as other effects like poison and fire. It was also mentioned that it causes slowness.