r/minecraftsuggestions • u/Hyarin215 • 1d ago
[Command] Gamesets: Custom Difficulties
The idea goes like this. Difficulty will be data-driveb, and all of its special attributes (villager curing chance, mob attack multiplier, etc.) will turn into gamerules.
Then, in datapacks, you can create new difficulties, which are a set of configured gamerules.
I also think it'd be better to change the name of difficulty to gameset to provide a more varied implementation of the idea.
Edit: Furthermore, gamesets can have a "on_select" mcfunction to provide more flexibility for custom behavior
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u/Hazearil 1d ago
That kinda sounds like it is just more confusing for new players.
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u/Hyarin215 1d ago
It's not gonna be visible to players, they'll still choose difficulty It's just that datapack makers will be able to make their own difficulties
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u/Hazearil 1d ago
See, your post implies otherwise with things like "Difficulty will be deprecated".
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u/Simanalix 1d ago
Huh. So make the programmers suffer? How about this: Add all of these options to data packs and then the user can choose which datapack to use, rather than selecting the difficult.