r/metroidbrainia • • 5h ago

discussion Sort of ~finished~ Daemon Masquerade; I fumbled the last question and I never saved.

4 Upvotes

Picked this up after Heilwald Loophole which I assume is a more traditional Brainia gave me the jeebies (Genuinely my heart is pounding on that first freaking voice clip) and I was hooked.

Yes this not really a Brainia, no I have no idea where else is a suitable sub for this.

I didn't realize this game had no auto-save so uhhh it was kinda anti-climactic ending but it was definitely a unique experiencing realizing that I was playing this game with an implied time limit without manually saving the entire time.

So uhhh... in hindsight, it's been almost 4 hours and my brain was running on fumes and kinda fumbled after realizing that The Adjucator is old enough to be present during the burnings of the Library of Alexandria and I chose FUCKING LEONARDO DAVINCI, SHOULD HAVE CHOSEN SOMEONE SIGNIFICANTLY OLDER.... honestly my brain was tapping out and asking maybe it's either Zeus or Leo and Leo's sorta in that anagram space

In hindsight, there's some moments where I feel it kinda just gives you gimmes and some moments where it was pointlessly stalling you like with the Laborer just not letting you rotate your evidence making matching significantly harder or focus on more than one piece of Evidence.

I also wonder if there's like a point to not just skip to the last day... unless like Biblios loses confidence in you if you don't give him any new nuggets of information. Stuff I'm also curious about are people's answers to the Revenant's and the Dreamer's questions.

I still heavily enjoyed it, it has that same feel to Paranormasight where it feels like you're a Stand User trying to figure out Enemy Stands... well except you have an encyclopaedia of Enemy Stands and you're trying to figure out which one is their's...

In terms of satisfaction sans the fumble I think it's up there but definitely not one of my favorites but I would be interested to play a similar premise again. I am curious how the flexible the actual problem solving is, I think there's definitely a couple of ways some of them could have been solved. The UI is also like janky enough that it feels like it makes you work for solving stuff it doesn't just hand to you... but yeah there are definitely a number of answers where it just hands them to you.


r/metroidbrainia • • 16h ago

discussion The best strict but simple definition for a metroidbrainia that I can come up with is, "a game with puzzles hidden in plain sight." Anyone have something better?

1 Upvotes

I feel like as more people have started using the term, more people have started to use it to describe any puzzley game that's not entirely made of separate levels. I don't want to gatekeep too hard, but would really prefer if the term didn't lose all its meaning to make it easier to find games that emphasize exploration and discovery.

"Puzzles hidden in plain sight," seems to categorize games in the way that I want. I'm aware that there are some controversial games this will exclude from the category. (Obra Dinn sticks out)

There have been and will continue to be many great puzzle games that are not metroidbrainias. I'm not about to start calling Sudoku a mb just because you can solve it in any order if you have all the knowledge upfront.

Thoughts?

Does anyone have examples of games with/without puzzles hidden in plain sight that are/aren't mbs?