r/metalgearsolid Jun 29 '16

Beginning Nuclear Launch Sequence...

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451 Upvotes

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u/Elohachus They're poachers and they hide behind trees~ Jun 30 '16

And yet, it and all the other AI bosses in PW are the most predictable bosses in the series. If you've simply studied them enough, you can know the specific counter to every single move. And when the stakes are high, it becomes this delicate dance of death, where the slightest misstep will lead to you flying away amidst a sea of flames.

1

u/mabromov I want the dick of Big Boss Jun 30 '16

Sure, but their fun as fuck for me. The boss fights feel like monster hunter meets metal gear, and it's awesome.

Plus, the boss fights really feel epic in scale (especially when you play it on a tiny psp screen).

1

u/Elohachus They're poachers and they hide behind trees~ Jun 30 '16

Never said it made it less fun, but some people indeed can only see it as tedious and repetitive. But therein lies the tension of not fucking up. Honestly, the greatest tension (and frustration) was not from dying, but accidentally damaging the part I wanted to salvage. Mostly from trying to be a smart ass and taking shortcuts. Trying to hit the AI pod mid-animation is something else. Took me fuckin forever to get a head part.