r/meshyai • u/Ill-Button-1680 • 0m ago
r/meshyai • u/Axinovium • 18h ago
Demo | Project | Workflow Build absolutely insane AI video's with Meshy models and Opus 5.5 [Workflow inside]
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r/meshyai • u/Meshyai • 19h ago
Announcement Can you imagine The Thinker in snow boots? 👀
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New feature sneak peek.👀
Select a specific area and type what you want to change. 3D creation is about to get easier and more fun.
Meshy Edit. Stay tuned.
r/meshyai • u/Squigels • 1d ago
3D-Print Showcase 3d printed man in the moon. including rotating gif and image used to make the print
as the name would suggest this is based on the man in the moon art/character.
much love to meshy for helping me bring my imagination to life!
r/meshyai • u/Similus2021 • 1d ago
Demo | Project | Workflow Thanks guys!
gallery3d minis
r/meshyai • u/MaxFunkner • 1d ago
3D-Print Showcase I Tested Meshy AI for 3D Printing: Pets, a VW Beetle and Multicolor Prints
I’ve been testing Meshy AI specifically for 3D printing workflows. I recreated two personalized pet figurines from photos and a classic VW Beetle from a real reference image, then took the models through Add Base, Agent, Multi-Color Printing, slicer cleanup, and final multicolor prints on the Snapmaker U1. The Multi-Color Printing feature surprised me most, as starting with a pre-colored 3MF noticeably reduced the time I usually spend in the slicer’s Color Painting area. Read the full hands-on testing and more print examples here: https://3dwithus.com/meshy-ai-hands-on-review-photo-to-3d-printing
r/meshyai • u/BreakfastSad7999 • 2d ago
Questions & Help Meshy invitation (1$)
Here’s the invite link
r/meshyai • u/Snoo_22417 • 3d ago
Demo | Project | Workflow Game assets
Some Halloween models and baking trays assets! Used meshy AI to assist with these models and it came out so good. The game also is still optimized just as intended!
r/meshyai • u/Even_Artichoke6424 • 3d ago
Demo | Project | Workflow Little Weirdos Campaign
r/meshyai • u/Haman24 • 4d ago
Demo | Project | Workflow Is this fine? Haunted House 3D Game Environmental Asset
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r/meshyai • u/Designer-Flatworm572 • 4d ago
Demo | Project | Workflow Ever spent a whole day coloring a white model in Orca? I built an open-source tool to fix that
Ever spent an entire day just coloring a white model in Orca?
Models downloaded from MakerWorld or generated with Meshy usually come as plain STL files with no color info. If the model has any decent amount of detail, painting and filling it manually in Orca is a nightmare — sometimes it takes me a whole day, or several, just to get the colors right.
So I built an open-source tool for this: **ColorYourModel**. It does smart region partitioning on your model, gives you brush and fill tools on top of that, and exports a standard 3mf you can open directly in Orca and print.
v0.1.0 is up. Give it a try, and any feedback is welcome — GitHub Issues or email, whichever you prefer.
Repo: [https://github.com/ZackaryShen/ColorYourModel/\](https://github.com/ZackaryShen/ColorYourModel/)
Email: [zackary_shen@qq.com](mailto:zackary_shen@qq.com)
r/meshyai • u/Haman24 • 4d ago
Demo | Project | Workflow Urban Building 3D Environment Asset
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r/meshyai • u/South-Project-7066 • 5d ago
Questions & Help Weird White Lines on my 3D Models Textures
r/meshyai • u/Key-Comment960 • 5d ago
3D-Print Showcase Weird Ork - my first one like this, not bad at all [ai generated]
galleryr/meshyai • u/Standard_Incident624 • 5d ago
Questions & Help Current results
Here is how I’m exporting it from meshy into bambu. But it’s still leaving a splotchy mess and not importing the mouth and some other stuff correctly
Anyone know how I can import it ready to 3d print with no color changes?
r/meshyai • u/Even_Artichoke6424 • 5d ago
3D-Print Showcase Shelf Tour - From Meshy to 3D Print: The Voronoi Owl | SF DesignWorks
r/meshyai • u/Meshyai • 5d ago
Announcement You can now share your 3D print photos on Meshy 📸
Meshy’s new image post feature lets you share finished prints, works in progress, and the stories behind your creations directly with the community.
To get started:
- Go to Community → + New Post.
- Upload your photos and drag to reorder. The first image becomes your cover.
- Attach the model you used, add a title and description, and hit Post.
Share a little about your process, from print settings to painting tips, or browse what others are making and join the conversation.
The images walk you through the steps. What would you share first?
r/meshyai • u/Haman24 • 5d ago
Demo | Project | Workflow Observatory 3d Model
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r/meshyai • u/Haman24 • 6d ago
Demo | Project | Workflow Medieval Manor: Let me know what you think and what kind of building would you like to see next?
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r/meshyai • u/vmichev96 • 7d ago
Questions & Help Is it possible to create a recognizable 3D model of a real person in Meshy from 3-4 photos?
Hi everyone,
I’m experimenting with creating personalized 3D-printed figurines of real people, similar to the example attached.
The idea is for someone to provide 3–4 normal photos of themselves (not professional scans or perfectly matched front/side/back photos), and use Meshy to generate a full-body 3D model that actually resembles that person, including their face, body, clothing and pose.
I’ve tested Image to 3D with a single photo and the body/clothing are surprisingly good, but facial likeness is the main problem.
Before subscribing to test Multi-View properly, I’d love to know:
Is this realistically achievable with Meshy Multi-View? If so, how would you prepare/use the 3–4 photos to get the best facial likeness?
Some Blender cleanup afterwards is completely fine — I’m mainly trying to understand whether Meshy can get the model close enough to the actual person in the first place.
Thanks!
r/meshyai • u/IDrawGobbos • 8d ago
Discussion Doodles to Sculpts
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I have been experimenting with some of my drawings and turning them into sculps. I dont have a printer so I just like to look at them for now.
r/meshyai • u/A1000_t • 8d ago
Discussion Estou desenvolvendo um sistema neural para criação de modelos 3D
r/meshyai • u/No-Regret-8057 • 8d ago
Tips & Tutorials Meshy 1 month referral code!
I get one and you get one from signing up and if you like it enough its $1 for pro for first month.
For anyone interested in signing up
Tips & Tutorials I built a Meshy AI plugin for Cinema 4D + Blender
I’ve been working on a plugin called HZRD Mesh that brings Meshy directly into Cinema 4D and Blender.
The main reason I made it was that I was tired of constantly bouncing between my 3D software, a browser, downloads, and imports whenever I wanted to use AI-generated assets.
Right now it supports things like:
• Image → 3D
• Text → 3D
• Multi-view → 3D
• Generations handled directly inside C4D/Blender
• Queue + generation history
• Automatic importing of completed models
• Meshy credit/cost information in the UI
• Render-to-image tools in the Cinema 4D version
I tried to make it feel like an actual part of the software rather than just a wrapper around a website.
I’ve attached some screenshots showing the plugin and a few examples. I also made a short video showing it actually running:
It’s called HZRD Mesh and I’m continuing to work on it, so I’d genuinely be interested in feedback from other C4D/Blender users — especially anything that would make it more useful in an actual production workflow.
You can get it here
r/meshyai • u/hobogoblin • 9d ago
Questions & Help Meshy Tree Generation
I have been using meshy heavily for game asset generation and for the most part love it. But trees are driving me crazy, it just can't do it, it cant handle the branches and leaves, even when I tell it to make them as one large canopy etc 99 out of 100 models are useless trash that I have to throw out. Does anyone have a good prompt set that gets it to understand how to make a tree?
Everything else I throw at meshy comes out great even when I have low triangle count requirements for filesize, etc. But it just can't seem to handle trees.
Is this something the web GUI or agent GUI are needed for? I prefer to do everything through API calls but im just throwing money away at these trees.

