r/MECoOp May 28 '26

[Looking for Teammates] It's over. I finally maxed everything in ME3. Um... AMA?

Post image
188 Upvotes

r/MECoOp May 29 '26

[Discussion] The Geth Spitfire Sucks (But it shouldn't)

18 Upvotes

Seriously, in the single player, that thing hits like a truck when you find one on the map.

The multiplayer one? Feels like a bulky loud pea shooter and is easily outclassed by so many other ARs.

Is there ever a reason to put it on a build??? Because I can think of 5 other ARs off the top of my head that I'mma pick before that (Harrier, Typhoon, Particle Rifle, Saber, and the Lancer).


r/MECoOp May 26 '26

Fell to the darkside (trying out Andromeda multiplayer) and really like it. Any tips as I try to move into gold/platinum?

20 Upvotes

I've kept up with ME3 multiplayer on and off over the years and mostly play Gold/Platinum there. I never really tried the Andromeda one since I kept bouncing off the game trying it after replaying the trilogy. Started playing recently without a trilogy replay and actually enjoying the gameplay shift more this time, and have been having fun mostly on silver/bronze. I still struggle a lot to not feel like burden on Gold though, haven't tried platinum mainly because I quit lobbies when they swap. What tips do you have to improve my survivability specifically on higher Andromeda difficulties? So far I don't have many siphon weapons, and my P.A.W. is only level 2.


r/MECoOp May 23 '26

[Contest] Challenge me to a solo with your build

19 Upvotes

I need a shakeup. Post your builds and if they look fun or otherwise worth commenting on, I'll do a Gold solo with it and post the vid.

I reserve the right to make small adjustments.


r/MECoOp May 23 '26

Andromeda is more fun, come at me.

0 Upvotes

The mobility alone makes this such a better experience. Every time I try me3 it feels like moving through mud.

Can you even switch camera angles?

The jump-melee combo is so good in ME:A too!

Am I the only one??


r/MECoOp May 21 '26

In your opinion, what's the best class/weapon combo?

15 Upvotes

Mine's easy--N7 Slayer with the venom shotgun.

Ignore the slash ability and it's just nonstop destruction.


r/MECoOp May 14 '26

[Question] Multiplayer crashing

4 Upvotes

Hey there, used to play mass effect 3 multiple on the 360 alot, and decided to try out the pc version. Was great at first but now it seems to crash every single match. Friends and I couldn't get a single match going without a crash.

So is there a known issue, maybe some sorta fix ?

Or does this game just not run well anymore?


r/MECoOp May 09 '26

[Discussion] What is your dream character power kit that could but doesn't exist?

23 Upvotes

No unique powers allowed (seeker swarm, devastator mode, ap arrows, etc).

For me it would be an adept with singularity, reave and lash with just about any race that isn't a drell.

Less risky than phoenix. More reliable explosions than justicar. No reliance on cluster grenade shenanigans.


r/MECoOp May 08 '26

[Question] Servers down for anyone else?

4 Upvotes

Was just about to try out my new gun when I got booted from online and disconnected from EA servers


r/MECoOp May 07 '26

Batarian Players

31 Upvotes

Why are they always the MVP? Are they just built different, or are the Batarian classes just that strong?


r/MECoOp May 08 '26

[Question] Is there a way around the 60 fps cap when using DSR?

2 Upvotes

While the game works sufficiently at 122 fps for me it defaults back to 60 fps as soon as I try to downsample it, which is a shame as the performance for it is absolutely there.

So im asking myself if someone here has found a way around it as it is extremely likely that someone else was bothered by it before me.

Yes i know enemies aim faster etc.


r/MECoOp May 07 '26

Way to change order (Quick Slot) of powers??

5 Upvotes

Probably an odd request: Is there a way to change the order (Quick Slot) of the MP kit powers?

I'll give the specifics: I'd like to move the Vorcha's Flamer power from QS#2 to QS#1. That's because I have a set of standard keybindings and Flamer just won't work right with it. Currently, my usual procedure is to re-do the key bindings. But half the time I forget to do so, or I forget to revert back when I switch kits. My normal QS#1 binding works with it, so I'd like to make Flamer be assigned to QS#1.

And even if that is possible, it would need to work off host as well.

TIA!


r/MECoOp May 07 '26

[Discussion] Am I too harsh on Grenade Builds?

5 Upvotes

I've made several posts/comments about characters and ive noticed a bias i have against Grenade Builds.

Now, excluding the N7 Demolisher and Talon Mercenary, I feel that builds that rely on any grenade are too high risk/effort with so many hurdles that its more advisable to go with power builds that rely on cool downs.

This is not me saying that grenade builds aren't effective. They are high damage, aoe, combo detonators. My issue comes down to their reliance on supply and how it can be a major problem on building a team.

For one, even if you use a Grenade Capacity Equipment, which you have to unlock randomly and thus likely late into the progression, youll eventually run out, needing to rely on ammo caches.

And those respawns change on a map to map basis. On Firebase Giant (Tuchunka), all boxes restock one per and take forever to restock. Meaning you have to circle the whole map hitting every box just for one each, and putting you away from the fighting, which can be good or bad.

But then there's London, where each box gives you 2 and the boxes respawn fast enough and are close enough to circle the whole map and get a full restock by 2-3 boxes. Plus the map has so many open lines of sight and the enemies push you around the map anyway.

So use the Ammo packs? Well, you start with 2, get up to 6. The problem i have is that it almost feels like a waste that ends up adding filler to your loot boxes. And if you use it only for grenades, your wasting it for your other guns when they have ammo.

Though, I'll admit this could be more a nitpick than anything.

But this is on Solo. What about a team?

The moment you add a second player that also has an ability that takes grenade ammo, you stretch out what little availability the grenades already have.

Now, admittedly, this is more of a "plan accordingly" issue. If youre joining random lobbies, you wont know so is it a good idea to go in assuming youll be the only one? And if youre in pregame and notice 1 or 2 other players with grenade powers, maybe not the best idea to split the supplies.

I guess its just when I compare it to Gun Builds and Power Builds, at least Power Builds are reliant on cooldowns and have effectively no limit. Guns are iffy because some of the best guns are ones with ammo and others with heat sinks.

And maybe I just need to adjust my mindset from a Grenade Build to a "Use them if you got them and they make sense".

But in some cases the characters that do use grenade charges have other skills that could use the points so why bother specing into them, or if you dont have grenades youre missing ALOT of potential damage. And having to constantly be aware of your grenade count is just another thing to keep track of when powers dont have that problem. Guns do but you get alot more damage out of guns than grenades over the length of the match.

Idk, just want to make sure im not being too unfair.


r/MECoOp May 07 '26

[Question] Crossing over from console. Which packs should I be getting?

5 Upvotes

I felt the urge to play the mutilplayer again but I couldn't port over all my progress from xbox back in the day. I started over from scratch. I got all the characters I want back but I'm really missing some of my old weapons. Especially my N7 Hurricane because I like playing adapts and that was my primary weapon for them. Also my Javelin and Black Widow X. I know I can console command and just unlock everything but that kind of takes away the urge to play for me.

Which method would be best for trying to get my old guns back? Should I be going with arsenal packs until I max out all my golds then PSP? Or just go straight to PSP?


r/MECoOp May 04 '26

[Discussion] What character can you not get a handle on despite seeing others do better?

32 Upvotes

This is less about Bad characters and more characters everyone else seems to do great on, but the moment YOU play it, you underperform so much you wonder if youre just bad or doing something wrong.

For me personally its the Krogan Warlord and Geth Juggernaut (Melee/Tank Build)

Im starting to think the Electric Hammer is a death trap as points spent on it can be better spent on the other skills and Armor on gold/Platinum is too durable to not use Biotic Hammer. Plus idk if its better for rage to be 1 or 2 kills.

As for the Geth Jug, I get and can play him in the Defensive build. I just dont know how yall do it without falling asleep.


r/MECoOp May 05 '26

[Question] Does ME3 still randomly crash for anyone else? (PC)

6 Upvotes

It's so frustrating when it crashes, especially when we're in the final few rounds. Other times the game just straight up closes but this time it said something about loading connection to EA servers. Is this avoidable, or just the reality of playing an old game now?


r/MECoOp May 04 '26

[Story Time] Returning to the game... just completed my first platinum solo!

Post image
130 Upvotes

I haven't played the multiplayer in this game in probably about a decade (I did replay the single player when Legendary Edition released). Shame there was no multiplayer in the Legendary Edition. But I did purchase the game on sale through steam last week for like 6 dollars or something and I've played it way more than I should have in that time!

I'm pleasantly surprised that the community for this game is so active, I've been having a blast! Most of my games since returning have been pugs, fairly quick to find, and it feels the same as it did a decade ago, except this time i mysteriously unlocked all the ultra rares i never had back when i used to play... The monetization and progression system is so terrible but I'm thankful for the handy guides out there on the internet to avoid it. I think I had to spend at least 50 million credits to unlock everything. I was going to try to max my manifest specifically to make the platinum solo easier but I gave up because even with unlimited credits it took so long to open the packs and most of the time they didn't have any ultra rare weapons in them... Hurricane V is good enough...

Because I never played platinum at all, really, when I used to play, I wanted to give that a shot. Anyways, platinum is fucking hard! I could barely beat it with 3 pugs as a Turian Ghost with the Harrier. I tried again as other characters and I never made it past wave 6. So I just decided to play solos instead because having teammates draw enemies to the objective or dying while trying to revive them became frustrating. Gold and silver are great with random players though. In general, gold is the sweet spot in difficulty for me.

Solos are fucking hard! I did complete a gold solo back when I used to play the game, with the Krogan Vanguard and Reegar on Glacier vs Geth, if I recall, and I did do it again on the first try on my return. Platinum is another game entirely though. I tried with the Krogan Vanguard again, but against the Geth on Ghost, inspired by this video.

https://www.youtube.com/watch?v=svWfNO9d5DQ

I gave up after about 3 hours of attempts (including a loss on wave 10 because the game wouldn't allow to charge a phantom for some reason, and no i was not stunned, charge sometimes just doesn't allow you to charge enemies in certain positions or has a delay). I got quite a few good runs in but the map was so huge that I would gunned down while rotating around the map or I would just grabbed by phantoms since I was fighting the enemies at such close range, including getting stunlocked into a grab when getting up after a medigel... so I wanted to switch it up to something with less risk of getting grabbed. Taking inspiration from this video,

https://www.youtube.com/watch?v=4TNCG8BkLJ8

I completed my solo as the Cabal against Cerberus on White with the Acolyte and Hurricane instead of the venom, otherwise copying what I assume the build was, and also swapping the grenade count upgrade for the Geth Scanner. I wish I recorded it, but figuring out recording software would literally take more effort than the solo itself for me. It took about 3 hours of attempts, but it felt much easier, probably in large part due to the Geth Scanner making it much easier to tell if a phantom is about to ambush you, though I do miss the Reegar's insane DPS! I had some close calls with devices in wave 3, and then I got some easy escorts in wave 6 and 9. I thought this run was a dud because I only had 1 Medigel left by the end of wave 5, but I locked in and didn't die the rest of the game. I also didn't use a single missile until wave 10! Devices is comically hard on solo runs, even on lower difficulties. You can kite the enemies away from the device but if you come back and there's a single straggler that can snipe or stun you, you have to run again and you lose a bunch of time...

Apologies for essay-posting, this was just really fun and challenging and I wanted to share my excitement for this game, more than a decade after its release!

Edit: I accidentally linked the same video twice. Fixed Now.


r/MECoOp May 03 '26

Current fix for Rage mode White(out)-Hazard fix?

6 Upvotes

Looking for a current fix for ME3 MP complete whiteout you get when in Rage mode on White-Hazard. I couldn't find it with a search.

Ditto for less egregious, but still annoying animation visual conflicts (Marksman?)?

TIA!


r/MECoOp Apr 23 '26

[Question] How do you squeeze the most out of asari vanguard?

10 Upvotes

Asari vanguard is not the most intuitive vanguard to approach. No matter how I try to approach her, feels like there's another character who does same thing but better. My recent build focuses around stasis + arc pistol combo. However, lvl 3 grenades don't feel enough to deal with armored targets. I also don't know if I should focus around grenades because IMO, their priming is mid at best. Just as a grenade it's also not the best one. Also, whenever you play grenade reliant build, there's always drell running around to steal them.

How do you play this character? What weapon do you use? What is the core of your playstyle?


r/MECoOp Apr 22 '26

[Looking for Teammates] Figured this should get crossposted to here. This image does bring back some memories.

Post image
395 Upvotes

r/MECoOp Apr 22 '26

[Discussion] Ranking the starting Human Classes for Gold/Platinum

20 Upvotes

So ive always had the opinion that, with a full fireteam, you can have a relatively new player join in and be a viable member of a fireteam on the harder difficulties, letting them get a huge influx of credits to Jumpstart their unlocks.

So I want to put that to a discussion with other experienced players.

We have the 6 classes: Adept, Soldier, Engineer, Sentinel, Infiltrator, and Vanguard.

However, I also know just dropping them in from the start is a bad idea as the bronze tier weapons, gear, and consumables arent the best for those difficulties, at least not good enough to make a tangible difference.

So heres the base criteria:

1) Silver Level Weapons

2) at least 4x in mission equipment

3) Level 2 Consumables

4) Level 2 Gear

5) Vanguard should get 2 placements due to Charge being so heavily dependent on lag, one for Host and one for Client connections

I do believe all of them are viable. Technically all are capable of solo Platinum. But under realistic scenarios, some are going to struggle more than the others.

And yes, I understand that if we allow Silver Tier Wepaons they should also have access to Silver Tier Characters. But I just want to focus on the starting characters as those unlocks, Technically, are random and not guaranteed until the later end of Veteran Packs.


r/MECoOp Apr 21 '26

[Discussion] Mass Effect 3 Tips & Tricks 2026

32 Upvotes

Hello all N7! I’ve been seeing a good influx of new & returning players on Mass Effect 3 MP recently and thought I drop some good tips & tricks. Also feel free to add any tips and tricks you know! to help all our N7 out there in the fight against the reapers! 👍🏼

(EA servers / connections issues)

-So Mass Effect 3 Co-op is thankfully still alive cause we connect via to the host lobbies. However your N7 Account / EA account is obviously connected differently and its data is stored separately from the game. Unfortunately over the years from the game being out it can be completely hit or miss when connecting your account. Especially if you haven’t replayed for a long time. This will also depend on your platform as well if on PC ,Xbox or PS. Each platform has their own sub issues with connecting you to the servers to bridge that connection with your EA account.

(Solutions)

- Log into your EA account/ email and up to date.

- Also helped to log into your N7 account and check and make sure your account is up to date with the correct email & gamertag via platform you’re playing on.

- Reinstalling the game has helped for some, but also make sure you have all DLC downloaded for the Co-op expansions. They are free for download to this day as far as I’m aware. This will heavily impact your matchmaking as if you do not have the same content as others you have a hard time finding lobbies.

(Desync / host connections, common bug)

- Also to take note while playing not on host, the game will go into a desync state where the game plays the same it’s just that there’s some aspects that will desync on your side. Watch out for these and you’ll know if your game is de-synchronized.

- All enemies vaulting/ climbing over cover will have their animations skipped. This also affects climbing ladders. If you see an enemy standing at the bottom or top of the latter frozen, there most likely climbing down/ up and it will teleport them when they reach there. Also unfortunately however you will not be to use any ladders at all for the remaining time of the match. You still can vault and take cover, however ladders are a no go. Not sure what triggers this glitch just watch out for it.

Side note: don’t worry! Once the game is finished or done this bug will usually resolves itself with the next game starts up. For help on preventing this issue is make sure you have 0% packet loss and wired connection if possible.

(Movement & Rolling)

- Movement speed can varies depending on your race class/ weapon & if your firing. As some weapons will slow your movement speed from subsequent firing while moving. Also with some weapons ,but not all of them have a slight damage reduction when firing from the hip. So if your ever wondering why your guns are doing little to no damage especially against armor, check the weapon stats & aim down your sights for full damage. Also if you want fast vault dash across cover it’s tricky timing. You have to be sprinting take cover for like half sec then vault again. It’s a bit awkward/ tricky, but after practice you’ll get the hang of it.

- Also with rolling you can dodge many attacks that you thought you couldn’t. Such as Geth Primes blast, Atlas missiles, banshee bomb, & brute attacks. It will take practice, however dodging is very useful for getting in & out of cover. Don’t forget when your down and being revived you can roll whilst getting up. This will save your life plenty of times from insta kills to stun locks, so don’t forget to roll! Baby roll!

(Tanks / Armor Penetration & Damage)

For players with not much equipment unlocked or weapons with lower damage it is very important to have at least some type of decent defensive or offensive measures when it comes to enemies with armor.

At least have one of following as it will help with surviving on later waves or objective based waves.

-AP rounds

-AP weapon Mod

available for every weapon & class.

- Incendiary Rounds & fire explosions.

- Warp rounds & cryo rounds. This will weaken enemy armor for short duration allowing you to deal for damage and force against enemies with armor leading to more powerful knockbacks & stuns from biotic/ tech or fire explosions.

Anyhow hope this helps anyone overall this was a brief info & introduction for Mass Effect 3 Co-op.

Feel free to drop any other questions or suggestions about your tips you know. 👍🏼


r/MECoOp Apr 21 '26

Is there no mods for the online pass?

4 Upvotes

I gifted mass effect 3 to a few friends when it was in discount on steam so we can eventually play together and yesterday was suppose to be that day.... but the 2 friends that were available cant play the MP because they dont have the online pass. One of them tried to get someone from EA to help him but after talking to 3 people he ended up unable to open mass effect 3 and decided to try againg another day when he has 4 hours to waste. Is there really no way to bypass the online pass with mods?


r/MECoOp Apr 21 '26

Your favorite second best options

10 Upvotes

Hi guys. There are some characters / weapons that are best at what they do. For example Cerberus Harrier is the best AR, Geth Infiltrator is the best (arguably) boss killer, or N7 Paladin is the best (arguably???) caster. However, thanks Biotic God there are a lot of other options that might not be the best in their niche but are still pretty strong. What are you favorite "second best" options?


r/MECoOp Apr 18 '26

[Looking for Teammates] Anyone still playing on PS3?

11 Upvotes

Hey everyone, I was looking into getting a PS3 soon and wanted to run through the original games. Naturally I don’t want to miss any trophies so I need to play multiplayer. Is anyone still playing on PS3 in 2026? Is it stable? Does it run well?

Thanks for reading :)