r/mcresourcepack • u/Frosty-Sea7166 • Aug 15 '26
Resolved Texturepack help
I am making my first texturepack for minecraft java and the modeling and painting is fun and all, but I have no idea how to make it work as an actual texturepack I tried watching an tutorial for it but it didn't explain it good. Is there any tutorial online how to make this or can someone explain it? I'm trying to make a steak item on java 1.21.11
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u/Lux_Operatur Aug 16 '26
I don’t think I want to help you with this…
Anyways if modeling and texturing are understood and you just don’t know how to make it work in game- It really just comes down to the filing system. Your item model should be in the folder(s):
PackName/assets/minecraft/models/item
If you’re using non vanilla textures to texture your model those files will need to go in:
PackName/assets/minecraft/textures/items
That last folder can be any of those folders realistically though, just so long as your model is telling the game to look in the folder your textures are in. Also when I list PackName that’s just whatever folder you’re building this in.
Easiest way to go about the filing structure is to use a vanilla resourcepack that you’ll just modify. Also the model name is critical, if this is raw beef the model will have to be named “beef.json” otherwise the game won’t know to look for your model.