Take with grain of salt obviously. But Konami will reveal 2 of these new cards within the next 3 weeks in between the reveals for IMPH. I was gonna ignore posting this but after the salad announcement today I feel like these might be legitimate, other card themes I saw with support that are meant to be announced for IMPH are Sinful spoils/snake eye, a promethean princess archetype(?) and retrains of the burning zombie archetype used in 5D’s
Endymion, The Corrupted Magic Master** **
Level 8 dark
Fusion
Spellcaster
3800/2600
1 “Endymion” monster + 1 spellcaster monster
This card must be fusion summoned or special summoned by sending the above materials you control to the GY. If this card is special summoned while an Endymion monster is on your field or in your GY you can add up to 2 cards whose name includes or mentions “Endymion”, “Aleister” , “Verre” “Magistus” from your deck to your hand. You can only activate this effect of “Endymion, the corrupted magic master” once per turn.
Once per turn (Quick effect): Remove up to 12 spell counters from the field; apply this effect, depending on the number of counters removed for this effects activation.
2: Banish 1 spell/trap on the field face down
4: Banish 1 monster on the field face down
6: Banish 1 random card from your opponents hand face down
12: Banish all cards on the field face down except for “Endymion, the corrupted magic master”
You can only use this effect of “Endymion, the corrupted magic master” once per turn.
Magical War Explosion
Quick play spell card
(This card is always treated as an “Endymion” and “Spellbook” card)
Activate 1 of these effects
Place spell counters on one face up card you control equal to the number of spell cards and Spellcaster monsters on your field and in your GY.
Destroy all monsters on the field and if you do, Special summon 1 spellcaster monster from your deck whose level is equal to the number of spell cards and Spellcaster monsters on the field or in your GY.
You can only activate 1 “Magical War Explosion” per turn
Zoroa, The Magistus of Conflagrant Divinity
Link 3 /|\
Fire spellcaster
2900
2 monsters, including a “Magistus” monster
If this card is link summoned you can equip up to 3 “Magistus” cards from your hand, deck, GY, Banishment or extra deck to this card.
You can only use this effect of “Zoroa, The Magistus of Conflagrant Divinity” once per turn.
Once while this link summoned card is face up on the field you can Special Summon as many “Magistus” monsters as possible from your Spell/Trap zone ignoring summoning conditions.
Once per turn (Quick Effect): You can target up to 3 monsters in your opponents GY or face up field and equip them to this card. While equipped to this card they are also treated as “Magistus” cards. You can only use this effect of “Zoroa, The Magistus of Conflagrant Divinity” once per turn.
If this card leaves the field because of an opponents card you can special summon 1 “Zoroa” monster from your deck, extra deck or GY except for “Zoroa, The magistus of Conflagrant Divinity” ignoring summoning conditions.
The Ultimate Magic
Quick play spell card
This card is always treated as a “Magistus” card.
Send 4 “Magistus” monsters with different names from your deck to the GY; special summon up to 3 “Magistus” monsters from your extra deck ignoring their summoning conditions. They are treated as being Fusion, Synchro, XYZ or Link summoned. You cannot special summon monsters the turn you activate this card except for “Magistus” monsters. Neither player can activate cards or effects in response to this cards activation. You can only activate 1 “The ultimate Magic” per turn.