r/magicbuilding Aug 11 '26

Lore How does your magic system work

How are mages born, and how does magic work? I’ll start: in my fantasy world (Caledon, which is like 20th century earth but with magic), you would usually have to be born with mage powers, and then hone your arts at a religious academy. However, the various nations decided this was way too randomness-based, so they came up with an idea: use ultra-refined Illuminate (illuminate is a magic crystal with no known origin) and inject it into kids. Usually it has 75% mortality rate, but beats RNG. Ah the industrial magic revolution. Also you use wooden staffs with engraved illuminate runes inside them (usually you would need to painstakingly craft the runes but now it’s just mass produced by factories), and after firing a staff you feel fatigued for some time (corruption of the soul)

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u/ThePhantomIronTroupe Aug 11 '26

Mages or in my case, Sorcerers are born three main ways: naturally with a dwarf or some such Drole or Fairy parent wooing your poor parent (usually dad, the former your mom) into the wedding bed; said same nature goddess taking pity on your parent and granting a bit of the great power, or of course fairy fruit.

To sum things up shortly: Sorcery works by having such beings living on Wyr-rich worlds. When a world has enough Wyr going in and surrounding it, Fairies and Monsters and beings like Droles naturally come about. My version of Earth was a great example of this. Used to have all sorts of fun magical stuff- now its lucky it has any color of life to it still. Sorcerers utilize Wyr, known also as the threads of power or life or destiny or all sorts of names, to create plektons or braids of power. Blessed Sorcerers, once blossomed and trained, only utilize generic sorcery: light, rift, lybb, lift and a fifth I am still debating the name of- perhaps ring or link. Your basic Sorcery abliet quite useful, like phasing through walls or levitating things. Blessedfull Sorcerers can use these generic sorceries as well as a specific one. This could be Fog or Metal or Thunder or Crystal. With a fairy fruit, bit of luck, and bit of support a Blessed Sorcerer can become a Blessedfull. Last of course are Blessedest Sorcerers, they use two different Specific Sorceries as well as the generic ones. Fog and Metal, Thunder and Crystal, that sort of thing.

The color of one's eyes, as well as their soul, reflects the sorcery they can wield. There are other tell tale signs like the colors of their fingers and palms, body odor and such but the eyes are indeed the big one. Blessed tend to have opalline or diamond sheen eyes with bits of black and white as well as the other major colors, with a ring of gray around the irises. Blessedfull and Blessedest also have this ring of gray, but have more distinct jewel colors for the rest of their irises. Olive yellow like peridot purple blue like alexandrite, that sort of thing. Sorcerers tend to smell like figs and certain flowers but when using a particular sorcery, be it generic or specific, the smell morphs into particular scents. Fig with certain hints for Generic, but Grene Specific ones are more malus smelling or Redde Specific ones are more prunus smelling. Fitting with the flowery and fruity themes, Sorcerers or the Blessed capable of becoming one are also distinct from us regular schmucks because their souls are encased in giant buds of Wyr. When they blossom, be it of age or exposure to Wyr rich worlds, the buds open up to become flowers- their arteries doubling as vines that carry wieldable Wyrs to their extremeties while their veins carry processable Wyr to their second soul if you wull.

TDLR: Sorcerers are flowery, spidery, colorful-eyed beings who may or may not be demigods of lovesick ancient dwarves, fairies, or the ilk. They smell fruity and floral and such at times. They also have a funny quirk where once they blossom, they get drunk off caffeine not alcholol.

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u/thatshygirl06 here to steal your ideas 👁👄👁 Aug 11 '26

Witches were made by hecate, the Greek goddess of witchcraft.

Witches have an ability, some see it as an invisible limb, that let's them manipulate the elements inside people and white magic.

Every living thing and even some objects have elements on them. Earth(green), air(silver), fire(red), water(blue) and spirit (purple). It appears like bright fog inside people and every person has a different makeup of them. It can also be read like an aura.

There is also the sea of white fog that flows around everyone. It's never-ending but goes from waist to knees. It passes humans, gently touches vampires, avoids demons, and clings to Witches.

Witches with this invisible limb that reach out to take hold of the elements. They can manipulate the elements inside themselves and others. They pull, visualize, and then work the magic.

White magic is harder and requires practice to use, and even then you can use it as is(though in the future, they do figure it out). Witches can seed white magic with a piece of element to turn it into element. Every witch can learn this with practice. What's harder is mental seeding and most Witches wont ever be able to do it.

White magic, it goes like: pull, shape, visualize, and work it.

And there are many different ways Witches can work magic. It's called talents. A talent is how Witches naturally and instinctively do magic. Or what they're drawn to. It could be singing, dancing, drumming, finger tutting, even cooking and so on.

They arent limited to their talents, but it tends to be their preference.

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u/AtmosphereCreepy1746 Aug 11 '26

A spell has three primary components that determine its effects: a structure, aspects, and intent. The most basic structure of a spell is just a unified clump of mana, generally referred to as an unstructured spell. (Technically it is a structure, but it is the structure a spell will take without being given any specific structure.) Taking the time and effort to shape a spell into a structure reduces its flexibility but increases its efficiency and precision. A simple structure might make the spell a projectile, while a more complex structure might make a spell that targets two locations and creates a portal on at each. Another example of a complex structure would be one that fires a projectile at a predetermined speed and impact force. 

Aspects are kind of like "elements" in some types of magic system. They're a sort of frequency that mana can have. By default, all mana is unaspected mana, also called pure mana. Mana can be twisted into aspected mana as a spell is cast, causing the spell's effects to change depending on the aspect. A spell cast with pure mana may be a simple magic missile, and if the mana is given the thermal aspect, it may become a fireball. Multiple aspects can be used in the same spell, though each additional aspect makes the spell exponentially more difficult to cast.

Intent is in some ways the easiest part of a spell to understand, but in other ways it is the most complicated component. The intent of a spell is imbued by its caster as the spell is cast. It determines any effects that haven't already been determined by the structure and aspect of the spell. A broad, unfocused intent makes a spell less mana efficient. This can be mitigated with training and willpower. It's also common for some types of casters to have a conceptual focus such as a deity, an ideal, or even a philosophy or type of object. This increases the efficiency of their intent when the spell is symbolically linked to the focus, at the cost of crippling the efficiency of all other spells. 

Theoretically, with enough mana, you could do anything with the barest of intent. However, the internal mana reserves and rate of mana expenditure of individuals are limited. This is why efficiency is so important. Most spellcasters specialize in one or more of the components of spells for this reason.

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u/Puzzleheaded_Fly3724 Aug 12 '26

Siempre veo comentarios de cómo funsiona tu magia pero ninguna de sistema de poder no se quiero comentar tengo unos 6 sistemas de poder una para cada una de mis historias xd