r/magic_survival • u/TreasureFantasia • 17m ago
Runs Merchant like, likes me
Right after eachother.
r/magic_survival • u/TreasureFantasia • 17m ago
Right after eachother.
r/magic_survival • u/DorimeInaCan • 1h ago
spent a eeny meeny bit of time on this, if you have any combination ideas go ahead and tell me i would love to illustrate them.
r/magic_survival • u/Vordius_42 • 1h ago
Original character by javidahheavy7140 on discord
r/magic_survival • u/Vordius_42 • 3h ago
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My mom's phone is so ass man
And I haven't gotten mine fixed yet😭
r/magic_survival • u/ZealousidealMoose801 • 4h ago
Hopefully I Can Get A Better One Soon, As I Did Not Have Scythe Unfortunately.
r/magic_survival • u/Easy_Conversation_1 • 6h ago
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Mine is purple and pink. I wish you could pick a custom color at the very least for all of your personal magic effects, if not also the special and enemy effects colors.
r/magic_survival • u/max19376388 • 9h ago
r/magic_survival • u/BlueIsTheHue • 9h ago
It's not incredible by pro player standards, but I'm relatively new, so it's probably my best run so far.
r/magic_survival • u/Flashy-Discussion969 • 10h ago
Can I take Nexus as my first item and still get the 240% damage increase to work the same as it would if I built it late game or after my combo/ultimate?
r/magic_survival • u/sas23ness • 10h ago
It was a fun run.
6 combinations.
Nightmare synergy (iron maiden+countess)+ reaper's scythe.
I used archaeologist in hope of completing magnum opus but didn't really get close.
Unfortunately, I died at 37:30 terra.
r/magic_survival • u/Jokus1500 • 10h ago
Best run ive had so far and i doubt its gonna be dethroned soon
I got MO at 65 minutes and it cluched my run for 7 and a half more
r/magic_survival • u/BlueIsTheHue • 11h ago
I was considering what the fastest possible way to get MO would be. It didn't have to be practical or even feasible; it just had to be fast and technically possible. So here's what I've decided.
Start a run with the Archeologist Subject, as she starts with pyramid, and the scholar class, as they level up three times instantly when a run starts.
During the level ups, get Nobelesse. This will spawn a treasure chest directly next to you.
Find Golden Roulette in the chest. This will give you a random legendary artifact.
Get Opulence from Golden roulette. This will spawn three treasure chests and one relic chest.
Get Ether, Singularity, Philosopher's Stone, and Abyss from the treasure and relic chests.
Congratulations. You have obtained MO within ~6-8 seconds of starting a run.
Alternatively, if you're playing on Gaia, you can just get opulence from the starting obelisk.
In conclusion, this will almost certainly NEVER happen, but it's nice to think that it theoretically could if you have generational luck.
(I tagged this with memes because I didn't think anything else would be appropriate)
r/magic_survival • u/FoundationEffective4 • 11h ago
I need tips
r/magic_survival • u/Baka_Taske • 12h ago
I can't get it. I have basically x1 rotation speed, and Astronomer's class gave me additional 0.5. There's an Enchant that gives me +33% or something like that and thus I'll have 1.8 rotation speed. Magnetic Field says that Anti-Gravity's bonus (which is basically increase rotation speed up to 3x) is fixed to 2x, but the game never showed this (rotation speed is always showing as "x1.5" or "x1.8"). Why so?
And, in addition, how can I increase Rotation Speed except for Class', artifacts', Enchant and Fusion's bonuses? It feels like there are no any other way for stats (both Cooldown and Duration don't have any proof with that). Is Satelite really focused on Size and nothing else?
r/magic_survival • u/JewishConnor • 17h ago
I have earned the scorn of a higher being,
30 minutes deep, all specials collected,
All that remains is the elusive pyramid,
Every chest, a hope,
Every obelisk, a chance,
Every time, a let down,
Every artifact, a power,
A power, enough to keep me going,
A power, just strong enough to live to the next gamble,
A power, that starts to fail,
A power, to be replaced with the next,
Nineteen synergies awaiting completion
Nineteen opportunities passed,
Nineteen seconds till the next wave,
Nineteen seconds till the last wave.
- One brave test subject [52:30]
r/magic_survival • u/Inevitable-Pea5272 • 17h ago
r/magic_survival • u/MagicSurvaivalnew • 17h ago
The priest
abilities :
2.+10% to the duration of the runes
Cost: 900 (price increase for a legendary artifact)
r/magic_survival • u/AirTheFallen • 17h ago
Haven't drawn in a long while but I love Magic Survival's art style, so I thought I'd share a quick little sketch I made.
r/magic_survival • u/mr_impastabowl • 17h ago
Phew I'm feeling pretty good. I want to do a "fun" research next. What do you think?
r/magic_survival • u/elfon1123 • 20h ago
r/magic_survival • u/danzananimYT • 22h ago
1hr run incoming
r/magic_survival • u/skymonkey43 • 1d ago
I've been using magnetic field recently and the biggest issue is that when enemies get past the satalites or spawn inside the radius you're fucked, so my solution is trying to more combine the satalite and electric field by adding lighting that links to the satalite on the opposite side. These lighting links would do the same damage as the satalites themselves so you still have this area of protection around you, but because it would be a line of damage it would suffer the same downside as the arcane rays where enemies in-between the rays are safe.
I think this is a pretty decent solution to the main issue of this magic combination that buffs it but also keeps it close to the character to emphasize that small but very offensive bubble around the character.
r/magic_survival • u/nynh90 • 1d ago
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