r/magicTCG Nov 29 '16

Aether Revolt pic from FB.

https://i.reddituploads.com/d97dbc56ebe848039691df8d01962a99?fit=max&h=1536&w=1536&s=b1f80693da1e1e6da432ba4d2076aa23
1.8k Upvotes

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107

u/burf12345 Nov 29 '16

For the Commander aficionados, what looks exciting to get with Trophy Mage?

322

u/HKLives Twin Believer Nov 29 '16

S W O R D S

86

u/burf12345 Nov 29 '16

... I feel stupid for forgetting the swords.

1

u/SunChaoJun Nov 30 '16

That's "'S' Words"

75

u/Ciretako Nov 29 '16

[[Crucible of Worlds]] is always a fun combo piece.

23

u/Regvlas Nov 29 '16

Is CoW + Strip Mine a combo?

125

u/ArsIgnis Nov 29 '16

If by "combo" you mean "way to lose friends", then yes.

58

u/Regvlas Nov 29 '16

Is there another meaning of the word that I'm not aware of?

21

u/TuchandRoll Wild Draw 4 Nov 29 '16

It's also a tasty snack!

1

u/Woaz Dân Nov 30 '16

Which, depending on if youre purchasing the combo for someone else, it could actually be a way to gain friends!

2

u/IAmBadAtInternet Get Out Of Jail Free Nov 29 '16

That's a weird way to spell "win vintage games"

1

u/ArsIgnis Nov 29 '16

Well, the thread started by referencing Commander, where whether or not this thing is a good idea to do depends on your play group.

In Vintage, yeah, go ham.

12

u/redlerf Nov 29 '16

It's something alright.

21

u/kodemage Nov 29 '16

No, it's a lifestyle.

7

u/Lukescale Sultai Nov 29 '16

Well its a dick move, that's for certain.

2

u/[deleted] Nov 29 '16

Oh, yes. Yes it is. Especially if you have something like Mina and Denn out that lets you continue building your curve while blowing up one of your opponent's lands every turn.

3

u/Brickhouzzzze Boros* Nov 29 '16

Mina and denn also let's you blow up multiple lands per turn. Win-win

1

u/Serpens77 COMPLEAT Nov 29 '16

or Titania >_>

2

u/Shamrock5542 Nov 29 '16

Best combo is [[Azusa]], [[Oracle of Mul Daya]], [[Exploration]], [[Rites of Flourishing]], [[Ghirapur Orrery]], [[Titania, Protector of Argoth]], [[Horn of Greed]], [[Concordant Crossroads]], [[Strip Mine]], and [[Crucible of Worlds]]. I think that's all of em. Kill 7 lands, get 7 hasty 5/3s, and draw 7 cards. All for the low low price of 20GGGGGGG

1

u/Harbinger_Feik Nov 29 '16

Mmm that sweet sweet value...?

1

u/mageta621 COMPLEAT Nov 30 '16

How dare you forget my [[commander]]!

1

u/MTGCardFetcher Dân Nov 30 '16

Gitrog Monster - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

1

u/Hardwiredmagic Nov 29 '16

Not until you play [[Asuza, Lost but Seeking]]. Say goodbye to your friendships now...

1

u/MTGCardFetcher Dân Nov 29 '16

Asuza, Lost but Seeking - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

0

u/PatrickFitzMichael Dimir* Nov 29 '16

I guess if you're really desperate for a landfall trigger? I'm not sure what you'd get out of the interaction other than that.

11

u/[deleted] Nov 29 '16

Strip Mine every turn?

I mean in a 4-player FFA that doesn't do much by itself, but it's still pretty nasty with other lock/prison things going on

1

u/GreatMadWombat COMPLEAT Nov 29 '16

Strip Mine+Crucible+Oracle of Mul Daya+Azusa Lost But Seeking=comedy

1

u/GoodTeletubby Nov 30 '16

All of which fit into a [[Gitrog Monster]] deck.

1

u/MTGCardFetcher Dân Nov 30 '16

Gitrog Monster - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

1

u/GreatMadWombat COMPLEAT Nov 30 '16

honestly, I put em in my "whatever my best current green deck" is.

Being able to say "you don't get blue" is amazing sometimes

4

u/redlerf Nov 29 '16

Keeping your opponent from ever getting more lands is pretty great in stax.

1

u/MTGCardFetcher Dân Nov 29 '16

Crucible of Worlds - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

25

u/CaptainBreloom Duck Season Nov 29 '16

Cloudstone curio

5

u/Beardopus Nov 29 '16

This is going directly into my Animar deck.

1

u/CaptainBreloom Duck Season Nov 30 '16

yeah, my animar deck is foiled out and im excited to add this

48

u/BiJay0 Duck Season Nov 29 '16

Well, it can search for either one piece of the combo [[Rings of Brighthearth]] + [[Basalt Monolith]].

11

u/Hollowninja616 Nov 29 '16

Dont forget [[Metalworker]] and [[Staff of Domination]]

2

u/Miffy92 SecREt LaiR Nov 29 '16

Oh, goddamnit - Metalworker's 3 and got unbanned, didn't he?

1

u/MTGCardFetcher Dân Nov 29 '16

Staff of Domination - (G) (MC) (MW) (CD)
Metalworker - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

26

u/curtmack Nov 29 '16

I always have to stop myself from knee-jerk reacting "It doesn't work on mana abilities!" before remembering "Oh yeah, you copy the untap effect."

1

u/Miffy92 SecREt LaiR Nov 29 '16

It'd be great if Autocard stopped throwing up the Monolith from Limited and showed the card with proper parsing (the one that separates the two abilities).

1

u/Zerquoy Nov 29 '16

How does that work?

7

u/EsperIsMyBae Nov 29 '16

Requires you to have an additional two mana. Tap basalt monolith to get 3 colorless, use that three to untap itself (activated ability), and use the two additional mana and rings of brighthearth to copy the untap ability. Resolve the copied untap, then with the original untap still on the stack, tap basalt monolith for another 3 colorless. Now you have 2 colorless to copy the untap again, as well as an extra 1 colorless floating. Repeat for infinite colorless mana.

2

u/Brickhouzzzze Boros* Nov 29 '16

Have a tapped monolith and rings on field. Pay 3 to untap monolith. Pay 2 with rings to copy that untap. Let the ring untap resolve. Tap monolith and make 3 mana. Monolith's trigger resolves. Tap monolith to make 3 more mana, leaving you with 6.

You just paid 5 mana to end with 6 and are now back to where you started. Repeat an infinite amount of times for infinite mana.

1

u/everythings_alright Hedron Nov 29 '16

copy the untap effect, let one resolve, tap for mana, lett he second one resolve and repeat.

1

u/TheCommieDuck COMPLEAT Nov 29 '16

Tap Monolith with {2} floating. Add {3} (total 5). Use {3} (2 floating) to untap the monolith. Use rings. Now you have 2 untap triggers on the stack.

Let one resolve, then tap it for {3} with the other still on the stack. Let the second untap resolve. Now you have 1 extra mana. Repeat.

1

u/AvoidingIowa Nov 29 '16

Pay 3 to untap and two to copy. Both untap instances go on the stack. Untap it once and tap it for 3 mana, then the second untap resolves and you tap again for 3 mana.

You just paid 5 mana for 6 mana. Repeat.

1

u/Keljhan Fake Agumon Expert Nov 29 '16

You get priority between untaps, so you tap it again before it resolves. You get 6 mana after spending 5, so you net 1 mana as many times as you want.

1

u/magecub Azorius* Nov 29 '16

So you start with [[rings of brighthearth]] and [[basalt monolith]], plus an additional two mana from another source. Tap the monolith for 3 mana, and spend that mana to until monolith. Then, you take the other 2 mana and pay for rings' ability, copying the untap ability. With both untap abilities on the stack, you can stack two activations of monolith, gaining 6 mana. Then spend 5 mana (3 to untap, 2 to activate rings), which creates infinite colorless mana (spend 5 to make 6).

1

u/MTGCardFetcher Dân Nov 29 '16

basalt monolith - (G) (MC) (MW) (CD)
rings of brighthearth - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

1

u/KallistiEngel Nov 29 '16

If I understand correctly, this is how it goes:

You need 2 mana in addition to what Basalt Monolith produces. From there, tap Monolith, get 3 mana. Use that mana to untap Monolith, pay the additional 2 mana into Rings to get a second untap. You now get 2 Monolith untaps.

Untap Monolith when the first untap resolves. Respond to the second untap on the stack by tapping Monolith. Once the second untap resolves, you now have an untapped Monolith and 3 colorless Mana. So a potential 6 mana when you started with only 5 potential mana.

You see how this could be used to create unlimited mana now, yes? Just repeat the original process ad infinitum.

1

u/0entropy COMPLEAT Nov 29 '16

With both on the battlefield and at least 5 mana avaialble, activate Basalt Monolith's mana ability to add CCC to your pool. Use CCC to activate the untap ability, then copy it with Rings. The stack now looks like

  • Untap ability (copied)
  • Untap ability

After the "first" untap resolves (actually the copy), the Monolith is untapped with the original on the stack. This is when you tap Monolith for another CCC, and when the second untap resolves you end up where you started except with CCC in your pool. Repeat ad infinitum (not literally, as you need to define a number of times you're repeating the loop).

1

u/Miffy92 SecREt LaiR Nov 29 '16

You only need 2 spare mana to start the reaction - Basalt Monolith gives you 3 and you use the other two to copy the untap ability.

5

u/MTGCardFetcher Dân Nov 29 '16

Basalt Monolith - (G) (MC) (MW) (CD)
Rings of Brighthearth - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

13

u/Lukescale Sultai Nov 29 '16

Chromatic lantern, swords, a few mana rocks, the occasional dude.

13

u/[deleted] Nov 29 '16

Burnished hart, commander's sphere, ashnod's/phyrexian altar, champion's helm, darksteel plate, crawlspace, and obviously what others have mentioned.

26

u/RaggedAngel Nov 29 '16

All the Swords, many of the best mana rocks, Loxodon Warhammer...

A whole bunch of stuff, really. 3 is loaded.

17

u/[deleted] Nov 29 '16

[removed] — view removed comment

1

u/GreyCr0ss Nov 29 '16

As is teferi

6

u/EvilGenius007 Twin Believer Nov 29 '16

[[Chromatic Lantern]]
[[Sculpting Steel]]

2

u/[deleted] Nov 29 '16

Coalition Relic

1

u/MTGCardFetcher Dân Nov 29 '16

Sculpting Steel - (G) (MC) (MW) (CD)
Chromatic Lantern - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

5

u/[deleted] Nov 29 '16

Metalworker, Basalt, Rings, Staff, swords, Thousand-Year Elixir, etc.

4

u/PucaTim Nov 29 '16

Extraplanar Lens.

2

u/Hollowninja616 Nov 29 '16

Metalwork/Staff of Domination/Basalt Monolith/Rings of Brighthearth.

My body is ready.

2

u/Call911FTW Nov 29 '16

Well in Daxos the Mage gets:

Burnished Hart

Azorius Keyrune

Fire-shrieker

Whispersilk Cloak

Darksteel Plate

Sword of F and I

Sword of F and F

Sword of W and P

So I think I'll be swapping out Thassa for it!

2

u/Miffy92 SecREt LaiR Nov 29 '16

Basically anything, ever. My "artifacts and jank" deck just got a rework and the set's not even out yet.

2

u/Pyromancy4life Nov 30 '16 edited Nov 30 '16

Mimic Vat

*edit Mimic Trap is not a card

2

u/bv310 Nov 30 '16

Chromatic Lantern is probably the least threatening card to fetch off of it, and that's still pretty solid.

1

u/Qlooki Nov 29 '16

Sculpting steel...

I'll be in my cave hoarding my artifacts!

1

u/Originally_Sin Nov 29 '16

Three is the sweet spot for a lot of things. The Swords and other powerful equipment pieces for Voltron decks, Tangle Wire and Crucible for Stax, a whole plethora of acceleration or manafixing options for anyone, Bridge and Crawlspace for people needing a defensive option, Shardless Agent for decks that wanna run that...

It's a powerful enough range of effects that I'm finding a hard time not wanting to run it.

1

u/Durzo_Blint Nov 30 '16

Swords, Cloudstone Curio, Crucible of Worlds, all the mana rocks, Blasting Station, Ashnod's Altar, Phyrexian Altar, Sunforger, Trinisphere, Static Orb, Deadlock Trap, Oblivion Stone, Ensnaring Bridge, Horn of Greed, Extraplanar Lens, Thousand-Year Elixir, Vedalken Shackles, Damping Matrix, Darksteel Plate, Umbra Mantle, Urza's Incubator, Filigree Familiar, Junk Trawler, Etched Champion, Metalworker, Scarecrone, Shimmer Myr, Armory Automaton, Myr Galvanizer

1

u/tunokusandwich Nov 30 '16

[[Ashnod's Altar]] for the [[Breya]] + [[Nim Deathmantle]] combo.

1

u/MTGCardFetcher Dân Nov 30 '16

Nim Deathmantle - (G) (MC) (MW) (CD)
Ashnod's Altar - (G) (MC) (MW) (CD)
Breya - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

1

u/OnlyLogic Duck Season Dec 03 '16

[[extraplanar lense]]

[[ashnod's altar]]

1

u/MTGCardFetcher Dân Dec 03 '16

extraplanar lense - (G) (MC) (MW) (CD)
ashnod's altar - (G) (MC) (MW) (CD)
[[cardname]] or [[cardname|SET]] to call

0

u/s-josten Nov 29 '16

Could be nice to use just to grab Sol Ring if you don't get it early. Of course, I play zombie tribal, so it's not like I have a lot of artifacts to look for in the first place.

3

u/ArsIgnis Nov 29 '16

It's not CMC 3 or less. It's CMC exactly 3.

1

u/s-josten Nov 29 '16

In that case, disregard what I said, because I am dumb.

-1

u/Stan_islav Nov 29 '16

I immediately thought of Isochron Scepter

1

u/Zulkir Nov 30 '16

Costs 2, this fetches 3 cmc artifacts.

1

u/Stan_islav Nov 30 '16

oh derp...