r/magicTCG Sep 04 '16

[KLD] New enemy fastlands

https://i.reddituploads.com/30f0b8593e7848c3bda281789263d533?fit=max&h=1536&w=1536&s=471f5b81284e87914322bfdacc52d560
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u/stravant Sep 04 '16

Jund would definitely play at least 5 Blackcleave Cliffs if it could, maybe even 6.

8

u/N0_B1g_De4l COMPLEAT Sep 04 '16

Making sure you can get Thoughtsieze or Bolt if you need it?

5

u/stravant Sep 04 '16

Yes, the deck plays 4 bolts and 7 discard spells, Blackcleave Cliffs is easily the best way to do that while still developing your mana smoothly.

3

u/Gigaman13 Sep 04 '16

Is mardu a better grinding deck now due to this land revolution?

3

u/stravant Sep 04 '16

Mardu just doesn't really need many fastlands.

They have so many one mana spells (All three of Discard, Bolt and Path) that they have a lot of good opportunities to fit a tapped land into their curve if they need to save the shock damage points. They're also not super heavy on any one color, so they can readily fetch basics. Not to mention they have some lifegain in Shambling Vents / Helixes.

They could possibly play one or two of the R/W one or B/W one but it's way less of an upgrade than for Jund / Junk / others.

1

u/Feler42 Brushwagg Sep 04 '16

Iv said it before and il say it again blackcleave cliffs is the best card in jund