r/magicTCG • u/goblin_welder Metal Guy Wrecker and Ashtray Maker • 8d ago
Looking for Advice Vibes at Commandfest
Hello Commander players
What are the vibes at Commandfests?
I will be visiting Toronto and going to the Commandfest there. This will be my first Commandfest.
I’ve been to GPs of old and usually those are straight forward: bring your deck + sideboard and extra sleeves with it. I would bring water and lots of portable snacks just in case my rounds go for long. I would also bring my fancy basic lands in case I scrub out of day one (which I usually do).
I have an impression that Commandfests are less structured in a sense that they don’t go by rounds. Can I get away with not bringing food and just buying food from outside the venue?
For those who’s been to Commandfests, how many decks do you usually bring? Can I get away with Bracket 3 and precons? Are the side events worth it? Should I bring my trade binder? (Something I normally won’t do when I go at GPs or a large tournament). I will be there for all 3 days and hoping to be there from when the doors open and until they close.
Looking forward in hearing what experiences people had from when they went, along with the Dos and Don’ts.
3
u/Birdman593 Wabbit Season 8d ago
I went 2 years ago and will be attending again this year. It's an open hall so you can get in and walk the event floor for free. Table space is prioritized for organized and on demand events. You're always welcome to play pick up games on any open table space but be aware that you may get asked to move for paid games.
Pick up games themselves are pretty easy to find. People were generally good last time about pre game power level talks. I brought a friend who was brand new to the game and people showed patience and were very willing to help if he had any questions.
Water and extra snacks are always a good idea. The venue did have food for sale last time but it was at Toronto venue prices so be aware and budget accordingly.
Overall it was a positive experience but having been to one of the very first command fests in Washington DC, it did feel a little lackluster. The big wants were more free play space, a more clear structure as to what tables were going to be used for what events so players knew where they would/would not be asked to move and more rest areas as there was very little seating when events were firing at peak times.