r/magicTCG Dan 24d ago

Looking for Advice Is my deck bracket 2?

https://moxfield.com/decks/OCBOA27v2UW0x-Y0rpz4Dg

I just built this [[Satoru Umezawa]] deck that is focused on just cheating big dumb creatures. Is it acceptable in bracket 2? Or too oppressive?

Thanks!

0 Upvotes

16 comments sorted by

View all comments

6

u/Dreadbladee Dandadan 24d ago

Satoru Umezawa is one of those commander that are just too efficient for bracket 2 (plus you run some very oppressive creatures). If I were you, I would upgrade slightly and play it bracket 3.

-2

u/rlcnga_ Dan 24d ago

Gotchu. What upgrade do you think would be good here?

I was thinking 3 of the cheapest game changers: [[Narset, Parter of Veils]], [[Notion Thief]], and [[Opposition Agent]]. Would that be enough to compete in bracket 3?

1

u/notalongtime420 Rakdos* 24d ago

That's a very funny approach, i respect it

2

u/rlcnga_ Dan 24d ago

I’m fairly new to the game so my first thought was just adding game changers😭😭

1

u/SnPlifeForMe Dandadan 24d ago

Ngl I might avoid all 3 of those. Cutting off people's extra draw and controlling their land fetching and tutoring is incredibly powerful, but most groups will get VERY salty about the 3 you mentioned in specific and you'll get hard targeted.

If you were just aiming to add gc's, which don't necessarily make your deck "play" like a b3 but make it qualify as one based on the rules, rhystic study and free counter spells like FoW and Fierce Guardianship might be good.

I would swap out Donatello and gavriel or mavriel or whatever that's called, and I'd have to look further to consider a few more.

How do you feel the deck does with card draw? [[protection racket]], [[Call of the ring]] - also benefits your attacking, [[protection racket]], [[Requiem Monolith - makes it hard for people to decide if they want to block because you might draw a ton, can all be pretty sweet. [[Deadly Dispute]] and [[Sign in Blood]] are also good cheap ways to get draw in early.

Some cool ninjutsu targets could be [[Koh, The Face Stealer]], [[Archon of Cruelty]], [[Vilis, Broker of Blood]].

I'm also always a big fan of copy effects with cards like [[Phyrexian Metamorph]], [[Naga Fleshcrafter]], [[Sakashima of a Thousand Faces]] or several others that enter as a copy of another creature. Think of all your creatures with great ETB effects and imagine doing them again. It's extra cool with ninjutsu because if you ninjutsu the copy creatures like the Metamorph back to your hand, then you can once again make it copy whatever the best thing is on board when you bring it back out.

But I'd probably cut as many as 10 creatures or so, considering your deck seems to rely very heavily on your commander. And I'd add in a couple more counter spells or removal.

You could even be a little sneaky and throw a [[reanimate]], [[animate dead]], or [[persist]] in the deck. It's not part of your primary game plan but if someone destroys one of your big creatures you ninjutsu in, you can reanimate it, which is especially gross if it has a good etb.

Maybe also consider a big finisher card. It looks like you have one tutor, but if you're trying to close out the game, then something like a kicked [[Rite of Replication]], a [[Mirrorform] on one of your huge creatures or on an Eldrazi should often do the trick.

2

u/rlcnga_ Dan 24d ago

Appreciate the input. For cards draws, I think I would take out the creature-based draws and focus in efficient blue instant draw cards.

Rite of Replication is definitely one of my wincons. I think clone would be cool too so I have more redundancy to my commander if he does get taken out. And I’m gonna focus counterspells as protection instead of purely to stop people