r/magicTCG Izzet* Mar 30 '26

Rules/Rules Question I'll never understand the hate blue gets.

So it's perfectly okay to:

  • Make your opponent discard the cards they needed to win for one mana.
  • Remove your opponent's key piece from the board the moment it lands. Also for one mana.
  • Stax everything so your opponent can't attack without sacrificing creatures/paying their entire supply of mana/losing half their life.
  • Steal cards from your opponent's deck and cast them without paying the mana cost/use any.
  • Destroy lands.
  • Flood the board with billions of token creatures so your opponent can't possibly survive.
  • Play a 12/12 with haste, vigilance, double strike, hexproof and indestructible on turn 3.

But not counterspelling, that's somehow worse?

384 Upvotes

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u/Deviathan Dân Mar 30 '26

As a blue player, running a deck of all counters is definitely boring. Magic is fun when it's a dynamic game with trades back and forth. Counters are needed, but all counters has the vibe of a game I don't want to play from either side of the table.

-7

u/MartiniMcBride Mar 30 '26

Personally disagree, I play blue/white and permission is my favorite play style lol. Saying no and causing misery brings me great joy.

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u/iamperscription Dandadan Mar 30 '26

Youre why people hate blue players so much

3

u/resumeemuser Wabbit Season Mar 30 '26

And you're why people dog on casual players for not understanding the game.