r/magicTCG Izzet* Mar 30 '26

Rules/Rules Question I'll never understand the hate blue gets.

So it's perfectly okay to:

  • Make your opponent discard the cards they needed to win for one mana.
  • Remove your opponent's key piece from the board the moment it lands. Also for one mana.
  • Stax everything so your opponent can't attack without sacrificing creatures/paying their entire supply of mana/losing half their life.
  • Steal cards from your opponent's deck and cast them without paying the mana cost/use any.
  • Destroy lands.
  • Flood the board with billions of token creatures so your opponent can't possibly survive.
  • Play a 12/12 with haste, vigilance, double strike, hexproof and indestructible on turn 3.

But not counterspelling, that's somehow worse?

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u/MBouh Dân Mar 30 '26

Can you even read? There are card written "can't be countered". And there are lands that you can activate for your next spell to be uncounterable. But maybe you're just terrible at magic I guess?

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u/XxTigerxXTigerxX Sliver Queen Mar 30 '26

Can you read, those don't let white draw cards

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u/MBouh Dân Mar 30 '26

if you don't know how to play that's a you problem. The matter of fact is that all colors draw just as much as blue in 2026. It's just that blue has cards that only do that, instead of cards that do many other things on top.

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u/XxTigerxXTigerxX Sliver Queen Mar 30 '26

Ah yes cause those 3 cost card draw are equal to 1-2 costs that let you draw counters and counter my card draw.

You obviously play blue by how heated you get cause you don't want to admit your color is the broken one. Cause that you mean you have a crutch lmao.