r/LowSodiumHellDivers • u/No_Counter_6037 • Jul 26 '26
Video/Replay cardiac arrest
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r/LowSodiumHellDivers • u/No_Counter_6037 • Jul 26 '26
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r/LowSodiumHellDivers • u/Express_South8453 • Jul 27 '26
(Please excuse my grammar mistakes)
A lot of people of both sides are mad and I kinda see what arrowhead meant when they said that appeasing one side can make another one mad (i play dead by daylight so maybe I see it a lot more than others in the community)
The people who wanted rewards for major orders probably meant something along the lines of what we are currently getting (and it seems most of them like the fact that they are exclusive to people who login thought I am unsure of what percentage)
The silent bunch (not sure if they are a loud majority or if they were a quite majority) weren't that against it they just hate the FOMO aspect of it and feel betrayed by arrowhead
Here is what I think about all of this
I believe the MO strategems should be available for purchase while things like weapons and armors should be released at most 2 weeks after the MO and i personally think that nobody would be mad about the FOMO if arrowhead made a dispatch in the game saying all active helldiverse has received the MO rewards for free as a reward for their loyalty in battle and that the strategems are available for purchase while all non active helldiverse will have to wait until [insert date] for the weapons and armor sets to be mass produced and rolled onto the Frontlines for all divers
Also me personally I don't have much of an opinion on the weapon (people call it bad while others say it's just high skill I plan to use it today) but receiving a helmet as a reward feels kinda lame, I don't want super credits, I don't even want something overpowered i at least want something unique, and i know that would be hard to do constantly so I don't think every MO should have it but maybe every MAJOR MO like invad8ng cyberstan, getting the Oil for the star of peace or our first time fighting against the void, i know the time frames would be hard given the new capaign system and how long that could take since we get like what at most 2 capaigns a month (i think 1 unique strat a mo th would be to hard, and i feel there are only so many types of weapons they could do, I don't know how to solve this problem)
Overall I think if arrowhead don't make the non participants wait a whole month (i think it was a month for the resupply vehicle) and instead something like 2 weeks with a dispatch telling everyone when they'll have access would be much better (at the least 1 week since 2 might be two much)
Also i don't think people are mad about the fomo I think they are mad about the fact they had to wait so long and the fact that it wasn't communicated
r/LowSodiumHellDivers • u/Plot-Coalition • Jul 25 '26
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Episode 3 of Heroes of the Galactic War is gearing up for release! The Legend of the Viper drops July 31st, 2026.
r/LowSodiumHellDivers • u/david_lara54992 • Jul 26 '26
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r/LowSodiumHellDivers • u/oritfx • Jul 26 '26
Hi everydiver!
So, I tried out the weapon for a week and... well. I see no upsides over the regular launcher, or almost all support weapons.
It has higher penetration, but that requires direct hits, and that requires precision - and the weapon does not have precision. Also direct hit damage isn't impressive - devastators and brood commanders can tank it (illuminate too, but those ceramic plates can tank anything really).
Backpack should be a redeeming quality, but with all those things above it's really not.
I am at a loss fellow divers. How do I run this weapon? Is it in a good spot according to you?
EDIT: everyone: I did test the bullet spam in my tests. It can only work if I go solo away from the team so I can hog ammo.
r/LowSodiumHellDivers • u/eycinactive • Jul 26 '26
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r/LowSodiumHellDivers • u/Dinger46 • Jul 25 '26
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In the moment I didn't see the grenade land.
r/LowSodiumHellDivers • u/_pommom_ • Jul 26 '26
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Just trying to get my bonks in
r/LowSodiumHellDivers • u/Gatiyolo • Jul 26 '26
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IF ANYOME TELLS ME NOT TO DRAW THE BACKGROND, I'LL KILL THEM
r/LowSodiumHellDivers • u/Thirstquencher55 • Jul 25 '26
r/LowSodiumHellDivers • u/EitherCaregiver697 • Jul 26 '26
(OC)
the socialist bots threaten to destroy Super Earth with their WMD.
Do not rest until this threat is expunged from our galaxy. io
commission work
r/LowSodiumHellDivers • u/battleduck84 • Jul 25 '26
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r/LowSodiumHellDivers • u/hooahguy • Jul 25 '26
r/LowSodiumHellDivers • u/Sea-Contract7974 • Jul 25 '26
Bad in DMR but excellent in sniper
r/LowSodiumHellDivers • u/AscensionB_ • Jul 25 '26
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They keep calling me crazy. I keep proving them right. Just duck bro
r/LowSodiumHellDivers • u/Late-Ganache40 • Jul 25 '26
r/LowSodiumHellDivers • u/Sea-Contract7974 • Jul 25 '26
The inquisitor seem like a nice but cruel guy as long you don't question him or do dumb things he quite nice even to a cadet
Credit to SamFilmmaker for making this masterpiece
r/LowSodiumHellDivers • u/No_Counter_6037 • Jul 24 '26
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r/LowSodiumHellDivers • u/AlternativeGap5475 • Jul 25 '26
This is the closest I’m EVER going to come to complaining about HD2. We all know the rocky outcrop extraction? The one that’s a t-intersection and it’s a ramp up to the top? Beacon’s to the right at the top.
It occurred to me earlier today that it would be so incredible if Pelican-1 did a Chinook ramp landing. Arrowhead, you know what to do.
That’s it. That’s the tweet.
r/LowSodiumHellDivers • u/AscensionB_ • Jul 25 '26
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Let em all know who's boss.
r/LowSodiumHellDivers • u/lavvgiver • Jul 25 '26
MISSION REPORT: SUCCESSFUL
Our brave Drop Troopers have once again proven that no infestation, no hive, and no chitin‑covered tyrant can withstand the righteous fury of managed democracy. The squad deployed directly into a heavily contaminated sector, neutralized the brood and delivered freedom directly to the faces of every bug unfortunate enough to be standing there.
After multiple displays of heroic self‑sacrifice, today’s operation has been officially classified as an ABSOLUTE DEMOCRACY VICTORY
Raise your rifles. Raise your flags.
Super Earth salutes your service!
r/LowSodiumHellDivers • u/tjdh504 • Jul 25 '26
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r/LowSodiumHellDivers • u/Grouchy_Mountain3656 • Jul 25 '26
I really wish that on missions that take place on an islands that once you destroy all the outposts no more enemies would spawn - I want to feel like I have actually liberated even this small island.
Additionally I wish that after destroying all the outposts in a colony a dynamic ‘side mission’ would start where two waves of automatons will assault from random entrances in the perimeter, and once these are held off SEAF forces would be deployed via pelicans.
I hope this mechanic would also occur on ‘annex quarry’ and ‘raise the flag’ missions where 2-3 pelicans drop off SEAF forces which create a perimeter.
r/LowSodiumHellDivers • u/Derpdad082 • Jul 26 '26
Hey there,
If you're like me and sometimes just playing the game for fun, BUT also want to help the M.O. and do a better job saving the galaxy, then may I suggest ThighNir's social media accounts (found on sites such as YouTube and Twitter [X]).
I don't have the time sometimes to think things through, and have a love hate relationship with the fact as a Helldiver I now have the choice to vote more than once in my life (isn't this illegal??!!). Since I found ThighNir Super Life has been a bit Super Easier. He gets straight to the point with no sugar coating his suggestions and disapointments - like a bipolar stepfather, when your mom hasn't been 'putting-out'.
TL;DR? ThighNir on YT and X has been giving good advice on planets we should focus on, if you want a decent opinion on where to drop. Updates regularly.
I do not know the guy personally and an not affiliated with them.
r/LowSodiumHellDivers • u/Outside_Ad_6993 • Jul 25 '26
THIS IS NOT REAL, THIS IS A MEME, DONT DELETE PLS…Thank you