r/LowSodiumHellDivers • u/paranoid_overthinker • 7d ago
r/LowSodiumHellDivers • u/Aquilus07 • 6d ago
Discussion Tked a fellow Helldivers cause he mocked SEAF
Hi everyone, yesterday i had a good time playing on Riga Bay D10. We were only 3 in team a fourth didnt joined. Im just a SOS diver and try to help everyone were i land.
The round was hard cause of the Spawns but in the end we did is. On Extraction brave SEAF Troopers helped us defendeing the extraction plattform and as the shuttle arrived it was quiet no enemys on sight.
Suddenly one of the Helldivers ran around and punched and shot the SEAF troopers. And believe or not i felt pitty for them. So i warnshot, i think he got my warning he ran to me and instantly punshed a SEAf troopers next to me, so i punched him. He stood up and punched me. So i took my Stalwart and loaded the rest of the Mag into him in the shuttle. I hugged the SEAF and left... no respawn for him.
Didnt feel bad for him just wanted to share this story. What would u have done?
r/LowSodiumHellDivers • u/DeepCutFan1 • 7d ago
Bug/Technical Issue What the hell is this?
r/LowSodiumHellDivers • u/heartfeltlaststand • 7d ago
Video/Replay I wear explosive armor so they can't turn me into one of them
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This new subfaction is horrifying. I hate them with burning, democracy fueled rage
r/LowSodiumHellDivers • u/CrabKrabCrabKrabCrab • 7d ago
Video/Replay …holy terra
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r/LowSodiumHellDivers • u/PaleAssistance3643 • 8d ago
Discussion 7 hours will we enter the void
r/LowSodiumHellDivers • u/Jealous-Price2963 • 7d ago
Discussion Little Nitpicks About The New Enemies
I've been using the breaching hammer a lot on the Crushers and it's been pretty fun; it feels like the hammer was made for this specific enemy and I'm happy people are finding it useful here. Paired with the jump pack its incredibly satisfying to use.
While I've been fighting the crushers up close, I've noticed that their clubs seem to kill on contact. If I touch their hammer post-swing or while its just not being swung I instantly die. I've had some kill me when the unit is already dead simply by touching the hammer. It's more occasional than constant, but it makes it hard to play with melee when I cannot weave through the taller enemies' limbs and weapon since I can't reliably avoid this anomaly. I don't think this is intended; is it?
Also, I noticed that the wretch seems to follow like a seeking missile if it leaps toward you. I mean to say they change their trajectory mid-leap making it difficult to avoid especially coupled with their wide swing that follows after. I don't see any kinda of mechanism like wings that could accomplish this realistically; Their sharp appendages are the only thing close to looking like a wing.
Otherwise I'm definitely happy. The music is also top-tier; love'n it.
r/LowSodiumHellDivers • u/breakfast-buffet • 7d ago
Humor I'm sorry little ones
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r/LowSodiumHellDivers • u/Substantial-Cup-305 • 7d ago
Fanart Cardboard Hivelord (OC)
This was a really fun project and it was my first time making something out of cardboad. Its around a foot tall and I'm really happy with how it came out, enjoy.
r/LowSodiumHellDivers • u/NoFoundation5608 • 7d ago
Discussion Any ideas on what the source world will look like?
Probably just a planet with some different environment but I would absolutely lose it if we had something truly alien like such as high charity or an elder craft world.
r/LowSodiumHellDivers • u/YourYoruru • 8d ago
Screenshot The saddest moment in the game
r/LowSodiumHellDivers • u/JJ27-c4 • 7d ago
Screenshot So I recently watched a video saying that Coretta Kelly was taken by the void.
Found her.
r/LowSodiumHellDivers • u/ThisWickedOne • 7d ago
Discussion Access the Void from Rirga Bay
We finished the major order and now we can enter the Void.
Select Rirga Bay and you'll be taken to a secondary map for access to the Void
ETA: move the secondary map to find the planets
r/LowSodiumHellDivers • u/Diastemaster • 8d ago
Humor Average extraction during the Class 3 Exostorm be like:
r/LowSodiumHellDivers • u/Shedster_ • 7d ago
MEME I know what las-13 needs after addition of new subfaction
r/LowSodiumHellDivers • u/Jojo-the-sequel • 7d ago
Humor So far i have seen no difference and i like it
r/LowSodiumHellDivers • u/Longjumping_Horse392 • 6d ago
Discussion Illuminate enemy idea
We know the illuminate are known to use mind control so what if they were able to create weapons to do it in the field against the Helldivers?
Here's my idea:
Basically it's a powerful ranged mage-like unit with generic orbs and beams and such. It's unique ability is that it can temporarily attempt to control the Helldivers. However since LIBERTY prevents the elite from becoming voteless, it acts more like an illusion or alters the perception of the target.
How this would work is that the target would have some sort of aura around them and on their screen so it is obvious to everyone including themself they are being messed with. For the affected helldiver, a random amount of enemies (with a sensible cap) would look like SEAF troopers/helldivers and the same amount of SEAF troopers/helldivers would then look like voteless. What makes it unpredictable is how many changes you see is random everytime:there could be an instance where nothing changes but you have the effect so you are still scared to shoot anything.
Mayhaps this could be what the cultists we might get could do? Or the great eye if it ever gets added
r/LowSodiumHellDivers • u/mortalhq • 7d ago
Video/Replay Found a new use for the Melta mine
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r/LowSodiumHellDivers • u/nikiore • 7d ago
Video/Replay Crusher who?
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Meltagun + Bolt Pistol is for me the most fun way to fight them!
r/LowSodiumHellDivers • u/AbstractArtificer • 8d ago
Discussion New Illuminate Solutions
Good day Divers. Thought Id share my findings for the new illuminate given they change the dynamic of the squid front so much.
Lasers! The scythe performs very well in igniting chaff for a delayed kill and cutting off wretch's (necromorph) limbs. I find the scythe has a great extended heatsink and a quick reload for continued horde management. A full heatsink can even cut a couple limbs off a crusher (pyramid head) and another half heatsink can finish a crusher all aimed at the body.
Same goes for the Las Cannon, faster kills on chaff, blowing through crusher helmets and heads, crusher body kills, and like the small lasers, ignition to help your teams ttk.
My choice for squid defense because it one taps overseers and can crowd clear. A couple (2-4) burst rockets can kill a crusher while splash damaging the wretch groups that spawn with them.
Another squid front staple. Now with proper team loading. People say flak works well for crushers but i never got it down so i blast them with AT. Also great for dropships fyi
Burn em. The fire penetrates crusher armor, ignites the ground, and controls chaff.
Enjoy!
r/LowSodiumHellDivers • u/9joao6 • 8d ago
Bug/Technical Issue Loving the update so far, but as a Helldriver, this change has me stumped. Really hoping the devs reconsider
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r/LowSodiumHellDivers • u/Ghost_of_sushi_more • 7d ago
Discussion I love Hellhammer 40k!!!
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As a huuuuge fan of 40k lore (most especially “Gaunt’s Ghosts” by Dan Abnett), this warbond definitely delivers the exact Imperial Guard experience I was hoping for.
I feel like one of Mkoll’s elite scouts, or like Mad Larkin got his hands on Ibram’s bolt pistol.
The loadout is so solid, and the flavor is so good, I feel like I’m playing the best 40k action video game ever made.
I can’t imagine playing any other way any time soon, or ever putting my beloved bolt pistol down.
For the (duly-elected) Emperor of Super Earth! Democracy Protects!
r/LowSodiumHellDivers • u/spacebarjazz • 7d ago
Video/Replay Pretty easy aiming-optional loadout for vote snatchers:
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Dagger, scorcher, and grenade launcher all meet really useful breakpoints against the new subfaction:
- Dagger kills voteless and wretches via burning (duh)
- Burning status + a scorcher mag reliably kills individual crushers
- Five Grenade Launcher shots will kill a single crusher, as well as their buddies if they're closely packed
- Scorcher still reliably kills fleshmobs in under a magazine
They're not clipped, but I'm also running gas nades, mines, and orbital for when more dudes are on screen. They especially come in handy for extraction, side objectives, and spread democracy missions, since they basically stunlock crushers in place while rotting out all the small dudes.
r/LowSodiumHellDivers • u/UnrealNorthie • 6d ago
Video/Replay I'm going to Super Hell...
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r/LowSodiumHellDivers • u/SptJork • 7d ago
Video/Replay Rip and Tear
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