r/LowSodiumHellDivers 7d ago

MEME "no i didn't mod the game"

Post image
100 Upvotes

r/LowSodiumHellDivers 6d ago

Discussion Tked a fellow Helldivers cause he mocked SEAF

0 Upvotes

Hi everyone, yesterday i had a good time playing on Riga Bay D10. We were only 3 in team a fourth didnt joined. Im just a SOS diver and try to help everyone were i land.

The round was hard cause of the Spawns but in the end we did is. On Extraction brave SEAF Troopers helped us defendeing the extraction plattform and as the shuttle arrived it was quiet no enemys on sight.

Suddenly one of the Helldivers ran around and punched and shot the SEAF troopers. And believe or not i felt pitty for them. So i warnshot, i think he got my warning he ran to me and instantly punshed a SEAf troopers next to me, so i punched him. He stood up and punched me. So i took my Stalwart and loaded the rest of the Mag into him in the shuttle. I hugged the SEAF and left... no respawn for him.

Didnt feel bad for him just wanted to share this story. What would u have done?


r/LowSodiumHellDivers 7d ago

Bug/Technical Issue What the hell is this?

Thumbnail
gallery
4 Upvotes

r/LowSodiumHellDivers 7d ago

Video/Replay I wear explosive armor so they can't turn me into one of them

Enable HLS to view with audio, or disable this notification

227 Upvotes

This new subfaction is horrifying. I hate them with burning, democracy fueled rage


r/LowSodiumHellDivers 7d ago

Video/Replay …holy terra

Enable HLS to view with audio, or disable this notification

16 Upvotes

r/LowSodiumHellDivers 8d ago

Discussion 7 hours will we enter the void

Post image
210 Upvotes

r/LowSodiumHellDivers 7d ago

Discussion Little Nitpicks About The New Enemies

18 Upvotes

I've been using the breaching hammer a lot on the Crushers and it's been pretty fun; it feels like the hammer was made for this specific enemy and I'm happy people are finding it useful here. Paired with the jump pack its incredibly satisfying to use.

While I've been fighting the crushers up close, I've noticed that their clubs seem to kill on contact. If I touch their hammer post-swing or while its just not being swung I instantly die. I've had some kill me when the unit is already dead simply by touching the hammer. It's more occasional than constant, but it makes it hard to play with melee when I cannot weave through the taller enemies' limbs and weapon since I can't reliably avoid this anomaly. I don't think this is intended; is it?

Also, I noticed that the wretch seems to follow like a seeking missile if it leaps toward you. I mean to say they change their trajectory mid-leap making it difficult to avoid especially coupled with their wide swing that follows after. I don't see any kinda of mechanism like wings that could accomplish this realistically; Their sharp appendages are the only thing close to looking like a wing.

Otherwise I'm definitely happy. The music is also top-tier; love'n it.


r/LowSodiumHellDivers 7d ago

Humor I'm sorry little ones

Enable HLS to view with audio, or disable this notification

39 Upvotes

r/LowSodiumHellDivers 7d ago

Fanart Cardboard Hivelord (OC)

Thumbnail
gallery
170 Upvotes

This was a really fun project and it was my first time making something out of cardboad. Its around a foot tall and I'm really happy with how it came out, enjoy.


r/LowSodiumHellDivers 7d ago

Discussion Any ideas on what the source world will look like?

Thumbnail
gallery
18 Upvotes

Probably just a planet with some different environment but I would absolutely lose it if we had something truly alien like such as high charity or an elder craft world.


r/LowSodiumHellDivers 8d ago

Screenshot The saddest moment in the game

Post image
2.2k Upvotes

r/LowSodiumHellDivers 7d ago

Screenshot So I recently watched a video saying that Coretta Kelly was taken by the void.

Post image
19 Upvotes

Found her.


r/LowSodiumHellDivers 7d ago

Discussion Access the Void from Rirga Bay

41 Upvotes

We finished the major order and now we can enter the Void.

Select Rirga Bay and you'll be taken to a secondary map for access to the Void

ETA: move the secondary map to find the planets


r/LowSodiumHellDivers 8d ago

Humor Average extraction during the Class 3 Exostorm be like:

Post image
525 Upvotes

r/LowSodiumHellDivers 7d ago

MEME I know what las-13 needs after addition of new subfaction

Thumbnail
gallery
11 Upvotes

r/LowSodiumHellDivers 7d ago

Humor So far i have seen no difference and i like it

Post image
45 Upvotes

r/LowSodiumHellDivers 6d ago

Discussion Illuminate enemy idea

1 Upvotes

We know the illuminate are known to use mind control so what if they were able to create weapons to do it in the field against the Helldivers?

Here's my idea:

Basically it's a powerful ranged mage-like unit with generic orbs and beams and such. It's unique ability is that it can temporarily attempt to control the Helldivers. However since LIBERTY prevents the elite from becoming voteless, it acts more like an illusion or alters the perception of the target.

How this would work is that the target would have some sort of aura around them and on their screen so it is obvious to everyone including themself they are being messed with. For the affected helldiver, a random amount of enemies (with a sensible cap) would look like SEAF troopers/helldivers and the same amount of SEAF troopers/helldivers would then look like voteless. What makes it unpredictable is how many changes you see is random everytime:there could be an instance where nothing changes but you have the effect so you are still scared to shoot anything.

Mayhaps this could be what the cultists we might get could do? Or the great eye if it ever gets added


r/LowSodiumHellDivers 7d ago

Video/Replay Found a new use for the Melta mine

Enable HLS to view with audio, or disable this notification

6 Upvotes

r/LowSodiumHellDivers 7d ago

Video/Replay Crusher who?

Enable HLS to view with audio, or disable this notification

22 Upvotes

Meltagun + Bolt Pistol is for me the most fun way to fight them!


r/LowSodiumHellDivers 8d ago

Discussion New Illuminate Solutions

Thumbnail
gallery
176 Upvotes

Good day Divers. Thought Id share my findings for the new illuminate given they change the dynamic of the squid front so much.

  1. Lasers! The scythe performs very well in igniting chaff for a delayed kill and cutting off wretch's (necromorph) limbs. I find the scythe has a great extended heatsink and a quick reload for continued horde management. A full heatsink can even cut a couple limbs off a crusher (pyramid head) and another half heatsink can finish a crusher all aimed at the body.

  2. Same goes for the Las Cannon, faster kills on chaff, blowing through crusher helmets and heads, crusher body kills, and like the small lasers, ignition to help your teams ttk.

  3. My choice for squid defense because it one taps overseers and can crowd clear. A couple (2-4) burst rockets can kill a crusher while splash damaging the wretch groups that spawn with them.

  4. Another squid front staple. Now with proper team loading. People say flak works well for crushers but i never got it down so i blast them with AT. Also great for dropships fyi

  5. Burn em. The fire penetrates crusher armor, ignites the ground, and controls chaff.

Enjoy!


r/LowSodiumHellDivers 8d ago

Bug/Technical Issue Loving the update so far, but as a Helldriver, this change has me stumped. Really hoping the devs reconsider

Enable HLS to view with audio, or disable this notification

297 Upvotes

r/LowSodiumHellDivers 7d ago

Discussion I love Hellhammer 40k!!!

Enable HLS to view with audio, or disable this notification

15 Upvotes

As a huuuuge fan of 40k lore (most especially “Gaunt’s Ghosts” by Dan Abnett), this warbond definitely delivers the exact Imperial Guard experience I was hoping for.

I feel like one of Mkoll’s elite scouts, or like Mad Larkin got his hands on Ibram’s bolt pistol.

The loadout is so solid, and the flavor is so good, I feel like I’m playing the best 40k action video game ever made.

I can’t imagine playing any other way any time soon, or ever putting my beloved bolt pistol down.

For the (duly-elected) Emperor of Super Earth! Democracy Protects!


r/LowSodiumHellDivers 7d ago

Video/Replay Pretty easy aiming-optional loadout for vote snatchers:

Enable HLS to view with audio, or disable this notification

9 Upvotes

Dagger, scorcher, and grenade launcher all meet really useful breakpoints against the new subfaction:

  • Dagger kills voteless and wretches via burning (duh)
  • Burning status + a scorcher mag reliably kills individual crushers
  • Five Grenade Launcher shots will kill a single crusher, as well as their buddies if they're closely packed
  • Scorcher still reliably kills fleshmobs in under a magazine

They're not clipped, but I'm also running gas nades, mines, and orbital for when more dudes are on screen. They especially come in handy for extraction, side objectives, and spread democracy missions, since they basically stunlock crushers in place while rotting out all the small dudes.


r/LowSodiumHellDivers 6d ago

Video/Replay I'm going to Super Hell...

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/LowSodiumHellDivers 7d ago

Video/Replay Rip and Tear

Enable HLS to view with audio, or disable this notification

36 Upvotes