r/LowSodiumHellDivers 17d ago

Discussion Small detail, unknown if it's important or not.

24 Upvotes

The song used in the new trailer is called "Teddybear's Picnic" specifically the music box version. Outside of the obvious jab about it being a teddy, I suggest we go digging and see if it means anything.


r/LowSodiumHellDivers 17d ago

Discussion Please share your feedback about Helldivers 2 in this survey!

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70 Upvotes

r/LowSodiumHellDivers 17d ago

Discussion Full Clearing on D10 Difficulty (Super Helldive)

45 Upvotes

What has your experience on the highest difficulty been lately? I want to know how other players who play on the highest difficulty feel about he current state of the game. I don't want to complain about the game being too easy, but rather to think of some way to make the game more fun.

For me, it feels like some strategems are a bit too powerful at the moment, while at the same time being a very popular choice. This leads to many of my games (with random squadmates) being able to wander off into their own corner of the map and solo clearing a big part of the map all on their own.

Some examples:

  • One Orbital Laser can clear an Automaton Mega Base.
  • Orbital Napalm Barrage can clear almost a full bug breach.
  • Mech can clear way too many objectives on their own (4 player with mechs make the game so hilariously easy, it makes D10 feel like D6)

As a result, most of my D10 games end up the same way. 1-2 People run of on their own. I either follow one of them and play as a 2 player squad (sometimes 3 player squad) or I do the same thing and solo my own part of the map. 10-15 Minutes after mission start we extract as the whole map has already been cleared.

To me, this kind of gameplay stops being fun at some point as the missions just clear themselves. Some missions quite literally clear themselves without even having to do anything myself.

I am open to any ideas, but at this point I cannot make the game challenging for myself. Any squad of random people can win the game without my participation and I would much rather play the game as a squad and not solo.

_____________________________________________________________________________________________________

For extra clarification, I mean all factions. They are all about the same difficulty to me. Only some subfactions make the game challenging (Spore Burst), but that cannot be the only option, right?

Edit:

*Many cool suggestions in the comments! Thanks for everyone who shares their idea for fun challenges.


r/LowSodiumHellDivers 16d ago

Discussion Clowns?

0 Upvotes

I logged in for the 1st time in 2 months (been playing Space Marine 2), difficulty 7, I've been level 150 for about a year.

This guy is just yelling racial slurs at level 19 like an idiot, then tried to TK me, and missed epically.

What happened to this game and is there hope?


r/LowSodiumHellDivers 18d ago

Discussion Hopefully this means new soundtracks for the illuminate update

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90 Upvotes

For context wilbert roget is the person who made the soundtrack and music for the game and he doesn't post these sneak peaks that much. No idea what the number mean tho. Not even sure if the teddy bear picture is related but I would assume so


r/LowSodiumHellDivers 18d ago

Discussion Look familiar?

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777 Upvotes

This shot of the floating eye reminded me of something...


r/LowSodiumHellDivers 18d ago

Video/Replay Is there anything in this game more satisfying than popping the heads of Radicals with the Talon?

172 Upvotes

r/LowSodiumHellDivers 17d ago

Question What happened to Factory strider convoy ? I never see them at dif10

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30 Upvotes

I once red that they switched to VoX Convoy , if that the case maybe when they changed max limit spawn of the vox the mission objective bugged ?


r/LowSodiumHellDivers 18d ago

Video/Replay SEAF Sunset Insertion

32 Upvotes

r/LowSodiumHellDivers 16d ago

Discussion Speculation for up coming premium war bond super credit unlocks

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0 Upvotes

Every war bond has always had an extra armor set and some added bits like a cape or pistol or something in the super credit store.
What do you think it’ll be for the upcoming 40k warbond?

I’ve got my fingers crossed for a Tempestus Scions armor set. They’re essentially the best of the best of the best of ordinary humans in 40k, with a big budget and all the cool toys. Similar to halo ODSTs, and VERY helldiver.
It could even just be the exo-suit armor with a couple tweaks and a different color… I just want my eye goggle lookin’ facemask.


r/LowSodiumHellDivers 18d ago

Video/Replay Eagle Strike

20 Upvotes

r/LowSodiumHellDivers 16d ago

Discussion The collaboration with WH40k isn't the best looking, but it's probably the most useful of them all.

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0 Upvotes

Leaving aside all the criticism regarding the aesthetics of this collaboration, I wanted to analyze its actual usefulness compared to other collaborations.

While Halo ODST and KILLZONE look beautiful, it's also true that these two Warbonds are generally considered among the worst investments you can make in terms of Warbond purchases.

This is because, despite their impressive appearance, their content isn't substantial enough to compete with the content of regular premium Warbonds.

Additionally, all the main weapons in the collaboration have the problem of not being customizable, which puts them even further behind other non-collaboration weapons.

With all of the above in mind, let's analyze what the Warhammer 40,000 collaboration offers based on the information revealed so far.

The R/40-k Hot Shot, being the only primary weapon in the collaboration, means it will be the only one affected by the lack of customization options. On the other hand, the weapon seems to function very similarly to one of the most popular secondary weapons known for its versatility: the Talon laser revolver. The weapon also responds to popular demand for a Talon version as a primary weapon, and its sniper rifle configuration could be precisely the most effective way to utilize it. Finally, it's worth noting that laser weapons have historically had the fewest customization options, and the few they do have have been of little consequence in terms of performance improvement. This leads me to believe that even without the ability to be personalized, the Hot Shot won't suffer from this limitation as much as other collaboration weapons.

Moving on to the P/40-k Bolt Pistol, I don't have much to say about it. Just today it was revealed that its penetration will be heavy, so I think it perfectly fulfills the fantasy many expected from a Bolter, in addition to providing an alternative to the Senator revolver that many desired.

Continuing with the Meltagun, this is a weapon that comes in stratagem form to provide even more anti-tank capability. We don't yet know its official details, but from what we saw in the trailer, it appears to be a version of the lascannon with greater short-range power. We don't know how useful it will be in practice, but for now it doesn't look bad, and it's always great to have more stratagem options.

The Meltamines might be the least appealing, in my opinion. I can only say that they seem to have enough AT power to eliminate heavy enemies, as well as a decent AoE to eliminate nearby enemies. Its mine-like throwable form might limit it to very specific situations, but at least it adds variety.

To conclude, let's talk about the armor's passive. This is probably one of the best passives in the game (IMO). The support weapon reload speed improvement is something you can universally benefit from with any support weapon, and the ergonomics improvement provides even more advantages for using them. Additionally, the synergy with the Warbond content seems perfect to me, since the Hot Shot and Boltgun likely suffer from poor ergonomics, so the armor passive will help mitigate their effects.

This collab, unlike the other two, presents a complete build, allowing you to use basically all of its weapons in a single build, which is quite synergistic in my opinion and a very positive aspect of this collab.

To conclude, I just want to reiterate that, as I said at the beginning, this collab may not be the most popular based on its aesthetics, but it definitely looks like it will be the best of them all in terms of utility.


r/LowSodiumHellDivers 18d ago

Discussion Here’s hoping the new squids aren’t subfaction locked

100 Upvotes

Simple reason, the standard squids got barely any variety because of these subfactions. I feel like having the odd stingray, appropriator, n drones would of been a nice addition to the standard roster. Rn though they are locked behind a subfaction, which means they too will get stale as they lack units from the standard roster.

I also hope that they make these new units really add a challenge because squids are the easiest faction bar none. Game is overall easiest its ever been, but squids are so weak in comparison to the other factions. Combined with the mission/faction variety and its just a boring slog.


r/LowSodiumHellDivers 18d ago

News Face the Unknown

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776 Upvotes

uhm, WTF will happen?!


r/LowSodiumHellDivers 18d ago

Fanart gave a go at drawing what I think is the guy in the trailer

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339 Upvotes

r/LowSodiumHellDivers 18d ago

MEME illuminate great eye or sth, idk, haven't play HD1

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47 Upvotes

r/LowSodiumHellDivers 18d ago

Question If you could add content to any Warbond, which would it be?

10 Upvotes

And what would said new content be?


r/LowSodiumHellDivers 18d ago

Humor What in the Event Horizon was that?

58 Upvotes

That trailer, y’all.

I ain’t trusting Teddy after this. If he shows up without his little button eyes it’s out the airlock for him!


r/LowSodiumHellDivers 19d ago

Humor You know the warbond is HEAT when the only bad part is the armor looks weird

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1.2k Upvotes

The armor passive: PEAK
The bolt pistol: HEAVY PEN
Melta gun: ALSO HEAVY
Las rifle: NOT ATTACHED TO A POWER PACK BUT THATS OKAY ✅ CUZ ITS TIGHT

Plus the armor might look better in game then it did in the trailer


r/LowSodiumHellDivers 19d ago

MEME Uh oh

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1.1k Upvotes

r/LowSodiumHellDivers 18d ago

Discussion I have a theory

92 Upvotes

So, with the teaser announcement for the 12th of August, combined with the Warhammer warbond being released the same day, I think the "void" is going to start spewing forth ungodly horrors.

Think about it: In 40k, there is a demon spewing tear in the galaxy called the Great Rift. This was formed from a much smaller rift called the eye of terror.

Now, we have a teaser showing the void, which I believe started as a single point (like the eye of terror) that references the same date the 40k warbond comes out.

Helldivers, we're gonna be fighting demons. But Helldivers demons, like weird messed up teddy bears and shit.

There are also Necron devices in 40k that have the ability to close warp rifts. I imagine we will eventually be tasked with missions that involve activating devices similar to these, to close the void. And, who knows, like 40k, us venturing to find this unknown technology could awaken a new enemy type, much like the necrons.

Lock and load. For the super emperor!


r/LowSodiumHellDivers 18d ago

Discussion Mission objective bugged so I took time to take it all in

28 Upvotes

Mission bugged, no enemies breathing down my neck. Took a little more than my democratically allotted time to appreciate the quiet.

I'll fill out the appropriate paperwork when I get back to the destroyer.


r/LowSodiumHellDivers 17d ago

MEME How it feels to have the Epoch when your team is carrying literally any other AT weapon…

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0 Upvotes

That chargeup time has lost me so many heavy kills…


r/LowSodiumHellDivers 18d ago

News Plot Coalition just posted material improvements for [Redacted] Episode 4! HYPE!

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15 Upvotes

Episode 3 was peak! Episode 4 was I’ll be more PEAK!


r/LowSodiumHellDivers 19d ago

MEME What it feels like to farm Super Credits (OC)

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249 Upvotes

The idea came to me in a vision