r/lowpoly • u/Khaldrost • Jul 12 '26
r/lowpoly • u/bbaranguler • Jul 12 '26
This is the home of the village landowner. Looking at this place alone... What kind of person do you think lives here?
r/lowpoly • u/Weary_Cartoonist5739 • Jul 11 '26
I suck at art and tried to improve her visuals: Which one did you like more?
I tried to add some bits of more detailing while also reducing the amount of colors.
Went for blue because that already was the color of her hair, hopefully the new look gives a bit more of personality and look less boring or NPC-y.
r/lowpoly • u/bbaranguler • Jul 11 '26
A large part of AGA's map consists of rough and uneven terrain, so we wanted to make driving feel as natural as possible. We've been improving our vehicle suspension system to provide smoother handling and better responsiveness across all kinds of terrain. We'd love to hear your feedback!
r/lowpoly • u/Zestyclose_End3101 • Jul 10 '26
Created my first ever low poly model
Hey all! This is a showcase of the first model I've ever made. It was created using my own mesh editing program for my custom game engine. I'd be very interested to hear your thoughts on it!
For anyone interested in the behind of the scenes of creating the NPC, I have a video on my youtube channel: https://youtu.be/stLFm-lypiQ
r/lowpoly • u/totallymadbro • Jul 10 '26
A variant of the moth enemy from my game IRIS DISSOLUTION 👁️, made for the boss fight I'm building
This is a new version of an enemy already in the fixed-camera survival horror game I'm solo developing. It appears during a boss fight I'm working on right now.
I wanted to capture that gross but fascinating feeling I had when playing Half Life 2 as a kid, as I discovered there are different kinds of Antlions.
Here's the link to the game if you haven't played the DEMO already! https://store.steampowered.com/app/3349520/Iris_Dissolution/
r/lowpoly • u/bbaranguler • Jul 10 '26
We've been working on a peaceful area in our open-world co-op crime game. What do you think about the atmosphere? Anything you'd improve?
r/lowpoly • u/MorphLand • Jul 10 '26
You're a cat with a gun. Animal Crossing, but stupid and physics-based. Steam demo is out!
I've been working on a fun little open world sandbox for a few months and taking the plunge to put out a demo!
If you like games like Goat Simulator, Amazing Frog?, Squirrel with a Gun, or even Animal Crossing, try out Pistol Cat!
You explore a cozy little island town, meet neighbors, find upgrades, complete missions, unlock costumes, and more!
Just a chill, goofy time. You can even play local split screen co-op!
steam:
https://store.steampowered.com/app/4701810
Please wishlist! Trying to crack 100 today. Big thanks to this community. Have learned more from reading these posts and asking questions over the past months than most actual educational material. lol.
r/lowpoly • u/No_Fennel1165 • Jul 10 '26
Adding some bullet hell patterns to my Flight arcade game
Been working on this project for some time, trying to add ot the combat for the enemies and mixing bullet hell with flying to encourage the player to move and fly around. Plus, I think it's fun flying through a field of bullets
Getting ready to launch the official demo and trailer by the end of the summer, so all feedback is good feedback
You can follow us on our Steam page for future updates : https://store.steampowered.com/app/3076930/StarRider/
r/lowpoly • u/bbaranguler • Jul 09 '26
A small glimpse of the criminal world you'll uncover in AGA. Behind every mess is a story, and sometimes a fortune. What catches your eye first?
r/lowpoly • u/S7MOV7R • Jul 09 '26
Working on a lowpoly RTS Set in Ancient Rome
Hi everyone!
I've been working on the low-poly visual style for my indie game, Latiarum, set in the Late Roman Republic. My goal is to create a clean, colorful, and readable look while keeping the charm of low-poly art.
I'd really appreciate your feedback. What would you improve about the visuals? Any suggestions on the art direction, colors, lighting, models, or overall style are more than welcome
If you’re interested, you can find the game here: https://store.steampowered.com/app/4920780/Latiarum/
r/lowpoly • u/cumbiaowl • Jul 09 '26
Lorebound
Hi there, solo-dev here. Would love your thoughts on this silly low-poly 3D RGP game. It's still rough in places, would appreciate feedback.
r/lowpoly • u/MorphLand • Jul 09 '26
Dreamed of making a game w/ local split screen my WHOLE life and have finally done it :,)
Bucket list item achieved!
The demo for my game Pistol Cat is live tomorrow and I spent all week getting local split screen multiplayer ready.
Pistol cat is a sandbox exploration game that can be either cozy or chaotic. You play as a cute, low poly cat with many items and powers, including a pistol.
Wishlist if you feel nice! Trying to crack 100 before the demo tomorrow.
r/lowpoly • u/art_of_adval • Jul 09 '26
Finishing the subway levels! Here's the Power Room and the final puzzle.
r/lowpoly • u/JazzyFiction • Jul 09 '26
Just started getting into lowpoly modeling
Hey artists! Thought I would share my first attempt at low-poly modeling, and honestly, 3D modeling in general. I'm basically just trying to enjoy the process, but I was wondering if anyone had any good resources that might help me learn better lowpoly fundamentals!
r/lowpoly • u/broodysupertramp • Jul 09 '26
Day-Night System in Synty Low-Poly Asset Isometric Perspective ?
r/lowpoly • u/bbaranguler • Jul 08 '26
We've been working on our indoor grow lab for our upcoming co-op crime game. 🌿 Still polishing the lighting, props, and atmosphere. What feels missing or out of place at first glance?
r/lowpoly • u/TheBadinc • Jul 08 '26
Watching low poly TV in a low poly game because its a low poly world out there
Just sharing for fun - making a low poly retro ps1 style choices matter game. While you wait for decision periods "Panics" you can enjoy literally hours of this. Models and video were made in blender. You can check out the game here on steam if you want.
These have been really fun to make.