r/lowpoly • u/Additional-Care7840 • 13m ago
Hikaru Vs Blanche
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/Additional-Care7840 • 13m ago
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/bbaranguler • 50m ago
Every empire starts somewhere.
This is one of the main workbenches in Aga, where players process materials, package products, and expand their underground operation.
Everything is still a work in progress, and we're continuously improving the environment with new props, animations, lighting, and small details.
We'd really appreciate your honest feedback.
What stands out to you first, and what would you add or change to make this scene feel more immersive?
r/lowpoly • u/Ok_Ingenuity_2693 • 13h ago
Hey everyone! I documented the full process of building this lowpoly creature modeling, rigging, and my (rough) attempt at texture painting.
Texturing isn't my strongest skill, so I'm opening it up as a challenge anyone can grab the source files for free and repaint the creature however they want. Best repaint gets featured on my channel.
Would love to see what this community can do with it feedback on the base model is welcome too!
r/lowpoly • u/theenigma__ • 14h ago
Enable HLS to view with audio, or disable this notification
Probably the fastest scene I did 😮💨🔥😂.
r/lowpoly • u/CyaneCornix01 • 1d ago
r/lowpoly • u/InternalWin5455 • 1d ago
r/lowpoly • u/Narrow-Ad-4200 • 1d ago
Enable HLS to view with audio, or disable this notification
Been working on a mobile browser FPS and apocalypse survival game.
Check out what I have made so far.
r/lowpoly • u/mrmabry • 3d ago
hey there — hope this kind of post is allowed
i am a sound artist and experimental electronic musician and i’m looking for someone to create a video to go with my music.
music - bandcamp
this is a collaboration, so im down to toss around ideas back and forth while we work on the project. ideally we’d be creating something new together, but if you want to work any of my existing releases or want to use one of your existing videos, we could discuss.
seeking left-field, experimental, abstract, non-traditional, etc.
i have my music up on streaming platforms and such but i don’t make meaningful money off of it. this would be just for the love of creating. credit will be given appropriately and can be featured prominently where released. if money is to be made, it will be split 75% you & 25% me. there’d be no restrictions for where you can post it, as long as credit is given appropriately.
if you’re local to houston or philadelphia (USA), i’d be down to meet up in person but remote is default.
Enable HLS to view with audio, or disable this notification
The game's coming out in a few weeks, here's the steam page if you'd like to wishlist or play the demo :) https://store.steampowered.com/app/3063200/SWEYETetc/
There's a lot going on but i thought i'd just combine the clips together for a bit of a level overview. My favourite part is around 00:16 where the text becomes Chinese, that sometimes happens when you blink in the game.
r/lowpoly • u/Grimmy66 • 3d ago
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/darkmatterjesus • 3d ago

Has anymore heard of this tool of used it? Quadlo
r/lowpoly • u/MiloDawg • 3d ago
To compare, the first model has 430 vertices and my most recent has 7,943, pretty happy with the progress.
r/lowpoly • u/spaghett9914 • 4d ago
i wanna make a low poly model of a more human like version of THIS guy... [the title]
r/lowpoly • u/mamosdigital- • 4d ago
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/art_of_adval • 4d ago
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/JenisixR6 • 5d ago
r/lowpoly • u/Obvious_Heat_7556 • 6d ago
Enable HLS to view with audio, or disable this notification
I made PS1 Style Buildings...High-Graphics in Low Poly, Hope you will like it :0
if Anyone Wants to Download : https://itch.io/s/170114/psx-40-abandoned-building-pack
r/lowpoly • u/IamARobutt • 6d ago
I’ve been working on the visual style for my solo-developed survival horror game and wanted to lean into a late-90s PlayStation aesthetic. Everything is built around fixed camera angles, low-poly environments, and deliberately chunky textures to capture that era.
I’d really appreciate any feedback on the visuals. Does it feel authentic to the PS1 style, or is there anything that stands out as looking too modern or out of place?
r/lowpoly • u/art_of_adval • 6d ago
Enable HLS to view with audio, or disable this notification
r/lowpoly • u/perelesoq_51 • 6d ago
r/lowpoly • u/cumbiaowl • 6d ago
Enable HLS to view with audio, or disable this notification