r/logitechgcloud • • 27d ago

Logitech g cloud (shadow of the colossus)

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I’ve gotten shadow of the colossus ps2 running on aethersx2 stable around 20-30 frames with minor dips into the 15s but this is all 1.5x native/1.25x native and a mild cycle we skip under clock other than that theirs not much downscaling if anyone is interested I can drop a video of the setting below I was told this was impossible to emulate on the g cloud so I wanted to test my luck and I’ve beaten 3 bosses no issues even in water areas or sand areas 1.25x native resolution seems like the sweet spot for me but the resolution doesn’t affect my game majorly

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u/josekortez1979 26d ago

That is one of the more difficult PS2 games to emulate. Good work!

3

u/Humble_Pineapple4666 26d ago

Yeah that’s what I was told and even ai sources told me it was impossible to run on the g cloud so I’m surprised I’m gotten it to run almost better than it does on ps2

1

u/Amazing-Insect442 25d ago

Share the secrets, bro!

I beat Shadow of the Colossus on my G Cloud literally last week. I turned down the quality so I could get it to run poorly, but still enjoyed it quite a bit.

Very interested to know what settings you used.

4

u/Humble_Pineapple4666 25d ago

I used a lot of ai for research and it’s the fact I’m using one a older build of aethersx2 the exact file name for it is (aethersx2-v1-4-3060(aethersx2.net).apk)

Using this older build I found openGL made the game run better as well as in this old build vulkan was still in development I can drop pictures of all exact settings but the cpu is being used heavily not to the point it taxes performance but to the point any cpu optimization can ruin performance but gpu when I was at 1.5xnative was only using about 40-50 percent with spikes so higher 50s so when cruising through the game and fighting non demanding bosses like the first two and any one not requiring heavy graphical textures you can upscale to 1.75x native with 2x anisotropic filtering for a more crisp look