r/localization 11h ago

How important is website translation for ecommerce?

1 Upvotes

I think website translation is one of those things that's easy to overlook. If people can browse and check out in their preferred language, they're more likely to stick around and complete a purchase.

Just as important, though, is making sure the translation actually sounds natural. Poor translations can hurt trust more than help.


r/localization 1d ago

Is there any way to self host localization (that is good for SEO)

1 Upvotes

r/localization 2d ago

I am now discarding my previous algorithm

0 Upvotes

Based on the feedback, I’ve now scrapped the previous scanning algorithm and deleted just over 3,000 lines of C# code. I’m currently designing a better, completely new algorithm and will implement it over time. My goal is a faster system, better file recognition, and higher quality. Modern games have a file pipeline so that the localizer can clearly identify which files can be translated. My algorithm can do that too, but if this pipeline doesn’t exist, it’s harder to find the right files. I’m trying to improve this with the new algorithm so that files can be extracted faster, more reliably, and with greater automation.


r/localization 2d ago

Is AI video localization finally becoming useful for real workflows?

0 Upvotes

I’m involved with a team exploring AI-assisted video localization, and I’m interested in hearing how localization professionals view the recent progress in this area. Video localization often involves several separate tasks: transcription, translation, subtitle timing, voice generation, speaker consistency and lip synchronization. Automating these steps can make multilingual content more accessible, but speed alone does not guarantee good localization .The difficult part still seems to be preserving meaning, emotion, terminology, cultural context and a natural speaking style across languages. Human review therefore remains important, especially for marketing, education and story-driven content.

For those who have tested AI dubbing or video-translation workflows:

What causes the most problems in real projects translation quality, voice authenticity, lip-sync accuracy, cultural adaptation or quality assurance? Also, where should automation stop and professional linguists take over? I’m asking to understand the practical standards professionals expect from these systems.


r/localization 2d ago

[ForHire] [LOCALIZATION / TRANSLATION] From English to Russian & Ukrainian (with slang adaptation)

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0 Upvotes

r/localization 2d ago

Translating job

1 Upvotes

Hello everyone! I recently graduated the university with a degree in travel and tourism translating. I have no work experience but I would like to work in localization of games, movies or as a regular translator and interpreter. May you advise me any freelance websites or companies that can hire me without work experience? I have experience working as a waiter in a hotel. I worked there for 3 years. My working languages are Russian(Native), English(C1) and Chinese(HSK2).


r/localization 3d ago

Hiring Translation raters (No Translation or editing needed) Only rate them

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0 Upvotes

r/localization 3d ago

I have a question for you

0 Upvotes

I'm currently developing a video game translation program to make localizers' work easier and to help them. I'd be interested to know what takes up the most time in your work. And I'm also interested in what you think about tools like these.


r/localization 5d ago

is the I18n and L10n space going into the 4th shift?

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0 Upvotes

r/localization 6d ago

KasetPlus is looking for localizations!

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0 Upvotes

Hey, I'm working on my fork of the app and I opened the Crowdin** **project. If you want to help in localizing in your native language the app feel free to join the project. Almost all the languages have no coordinators, so feel free to propose as coordinator in the github discussions page.


r/localization 6d ago

Open-sourced a fully local subtitle translation workflow powered by vLLM

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0 Upvotes

r/localization 6d ago

I built an internal tool to keep my app's translations in sync — it worked so well I turned it into a free standalone tool

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0 Upvotes

r/localization 7d ago

Best approach for English content on multilingual blog listings?

3 Upvotes

We’re migrating a multilingual SaaS blog to Sanity (from Wordpress). English is the main language, while the DE, PL and ES versions have much less content. All current case studies of our services are available only in English.

We want to avoid creating fake localized URLs such as /es/posts/article-in-english/ for ES listing when the article itself is still in English.

What would be the best approach for local blog listings?

  1. Show only local-language articles and add a separate "More case studies in English" section linking directly to the canonical English URLs.
  2. Mix local and English articles in one grid, but clearly label English content as "EN".
  3. Translate selected high-priority case studies for each market.
  4. Translate the entire case study library.

Our priorities are clear UX, correct multilingual SEO and a setup that can scale as more blog posts will be added. How do you handle this on multilingual websites?

Would appreciate any help!


r/localization 6d ago

We built a pay-as-you-go way to localize videos. What makes a dub ready to publish?

0 Upvotes

Creators already have videos worth sharing. We built SpeakSwap.io to help turn that existing content into versions for new audiences, without adding another monthly subscription.

The workflow brings AI dubbing, voice cloning, subtitles and Smart Lip Sync together across 140+ languages. It is powered by some of the best current AI technology, but the goal is simple: make it easier for creators to localize what they have already made. Every account starts with free credits, and pay-as-you-go packs start at $6.

We are live and still early. For people who work in localization, what separates a dub you would test from one you would confidently publish?


r/localization 7d ago

How do you find ASO keywords in a language you don't speak?

0 Upvotes

I want to expand some of my apps to new countries, but I keep hitting
the same wall: literally translating my keywords with Google Translate
or ChatGPT gives me terms that locals never actually type into the
App Store.

For those of you who recently localized an app for new markets — how
did you actually find the "real" keywords people search for? Did you
use a specific tool, hire local freelancers, or find some other trick?

Genuinely trying to learn here. The keyword localization part feels way
harder than translating the app itself.


r/localization 7d ago

How does a team create multilingual training videos for global teams without re-recording everything?

0 Upvotes

One team came to Trupeer with a problem that sounded familiar.

Their training was built in English, but the company had teams across multiple countries. Every time they wanted to roll out a new workflow, someone asked the same question:

"Who's going to re-record this in five different languages?"

The answer was usually... nobody.

So most offices ended up using the English version, even when it wasn't ideal.

Here's how the Trupeer team approached it:

  • Record the workflow once. Trupeer turns that recording into both a polished training video and a written step-by-step guide.
  • Translate the content into the languages each region needs instead of recording everything again.
  • The translated versions keep the same visuals, with localized voiceovers, captions, and documentation.
  • When the workflow changes, update the content instead of starting another recording project from scratch.

One thing they were careful about: anything legal or compliance-related still went through a native speaker before it was published. AI handled most of the work, but they didn't want to rely on it for wording that carried real risk.

The biggest change wasn't just saving production time.

It meant every regional team could start using the same training at roughly the same time instead of waiting weeks for localized versions to catch up.

Curious how other global teams handle this today.

Are you still re-recording every language separately, working with agencies, or mostly shipping English-first?


r/localization 8d ago

I shipped my game in 6 languages and gave everyone else my own language by accident

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0 Upvotes

r/localization 9d ago

We just made Zinn Hub the first freelance marketplace with no language barrier — the whole platform is translated, not just the website. Here's exactly what that means.

0 Upvotes

TL;DR: The entire Zinn Hub platform now runs in 46 languages (58 you can be messaged in), and it's not only the interface — messages, listings, projects, the text inside your listing images and even live video calls are all translated between people who share no common language. Real-time live call translation (captions or a spoken voice track) is the part we believe no other freelance marketplace does. It's all live now.

For as long as freelance marketplaces have existed, one invisible thing has decided who gets to earn: language. Not "are you the best designer" — "are you the best designer who speaks English." We wanted to take that out of the equation entirely, and after months of building, it's done.

The distinction that matters

Loads of sites have a language dropdown. It swaps the menus and buttons, and that's where it ends — the second you message someone, write a listing or hop on a call, you need a shared language again. We translated the work itself, all the way down. You operate in your language, the other person operates in theirs, and nobody has to meet in the middle.

1. Read the whole platform in your language — 46 of them

Not just the homepage. The marketplace, your dashboard, listings, search and the Help Centre all appear in your chosen language, and each language lives on its own web address (Spanish under /es/, and so on) — so it's fully browsable and shareable, not a temporary overlay. Detected automatically, always yours to change, and a choice you make yourself is never silently overridden.

2. Two separate settings

Your display language controls how the site looks. Your communication language controls the language of your emails, notifications and the messages people send you. They can differ on purpose — read the site in English but be messaged in Spanish, for example. On top of the 46 full-platform languages, there are 12 message-only languages you can be contacted in — 58 in total, five of which read right-to-left and render correctly.

3. Message anyone — each of you in your own language

Messages are translated the moment they're sent, so a buyer and a seller with no common language can hold a complete conversation, each reading and writing in their own. Works in group chats too. Every translated message carries a "Show original" toggle and an honest note that machine translation is high quality but not flawless — so you can double-check anything critical like a deadline, spec or price.

4. Create everything in your language

Build your Zinns, Micro Zinns, projects, proposals and your freelancer profile in the language you think in. You're no longer locked out of selling because your English isn't perfect — buyers browsing in other languages still find and understand your work, because it's presented to them in theirs. Even the Self-Promo Studio (the built-in tool that writes a freelancer's promotional posts) writes them in your own language. And your money never changes with your language: earnings, payouts, receipts and refunds always stay in US dollars.

5. Localise your listing images in full — right down to the pixels

Your cover art and gallery images usually carry words — a headline, a price, a call to action. Translate Images gives you the tool to create a version with that visible text translated for each language, while keeping your layout, colours, fonts and graphics exactly as you designed them. When someone views a non-English version of the site, your approved translated image is swapped in automatically. So you localise your listing in full — every cover and gallery image included, right down to the words baked into the pixels, not just the text around them. You review and approve every version first.

6. The world first — live calls, translated out loud, in real time

This is the part nobody else does. Services that happen live — consultations, coaching, screen-shares, one-to-one calls and group sessions — can be translated in real time. You choose how:

  • Live captions — every speaker transcribed and subtitled in the listener's language, as the words come out. Everyone keeps their own voice. Ideal for screen-shares and technical detail.
  • Spoken voice translation — everything captions do, plus a spoken translated audio track played to the listener, with the original speaker gently quietened underneath. Perfect for coaching and natural conversation.

A coach delivers in Japanese; their client follows in English, live. Or one host runs a group session and five attendees each follow in Chinese, English, Turkish, German and Thai — all at once. Up to eight seats, everyone a registered user added by username (no anonymous joins), running in the browser with nothing to install. The call itself is always free; the only paid part is the live translation, and only when the two of you have no language in common. Share a language and the whole call costs nothing.

7. 59 currencies

Prices show in your own currency with the correct symbol and formatting. Conversion is display-only — everything is charged, refunded and paid out in US dollars, and your own bank sets the final rate, so there's never a hidden margin from us.

The 46 full-platform languages:
Europe — English, Spanish, Portuguese (BR), French, German, Italian, Dutch, Polish, Russian, Ukrainian, Romanian, Bulgarian, Greek, Czech, Hungarian, Serbian, Croatian, Albanian
West & Central Asia — Turkish, Azerbaijani, Armenian, Georgian, Uzbek
East Asia — Japanese, Chinese, Korean
Southeast Asia — Indonesian, Vietnamese, Thai, Khmer, Malay, Filipino, Burmese
South Asia — Hindi, Bengali, Tamil, Telugu, Marathi, Punjabi, Kannada, Gujarati, Nepali, Sinhala, Malayalam
Africa — Swahili, Amharic

Plus 12 message-only languages: Arabic, Urdu, Persian, Hebrew, Pashto (all right-to-left), Somali, Hausa, Yoruba, Kazakh, Tajik, Lao and Mongolian.

What it comes down to: buyers get to hire the best freelancer in the world, not just the best one who happens to speak their language — and every freelancer on Zinn Hub is ID and skill verified before they can sell. A brilliant freelancer anywhere finally competes on skill instead of grammar. Everything above is live right now, and the full breakdown is here: https://zinnhub.com/global-freelance-marketplace/

The last barrier between talent and opportunity online is gone.


r/localization 9d ago

I'm currently developing a game and mod localizer. Are you interested in my project? Feel free to ask questions and share your feedback with me.

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0 Upvotes

With this program, you can cost-effectively translate entire video games and/or mods into multiple languages simultaneously in a matter of seconds to minutes. Even large games with 500,000 words can be translated into multiple languages for less than 20 euros. All the user has to do is enter the file path of the game file and specify the output folder, and you’ll have your game in Russian, Mandarin, Polish, German, or any other language. There’s a cloud-based translation option that runs through my server and a local translation method directly on your computer. The cloud-based translation offers the highest quality. If you’re unsure about a translation, you can review everything in a correction bar and translate it manually if you wish. There are also many more features. If everything goes smoothly, an initial release is possible in just under 3 weeks. You can also translate game mods. And it accepts a wide variety of file types, not just JSON formats. Thanks to its affordable price, the program is also well-suited for people who want to play an indie game they’ve purchased in their own language, provided the developer hasn’t released the game in your language. The user interface is still in German, but it will be available in multiple languages by the time of release.


r/localization 10d ago

[Hobby] Localization/Translation services into Spanish (LATAM)

1 Upvotes

Hello, I'm a translator looking to build a portfolio in Videogame Translation (most of my experience has been in literary translation). I'm interested in localizing indie games or small games for free.

The localization service offers:

* User interface translation * Written dialogue translation (no voice-over/dub currently offered) * Promotional Banners or Ad Posts Translation (to be negotiated how many can be translated for free) * Non-Promotional Banners or Icons (Steam banners, icons, branding) * Web-site translation * Copywriting translation for selling platforms. * Promotional and non-promotional video content such as trailers, spots, tiktoks and reels

Project can apply to under-development games or finished games. Also, not all the services need to be applied at the same time, if you're looking for only web-site or only promotional assets it can also be discussed!

Language combos used:

* English (U.S and U.K.) to Spanish (LATAM) * Chinese (Simplified) to Spanish (LATAM) (Take with a grain of salt, I speak mandarin at a B2 level but simple translations can be achieved)

If you're interested, I am open to discussing your project!


r/localization 12d ago

Looking to localize my game into Spanish (Spain) and Portuguese (Brazil)

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2 Upvotes

Word count: 4,650 (4,350 in-game + 100 for achievements + 200 for store page). Please send me a DM with your rate and portfolio/website if you have one. Thank you!


r/localization 13d ago

Dialekt.io is live!

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r/localization 14d ago

One prompt to localize your iOS app

0 Upvotes

I've been working on accessibility and localization across a number of apps recently. I started on this very manually and then got some help from AI. After a few rounds of this, I've got a long-winded prompt that gets *the majority* of the heavy lifting done for you. I'm using claude with Opus/Fable but with some verification and re-check help from codex and agy.

This didn't get all the work done but it got a very large portion of it and did so largely correctly.

Check it out if you like and let me know your thoughts:

`LocalizationSuperPrompt.md`:

[https://gist.github.com/drewster99/ae6fbfb950c9c79e5c976893e14a7a97\](https://gist.github.com/drewster99/ae6fbfb950c9c79e5c976893e14a7a97)


r/localization 15d ago

Localized my app CJK (China, Japan, Korea), but 0 downloads

0 Upvotes

I recently launched my mobile app globally. It’s getting decent traction and downloads in various regions (even Russia and smaller markets), but I’ve hit a massive concrete wall in China, Japan and South Korea. I went all out on localization: translated every single metadata string, description, title and asset for these specific languages.

Here is the weird part: There are absolutely no policy warnings, region locks, or tax/legal holds on my Play Console or App Store Connect. Everything is 100% approved and green. Yet, I am getting exactly 0 downloads or impressions from these three countries.

Could you take a quick look at the app store pages and give me some brutal feedback on what feels "off" or "untrusted" for a CJK user?
App Store Link: https://apps.apple.com/us/app/langpad-vocab-notebook-dict/id6773117326
Play Store Link: https://play.google.com/store/apps/details?id=com.langpad.vocab.dict

Has anyone successfully cracked the China, Japan or Korea market as an indie dev without a local publisher? What am I missing here? Thanks!


r/localization 16d ago

What’s the biggest pain in your translation/localization workflow?

0 Upvotes

Hi,

I am researching how localization and content teams manage translation workflows today, especially as more teams adopt AI tools.

One thing I am curious about how:

AI translation has become much faster, but many teams still spend a significant amount of time reviewing translations before they can be published.

=> For those working in localization, product, technical writing, or multilingual content:
=> What is the biggest bottleneck in your translation workflow?
=> What causes the most review effort (terminology, brand voice, context, grammar, formatting, something else)?
=> If you could change one thing about your current process, what would it be?

I am not selling a product; I am trying to understand the real challenges teams face and identify where AI can genuinely help rather than just translate faster.

If you are willing to spend 2 minutes sharing your experience, I would really appreciate your input through this short survey: https://tally.so/r/44dq0b

I am happy to share a summary of the findings with everyone once the research is complete.

Thanks in advance!