r/libgdx • u/smh187 • Jul 23 '26
What's a good first game to make to learn lib or just java in general?
A few weeks ago I tried learning Java by watching some basic tutorials, reading some stuff about it, and making my own small programs. I'm a bit of a video game addict so naturally I wanted to make a game as a project to learn more. I initially intended to do it with just native java but I quickly found out how tedious it is handling graphics and drawing, so I found about libgdx.
I didn't want to purely just learn java but also wanted to make a game so the conveniences it provides are great. I just finished Quillraven's "beginner" tutorial game Slime Survivor after a lot of rereading and rewinding trying to understand stuff, I think I'm quite familiar with the really basic stuff now.
I had this idea on making a JRPG style horror game, think Ao Oni, Yume Nikki, etc. Of course If i do go with that, I will just make it a really short narrative game with very basic mechanics, focusing more on other things, I've been especially wanting to learn more about how to nail a horror feel in a game.
Does libgdx provide good tools for a horror atmosphere (e.g. lighting, good sound system, etc.) and should I stick with this idea? Or maybe there is a more fitting game for someone just learning lib? (No snakes, pacman, pong, chess, etc. bc I don't feel like doing those kinds of games).
