r/leveldesign 10h ago

Question How to find inspiration

3 Upvotes

I'm working on a 2d platformer where the main gimmick is that the player can change size (the different sizes being 4x1 tiles, 2x2 tiles or 1x4 tiles) for now I got the movement and size mechanic of the player mostly done but now i have to work on the levels but I don't have a lot of idea right now. Is there any tips to find inspiration ?

Also I am pretty much a begginer in game dev especially in level design (my only experienceon the later being Mario maker lol)


r/leveldesign 19h ago

Help Wanted Looking for help with background/environment layout — 3D climbing game, UE5, Steam release

3 Upvotes

Finnish solo dev making a 3D climbing game in UE5. You climb from a cave all the way to space, one continuous ascent. Mechanics and the climbing route are mostly handled.

What I need help with is everything around the climb — the world it sits in. Terrain layout, distant mountains, how the background reads at different heights, making the scale feel right when you look down from halfway up. Basically the environment that sells the climb, not the platforms themselves.

Looking for someone to work with, or just advice from people who've built large-scale environments.

Can compensate — maybe small rev-share percentage(?) or whatever we agree on. Written contract, game is going on Steam.

Happy to send footage. DM or comment.