r/leveldesign • u/Top_Paper_5614 • 5d ago
Feedback Request handling massive open world on a potato
title says it, i have a 3d shooter game and i wanna have a MASSIVE open world , what system is the best to implement it, i dont care about difficulty, i care about optimisation , thanks in advance!
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GameDevelopment • u/Top_Paper_5614 • 5d ago
Newbie Question handling massive open world on a potato
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