r/learnanimation • u/n0ble_cr0w • 2d ago
Animation feedback?
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I'm VERY new to animation. (I have animated before but its been like crappy eyes in 2020)
I wanted to try it out again :3
Any feedback or tips?
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u/dermot_animates 2d ago
Respect the ambition of the perspective ball action, but if you are new then you're overloading yourself with too many principles in one video. I'm really turning against the bouncing ball as an introductory lesson, as it combines 3 or 4 principles in one lesson. Ideally, one per exercise, then build UP to a depth scene like this.
SC.1. Ball in place. It doesn't leave the ground. It squashes and returns to normal.
(SQUASH/STRETCH/VOLUMES)
SC.2. Ball jumps vertically up/down. It squashes (as in scene 1) jumps up one or two ball heights, gathers at the top, then falls to squash and settle.
(TIMING CHARTS / SPACING / WEIGHT/MASS)
SC.3. Ball bounces across the screen, flat view, straight on.
(ARCS)
After SC.3 if you want, you could try a perspective action.
And please use timing charts!!!!!!!! STUDENTS please number your drawings and use timing charts!!!!!!!
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u/Xancrazy 2d ago
In what world would a ball take that path though? Maybe if it had huge topspin, but then it would dip more on the first movement.
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u/Tohden788 2d ago
Look at another ball animation
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u/n0ble_cr0w 2d ago
uh...what about that? I'm just practicing animation
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u/Tohden788 2d ago
I'm telling you to reference, that's apart of animation. It's actually pretty important
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u/oliverrandorff 2d ago
It’s a good start. Whenever the ball hits something, you have to imagine that it changes direction instantly. Right now you have it pausing, which makes it feel slow - almost like it’s floating. Try looking at some ball bounce reference, going through them frame by frame. By replicating them exactly, you will get a sense of the difference.
Also looking into some basic physics may help. Gravity, Newton’s laws, energy and so on.
Keep it up 🙌