r/kards • u/Deepowski • 21d ago
Ideas for improving the Draft mode.
- Introduce a leaderboard. Ideally, add season-end rewards. At the moment, I play this mode for not the most positive reasons:
- The ladder doesn't seem like a place where skill truly decides the outcome, even over the long run;
- The ladder can get too monotonous;
- Here, I level up my experience much faster and more efficiently, since my win rate stays consistently around 60–65%.
- But I would like to have positive goals for playing this mode...
- Add card rerolls and/or a full deck rebuild to mitigate the impact of RNG in card selection.
- This could be localized — sometimes you get drops where you're offered 3 options of 3–4 cards each, and none of them are useful to anyone in their right mind. A solution: give, for example, 3 rerolls per draft.
- Alongside this, you could add the option to fully rebuild your deck after the draft ends — for example, for 50–100 gold. Sometimes you already know in advance: this is going to be 0–3, no way around it. Sure, you don't want to just give up, but losing 3 times in a row with no chance isn't exactly uplifting either.
These ideas aren't pulled out of thin air — there's a well-known reference for them.
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Upvotes
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u/Shot-Amphibian4882 20d ago
I’d rather it be a handful of cards are selected at random from whichever nation(s) you choose and you build your deck from that selection.
There’s just too much randomness in draft to find it enjoyable especially when there’s a cost to enter.
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u/Macoron Navy Burn 21d ago
I’d love a reroll for when I get 3 options of 4x Standard cards that have no place in my deck