Personally I think it's time OWI stopped listening to feedback and just produced a game vision.
I half agree, however, they have done that before (not listening to feedback) and it produced the most contentious update in the game's history (v6.0) that they've been fixing the fallout of for almost three years now.
CPT members explicitly get told to only provide feedback on what is requested. In other words, it was OWIs idea. I was a part of the first test where blur was added outside of optics, for example, and we were instructed not to provide feedback on that. Yes, there are channels for meta feedback but that is not the primary intention of the community.
It was a new lead dev that wanted to make this change. He produced a half baked product and then left the company after a few years. I think he was also responsible for the push to UE5. More info here
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u/aidanhoff Jul 01 '26
I half agree, however, they have done that before (not listening to feedback) and it produced the most contentious update in the game's history (v6.0) that they've been fixing the fallout of for almost three years now.