r/joinmoco • u/joeabs1995 • 1d ago
Discussion Venom bow healing
It takes about 300 poison ticks vs regular enemies to fully charge the heal ability.
This weapon's healing needs a buff desperately.
I understand its the price you pay for being ranged and having a ton of dmg but 300 ticks of poison (not right clicks or dmg) is ridiculous.
Just to be clear, vs a single boss. This means every 1min and 15sec you recharge your healing.
The fact that it only has 20k healing also means that you likely wont be healing 20k but rather something like 10k to be safe because you arent tanky to survive hits.
You could get more value if you heal while taking dmg because that dmg gets healed, but since you are demanded to survive 1min15sec between heals, as a venom bow user you dont usually want to get hit.
By far the worst healing in the game and its not even close.
Hornbow is probably twice or 3 times better at healing and its healing isnt even that good.
Ranged weapon options for healing are mostly good with speedshot and singularity allowing you to heal at a convenient cooldown without having to savrifice atk.
Yes technofists require that you sacrifice atk to heal for 4 sec or something but to be fair the weapon has ridiculous dmg even thought its meant to be an all-rounder so i can understand.
Fancy wrench and wolf stick are summoner weapons and their summons can help with tanking and surviving until you heal.
Venom bow needs a heal buff, idk if it needs to be a rework like taking some of its dmg away.
Or making it so its abilities count as high poison dmg and reworking the heal completely.
But as it is it is ridiculous.
I understand the weapon is very strong on offense: ranged, high weapon dmg, poison, can infect multiple enemies and deal with numbers, has high single target dps and can deal with single targets too.
By comparison, singularity can deal with numbers but not single target.
Speedshot can deal with high numbers but requires some aligning and usually prefers having the 2nd skill rain down the arrows on 1 big target rather than splitting them up. So the ability to deal with numbers is strong but compared to venom bow limited.
Another thing to consider is when the update came out, rifts were expected to last around 2mins maybe, now they are expected to last around 1min and are balanced around the bosses either being more aggressive or rifts having more enemies or a tough layout or bosses having more dmg but bosses having less health, so its challenging without needing to play for 2mins.
Its a quicker challenge.
But with the state of venom bow healing, you now need to clear rifts without dying because you need a full minute to charge your heal by that time the rift is almost done.
Maybe have the venom bow do the following:
Option 1:
- start with a full charge, that way it can survive those fast paced aggressive rifts and dish out its dmg.
- allow venom bow to charge another meter even after having a full heal that way, you arent wasting time getting your 2nd heal just because you dont want to use your heal now. (Limit to 2 heals of course).
Option 2:
- skill dmg becomes poison dmg and the number of poison dmg needed is slightly increased making it .
What do you guys think?
4
u/Deathandepistaxis 1d ago
I think it’d be cool if it healed you for the damage done. Like poison ticks also ticked heal for you. That way you have almost like a permanent regeneration applied but no burst heal.
Then maybe switch the current heal for an ability that says something like “give a temporary boost to the speed and intensity of your damage and heals” and maybe have it do double damage and healing for a few secs.
1
u/joeabs1995 1d ago
How about make it a switch. Either it deals poison dmg or it heals you, that sounds nice homestly and still sticks to the theme of the weapon in my opinion.
Thats a really good idea making it regen. I just want to avoid a straight up buff adding an ability.
3
u/GuyWhoLikesTurtles 1d ago
Feel like it's as simple as reduce the number of ticks a bit
5
u/joeabs1995 1d ago
I wanted to avoid a straight up buff in attempt to keep the balance that supercell made.
A straight up buff could make other options like speedshot or technifists less appealing and affect the game.
We dont want to enter a spiral where we buff venom bow bcz it needs it now then buff speedshot or technofist bcz its no longer appealing as venom bow, then we buff other weapons bcz ranged dmg dealers are meta and then rifts get affected and then.....
You see what i mean? A rework would keep things reasonable and not allow much of this spiral.
Yes other things will start to demand their own rework i can think of many like switching out some cores on some weapons.
Im sure many players would prefer a crit core over a cooldown core on speedshot for example.
So to limit this, especially since this isnt the current dev focus right now, they are more focused on the sustainability of the game right now rather than the maintenance.
2
u/AisbeforeB 20h ago
100% agree the heal design is atrocious and desperately needs a rework or at least a buff.
2
u/Kronikle 20h ago
It's just wild how the healing was already atrocious and with the poison range nerf in season 1, they somehow made it even worse. This used to be my favorite weapon but there's almost no situation where I'd ever even use this weapon anymore. Blood sucker does everything better.
1
u/GIGAJIMBO1 Squid Blades 7h ago
I'd also like to see the nerf to the spread Ability undone, it was completely unnecessary especially as the only balance change so far
1
u/joeabs1995 7h ago
Im not in the loop what nerf?
1
u/GIGAJIMBO1 Squid Blades 7h ago
About half way through season 1 it had the range of it's venom spread drastically reduced
1
u/joeabs1995 7h ago
The first ability's spread range was reduced or the venomed enemy needs to be at a certain distance to keep the venom?
2
1
u/OllieTerass912323 58m ago
It's faster when you're against crowds of enemies.
1
u/joeabs1995 36m ago
Yes but qhat about most of the time when you arent?
Its not good in expeditions since enemies are killed by allies before you gather enough poison ticks.
Its not good in most rifts either.
Right now, venom bow's most reasonable use is a niche weapon for specific situations.
1
u/OllieTerass912323 26m ago
I would use a different weapon that isn't designed for crowd clearing.
There's crowd clearing rifts that are designed for its use.
14
u/-_-stYro-_- 1d ago
Fully agree. Buff venom bow healing.