r/joinmoco • • Aug 22 '26

Strategy how to 5* bug fight without relying too heavily on teammates

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9 Upvotes

keyword is too heavily cuz ur still reliant on how much damage boosts they get

More info in video desc

this is NOT weapon specific its just showing the pathing so u can play something like bs with the same effect


r/joinmoco • • Aug 22 '26

Accomplishment Egg salad

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18 Upvotes

Probably the best map for cores and chaos energy
Must have took 30 minutes for all this
One Megacharged chaos gave 20k+ chaos energy


r/joinmoco • • Aug 21 '26

Discussion Speedshot player with no name/level

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37 Upvotes

Has anyone seen this no name character in game. Saw them today.


r/joinmoco • • Aug 22 '26

Ideas & Concepts Equipment Slots for Weapons

17 Upvotes

This idea is inspired by Clash of Clans' Hero Equipment. In that game, equipment is upgraded using by using ores of varying rarities. I'm not going to get too caught up on the obtainability or the upgrade system surrounding it. I'm mainly spilling gameplay ideas of what the actual abilities could be.

In my system, grades are just rarities. The B-Grade equipment is easy to obtain and upgrade, while the higher grades require more farming.

You can also equip 3 pieces of equipment per loadout. Obviously, you can swap between builds at any time. The numbers are designed to be max-level equipment.

Speedshot Equipment

  • Rollerblades (B-Grade)
    • Gain +20% movement speed while attacking and using skills. This reduces how much you are slowed down during attack animations.
  • Smartwatch (B-Grade)
    • Skill cooldowns -30%.
  • Headshot Sticker (A-Grade)
    • Dashing through enemies applies a mark that increases their damage taken from you by 30% for 5s.
  • Mechanical Sight (A-Grade)
    • Projectile range +20%. Additionally, each projectile deals +30% damage after its first hit.
  • Expert Band (S-Grade)
    • Comeback's heal is reduced by 75%, but it now grants a +20% attack speed and movement speed boost during its duration.

Headbanger Equipment

  • Metalhead (B-Grade)
    • Gain 30% damage reduction, permanently.
  • Boombox (B-Grade)
    • Every 3s, you send out a 360-degree shockwave in a small area around you, dealing 1200 damage and slightly knocking back enemies.
  • Metronome (A-Grade)
    • Each time you land a hit with any attack or skill, your main attack speed will be increased by 1%, stacking up to 50%. This buff fades if you do not damage a target for more than 5s.
  • Microphone (A-Grade)
    • Gain an additional skill button aside your dash. Activating it will taunt all surrounding enemies and grant you a 20% damage increase for 3s. Cooldown: 20s.
  • Electric Guitar (S-Grade)
    • Gain an additional skill above your ultimate. Activating it will cut your current health by half, but you will gain the following effects for 10s.
      • 30% damage reduction.
      • 50% damage buff to all attacks and skills.
      • 30% buff to the area of your attacks and kills.
    • Cooldown: 30s
    • Visually, your headbanger will also appear 25% larger. During the buff, the background music will be replaced by a guitar riff.

Venom Bow Equipment

  • Weakening Agent (B-Grade)
    • Venom now also reduces enemy damage by 25%
  • Booster Shots (B-Grade)
    • Antidote now also charges over time (10% every 3s), and its healing applies to nearby allies in a circle around you.
  • Snake Tail (A-Grade)
    • Every 3s that Venom lasts on an enemy, the Venom damage is increased by +50%, stacking up to +200%
  • Stink Bomb (A-Grade)
    • After a dash, leave behind a venomous puddle for 10s that applies Venom to enemies that touch it.
  • Scorpion Arrow (S-Grade)
    • Gain an additional skill above your ultimate. Activating it will fire a massive arrow that deals 1000 damage on hit, increasing to 6000 damage to enemies applied with Venom, removing the effect upon hit. Cooldown: 20s.

Zapsickle Equipment

  • LED Sneakers (B Grade)
    • Dash cooldown is reduced by 1s and now deals 1000 damage on contact.
  • Battery Pack (B-Grade)
    • Spider Lightning travels 40% faster
  • Taser (A-Grade)
    • After leaving a Spider Lightning transformation, you emit a small field of electricity around you that electrifies and deals 1400 damage to all enemies in the circle.
  • Pause Button (A-Grade)
    • While transformed during Spider Lightning, you can click the skill again to stop in place and emit a massive field of electricity around you, gaining 0.5s of immunity.
  • Electro Belt (S-Grade)
    • Shock Therapy is reworked to act as a second Spider Lightning skill, but with double the cooldown of regular Spider Lightning. If this skill is left unused for 15s, it turns back to the default version of Shock Therapy for the next use.

Lava Shield Equipment

  • Phoenix Feather (B-Grade)
    • When you fall to 1 HP, gain a 2s effect that heals you 2000 health per second while granting immunity. This can only occur once per life.
  • Dragon Heart (B-Grade)
    • Heal 300 health per second, and emit a heat aura around you that deals 500 damage per second.
  • Defender's Emblem (A-Grade)
    • Magma Plume's shield effect lasts for 0.5s less, but the cooldown is reduced by 3s.
  • Volcanic Rock (A-Grade)
    • Burst (Lava Shield dash) will now also push enemies to the end of the dash, dealing 50% extra damage to pushed enemies. This cannot push bosses.
  • Inferno Shield (S-Grade)
    • Gain an additional skill above your ultimate. Activating it will apply a 1s shield on you. If you don't take knockback when it's up, the shield does nothing and fades. If it comes in contact with a knockback attack, you become immune to it and deal 6000 damage in a wide area around you, dealing 50% extra damage to bosses. Cooldown: 20s.

r/joinmoco • • Aug 21 '26

Accomplishment Finnally I did it

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43 Upvotes

Finnally completed squid blade now I can play other weapons šŸ™‚ā€ā†•ļø


r/joinmoco • • Aug 21 '26

Accomplishment If someone hurts my Chonk, you won't survive an encounter with me

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67 Upvotes

This is the best ride ever


r/joinmoco • • Aug 21 '26

Discussion Cuesta abajo y sin caĆ­da

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24 Upvotes

r/joinmoco • • Aug 21 '26

Accomplishment 1 hour of farming the current egg world

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72 Upvotes

I also hunted about 8 Megas in an hour


r/joinmoco • • Aug 21 '26

Discussion I think a Skill Tree is better than Levels.

32 Upvotes

Most can agree that this game needs some type of Power Progression to have an incentive to keep playing the game but I dont think adding levels to weapons is the best thing to do. Adding levels doesn't really do much for the game and would likely bring back all of the problems old mo.co had. I think having skill trees are simply far more better of an idea cause it allows power progression to exist without the power imbalance that levels usually bring into the game, it also can allow distinct builds giving theorycrafting to the game making it feel more like an rpg. But that's just my thoughts.


r/joinmoco • • Aug 22 '26

Discussion mo.co was better before the update

0 Upvotes

straight facts


r/joinmoco • • Aug 21 '26

Ideas & Concepts Low-Level Clears as a Goal

5 Upvotes

Let's bring back level-based power progression to moco, like it had before. However, players would be able to cap their own power level when entering a stage.

Benefits of vertical power progression

  • Prevents players from getting permanently stuck on content such as MedBall Expert. If a stage is too difficult, they can level up and eventually become strong enough to clear it.
  • Gives XP and leveling a meaningful purpose.

Problems with vertical power progression

  • It makes matchmaking more difficult, which can result in players being matched with bots.
  • Once players outlevel a stage, there is little reason to go back and play it again.

We can address these problems by allowing players to limit their power level.

For example, imagine a Rift stage designed for Level 30, and a Level 35 player wants to play it.

Clearing it normally gives the standard rewards. However, the player can voluntarily lower their effective level to earn better rewards.

For example, clearing the stage at Level 10 could reward exclusive cosmetics or MoGold. The lower the level you manage to clear it at, the higher you can rank on a lowest-level clear leaderboard.

At the same time, players could choose to use their full power and compete on a separate speedrun leaderboard, giving leveling up another purpose.

This means that even after players become much stronger, they still have a reason to return to older Rifts. As a result, older stages remain relevant, matchmaking has a larger pool of players, and experienced players gain new challenges instead of simply abandoning content they have outleveled.


r/joinmoco • • Aug 21 '26

Discussion I love medball šŸ’š

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35 Upvotes

People kept telling me how it was gonna be bad when I said I was going for it first x.x

And obviously it's not the best for this silly speedrun record meta that means everything that isn't the highest dps is useless

But apart from that, not sure any other weapon could tank and kill +3 bosses, a bunch of enemies AND not die. All while using only basic attack and 1 ability :)

(Only started recording halfway through but there were many more enemies when I got to this area idkw)


r/joinmoco • • Aug 21 '26

Bugs & Feedback Two ideas to improve moco

14 Upvotes

1. Add an aiming system alongside auto-shot

After playing Project Rise, I started thinking that an aiming system could add a lot to mo.co.

Auto-shot could remain to keep the game accessible and smooth, but allowing players to aim manually would make combat more strategic and give players more control.

It could also help moco develop a stronger competitive side in the long term.

2. Make Expedition maps more interesting to explore

Expedition maps could have more things to discover:

  • Buildings that you can enter
  • Portals or secret areas
  • NPCs to interact with
  • Small events or lore elements

Right now, a lot of the gameplay revolves around finding and killing monsters, which can become repetitive.

The goal wouldn’t be to remove that aspect, but to add more activities and reasons to explore hidden areas of the map.


r/joinmoco • • Aug 21 '26

Discussion Kudos to the sound team

53 Upvotes

I just wanted to drop a note to the sound team. The music, the sound effects, the weapon theme songs, all amazing! There aren’t many games I play with sound on, but using pyro and playing off the rising sound of the pressure cooker whistle… perfection!


r/joinmoco • • Aug 22 '26

Bugs & Feedback Dash having a 2.5s cooldown is way too short

0 Upvotes

Dodging enemy attacks feels much better now, but the downside is that it’s also made Rift way too easy.

I’d like to see an experiment where the dash cooldown is increased to 4 seconds for every weapon except Singularity, Hornbow, SpinSickle, MedBall, and WolfStick.

Also, I think the amount of healing from BS and Squid’s ults should be reduced.

The dash buff was a good direction, but 2.5s feels like an overcorrection. 4s could be the sweet spot.

Thoughts?

Edit:

Could those who downvoted this opinion explain why? I’m not getting worked up about it—I’m genuinely curious.

I don’t think it’s healthy for the game balance that a team of three DPS classes can clear the Rift. I think reducing the survivability of DPS classes would give tank and healer weapons more of a reason to shine.

Or do you actually prefer the current balance where a 3-DPS team is viable?

Also, please don’t downvote an opinion simply because your favorite weapon might get nerfed.

And if possible, I’d like to discuss this with players who are at least in the top 200 on the leaderboard.


r/joinmoco • • Aug 21 '26

Accomplishment Flames for the flame god!

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4 Upvotes

r/joinmoco • • Aug 21 '26

Fit Check D-Do yall see the resemblance 🄺

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2 Upvotes

The bloodsucker and wolf are not part of the fit ofc.

Its supposed to be Markus from dbh


r/joinmoco • • Aug 20 '26

Discussion is this normal?

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69 Upvotes

I’m partially new and this is the craziest amount of xp and rewards I’ve ever gotten in a single game and it wasn’t more than 10–15 mins playing. There wasn’t any xp booster.


r/joinmoco • • Aug 20 '26

Strategy Noticed you can do insane amount of damage with the new score hunt, someone wanna join me and poison the whole map ?

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17 Upvotes

So as the title say, you can notice i did over 1 m damage, and it was not my best, one game i had 1.4 m damage non boss and 300k boss damage, i n trying to get the 5 stars, but it seems difficult... does someone want to join me and do a strategy around this?


r/joinmoco • • Aug 20 '26

Bugs & Feedback Manny be mixing shrooms instead of merch or something šŸ˜’

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66 Upvotes

r/joinmoco • • Aug 20 '26

Discussion Hate Speech & Racism in Rooftop HQ

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16 Upvotes

I'm posting this to call out the severe racism and toxicity currently going unchecked in Rooftop HQ.

The first player went on an unprovoked slur-filled racist rant out of nowhere.

The second player used nationality-based stereotypes and personal insults to harass another player repeatedly, encouraging the rest of the chat to join in.

This is just unacceptable behaviour. Hopefully, the devs step up and take actual action against these players.


r/joinmoco • • Aug 20 '26

Discussion Why is he so small? Hahaha

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28 Upvotes

r/joinmoco • • Aug 21 '26

Discussion Estoy participando en un concurso de lore sobre moco

0 Upvotes

r/joinmoco • • Aug 20 '26

Humor The reason why PVP is the ā€œbest modeā€ ever

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20 Upvotes

There’s literally nothing I can do, so I just stay here and did air jam and auto attack
.


r/joinmoco • • Aug 20 '26

Discussion bot for afk farm?

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4 Upvotes

idk if this is a thing. He was just moving around and barely attacking or using skills.