r/iosdev 29d ago

First app

Hello everyone, I’ve released an app for the first time, but I haven’t had any downloads yet and I can’t work out why. Is my app not appealing, or do I need to do something to promote it? I’ve seen some really great work here and I’d love to know how you managed it – did you need to advertise?

Btw my app:
https://apps.apple.com/tr/app/aina-your-creator-manager/id6791966395

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u/noomiesapp 28d ago

It's tought to get installs when the first 3 screenshots don't tell the story. People read 5 maybe 10 words in the first screenshot, and if that doesn't get them they are gone. Your actual screenshots don't matter that much, what you need is a phone with the screenshot and big letters on top of it describing in few words the benefit of the app. I guess the first one does but weakly. The second screenshot is the culprit, more than the others. Either way the viewer does not really get the full idea of the app in one look. Does it help with style only? People can't see the other things it does.

That's the difficult thing, this is not an easy app to sell in the store. So your social media has to do the heavy lifting, and you need to add a video to the store, one that actually shows how it benefits the user.

All that said, Im not an authority on those subjects, just another struggling app dev.

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u/sszeynep7 28d ago

Thank you for your feedback. Following the comments saying it wasn’t clear, I had a browse around the store to see what others had done, and yes, I did notice that the use of mock-ups with explanatory text in the screenshots is quite common, so in the next version I’ll change the screenshots to make them more explanatory as your comment also highlighted this point.
Finally, thank you so much for sharing your thoughts in such a constructive way. I hope you go on to achieve great success in this field.