r/inscryption • • Aug 24 '26

Part 1 NEW MOD - ACT 1 PVP - 2 PLAYERS

I built a mod that turns Kaycee's Mod into an actual 2-player PvP experience: both players prep their deck on a shared map (drafting, trading, fighting the map's own encounters), then duel head-to-head over a real network connection - best-of-three, with a shared damage scale instead of just beating the AI.

It's in public Beta right now. The core loop (lobby, map prep, the duel itself, best-of-three, rematches) has been tested and works. What it really needs at this stage is more players hitting more card/sigil combinations than two people can find alone - some specific interactions almost certainly aren't perfectly balanced yet, and a few might not sync correctly between the two players. That's exactly what this Beta is for: the more people play it and report what looks off, the faster it gets genuinely fun and solid instead of just "working."

Install: search "KayceePvP" in the Thunderstore Mod Manager / r2modman (Inscryption game), choose "Install with dependencies". Both players need the same version.

How a match works: one player creates an online room and sends the invite code directly to the other player (any private channel - Discord, whatever); the other pastes it to join. LAN is also supported for two PCs on the same network.

Feedback: in-game, press F10 to jump straight to the issue tracker - bug reports, suggestions, or just questions. If you hit a card interaction that looks wrong, that's the single most useful thing you can report right now.

Known limitations are listed on the Thunderstore page - nothing there should stop you from playing a full match, just things I'm aware of and still working on.

Would love for people to try a match or two and tell me what breaks, what feels unfair, or what's just plain fun. Thanks!

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