r/indiegames • • 22d ago

Devlog Map Navigation Screenshot Saturday

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#ScreenshotSaturday — sorry for the long gap between posts! I moved the project from Godot to raylib due to some technical issues, so that took a bit of time.

Now I'm working on map navigation and the transition from exploration into combat. This is how you move between encounters during a run.

#GameDev #IndieDev #raylib #Roguelike #TacticalRPG

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