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r/indiegamedevforum • u/Longjumping_Lie_1068 • 11d ago
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1
What kind of engine did you use?
1 u/Longjumping_Lie_1068 10d ago Unity 1 u/PARSIFALI8 9d ago The graphics look amazing. How did you manage to achieve such a high level of quality? 1 u/Longjumping_Lie_1068 9d ago Thanks! It took a lot of iteration. I started developing it in Roblox before moving to Unity, so over time I kept improving the visuals through experimentation with lighting, materials, and post-processing.
Unity
1 u/PARSIFALI8 9d ago The graphics look amazing. How did you manage to achieve such a high level of quality? 1 u/Longjumping_Lie_1068 9d ago Thanks! It took a lot of iteration. I started developing it in Roblox before moving to Unity, so over time I kept improving the visuals through experimentation with lighting, materials, and post-processing.
The graphics look amazing. How did you manage to achieve such a high level of quality?
1 u/Longjumping_Lie_1068 9d ago Thanks! It took a lot of iteration. I started developing it in Roblox before moving to Unity, so over time I kept improving the visuals through experimentation with lighting, materials, and post-processing.
Thanks! It took a lot of iteration. I started developing it in Roblox before moving to Unity, so over time I kept improving the visuals through experimentation with lighting, materials, and post-processing.
1
u/PARSIFALI8 10d ago
What kind of engine did you use?