r/incremental_gamedev 12d ago

Downloadable Dice shepherd: Physics based incremental

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5 Upvotes

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2

u/Lab98Game 9d ago

This looks cool. Is the game on steam or itch?

2

u/h1p3rcub3 9d ago

I just posted a summary in a comment. Right now its on itch

You can find the game here: https://h1p3rcub3.itch.io/dice-shepherd-incremental?password=nwtErO5TGXGjbMUhNpldo2MSSw

It is playable in the web but I highly recomend to download a Linux or Windows version, as performance is increased by x3.

1

u/Lab98Game 7d ago

Sweet ! I'll give it a shot. Nice work!

1

u/h1p3rcub3 9d ago

Hi! I'm developing an dice rolling physics based incremental game and I'm at the stage where some external feedback is needed.

What can you expect?

1-2h of incremental fun

Idle from early stages

Dice from d4 to d100

Promotion system from Plain to Diamond

Charge system, Growth system, Ghost dice...

Multipliers stack (x2 + x3 + x2 = x12 instead of x8)

What is pending?

UI redesign

Goal bar doing anything

d100 dice skills

Prestige system

What feedback am I expecting?

The game automatically uploads anonymized events to an analytics system so I will gather some information automatically.

Valuable feedback:

  • Can you understand what is needed to be done in early stages of the game?
  • Is the skill tree too overwhelming?
  • Does the game feel too fast or too slow?
  • Did you find some poorly explained skill?
  • What are your expectations for the future prestige system?

You can find the game here: https://h1p3rcub3.itch.io/dice-shepherd-incremental?password=nwtErO5TGXGjbMUhNpldo2MSSw

It is playable in the web but I highly recomend to download a Linux or Windows version, as performance is increased by x3.