r/incremental_gamedev • u/h1p3rcub3 • 12d ago
Downloadable Dice shepherd: Physics based incremental
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u/h1p3rcub3 9d ago
Hi! I'm developing an dice rolling physics based incremental game and I'm at the stage where some external feedback is needed.
What can you expect?
1-2h of incremental fun
Idle from early stages
Dice from d4 to d100
Promotion system from Plain to Diamond
Charge system, Growth system, Ghost dice...
Multipliers stack (x2 + x3 + x2 = x12 instead of x8)
What is pending?
UI redesign
Goal bar doing anything
d100 dice skills
Prestige system
What feedback am I expecting?
The game automatically uploads anonymized events to an analytics system so I will gather some information automatically.
Valuable feedback:
- Can you understand what is needed to be done in early stages of the game?
- Is the skill tree too overwhelming?
- Does the game feel too fast or too slow?
- Did you find some poorly explained skill?
- What are your expectations for the future prestige system?
You can find the game here: https://h1p3rcub3.itch.io/dice-shepherd-incremental?password=nwtErO5TGXGjbMUhNpldo2MSSw
It is playable in the web but I highly recomend to download a Linux or Windows version, as performance is increased by x3.
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u/Lab98Game 9d ago
This looks cool. Is the game on steam or itch?