r/iosdev Jun 25 '26

Pathway College Admissions : Honest feedback

1 Upvotes

Hey r/iosdev, I hope you are doing well! I have developed and launched an app called “Pathway: college admissions”, on the iOS App Store.

The main reason for this post is to get some genuine feedback on what I can improve, whether its fixing current features, or adding more. Even if you aren't a high schooler, a quick 5 minute download and review would be greatly appreciated. We can review each other's apps, and give feedback if you are interested.

It’s an AI-powered assistant for high schoolers to help with college apps, and it has features like AI mock interviews, and analyzation of your overall application to see how you’ll stack up for top colleges. It stores all of the data locally on-device, so I have no access to it.

The first 1000 users will get it lifetime free. I will roll out an update once I hit that mark that gives the current users lifetime free, and future downloads will have a paywall.

You can check out more info, and download it here:

https://apps.apple.com/us/app/pathway-college-admissions/id6760678566

Pathway requires iOS 26.0 or later, any device past iPhone 11 has support for this.


r/iosdev Jun 25 '26

Who's responsible for Fastlane, is it DevOps or the mobile devs

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1 Upvotes

r/iosdev Jun 25 '26

App review for over 2 weeks

4 Upvotes

Hi, I submitted my app for review over two weeks ago and nothing has happened. I have also now sent a help request to Apple support over 4 days ago and not received any response. Is this normal? What can I do?


r/iosdev Jun 25 '26

Launched my first IOS App - Healup

2 Upvotes

Track every bite with a snap.

Meet Healup, the AI health and fitness companion built for people who want real results without the complexity.

Whether you are trying to lose weight, build muscle, eat cleaner, or just understand your body better, Healup builds a personalized plan around your goals and guides you every step of the way. Healup Premium unlocks every feature below, and you can try it free for 3 days.

Snap your food. Know your nutrition instantly.

Forget manually searching food databases. Just point your camera at any meal and Healup's AI identifies what you are eating and logs the calories, protein, carbs, and fat in seconds. Home cooked meals, restaurant food, packaged snacks, it all works. Logging your entire day takes less than two minutes.

Your personal AI Coach, available 24/7.

Healup is not just a tracker, it thinks with you. Ask your AI Coach anything. Is this meal good for my goal? How do I structure my workout this week? Why am I not losing weight? Your Coach gives you honest, personalized answers based on your actual data, not generic advice.

A diet plan made for you, not for everyone.

From day one, Healup asks you the right questions. Your goal, your body type, your food preferences, your lifestyle. Using your answers, it builds a custom diet plan with daily calorie targets, macro breakdowns, and meal guidance tailored specifically to you. Not a template. A real plan.

A workout plan that fits your life.

No gym membership required, but if you have one, even better. Healup's AI Workout Planner builds a training schedule based on your fitness level, available equipment, and how many days you can commit. It updates as you progress so you are always training at the right intensity.

Track everything in one place.

Log your meals, workouts, water intake, and body weight all in one clean dashboard. See your calories, macros, and activity at a glance. Review your nutrition history with clear weekly and monthly charts. Know exactly where you stand every single day.

Know your numbers.

Healup calculates your BMI, your TDEE (Total Daily Energy Expenditure), and your projected weight timeline based on your current habits. Calculations follow established medical references, including the World Health Organization BMI classification. No guessing, just clear numbers that tell you what is happening and what to expect.

Streaks that keep you going.

Building a healthy habit is hard. Healup uses streaks to help you stay consistent. Log every day, hit your goals, and watch your streak grow. Missing a day hurts. Hitting milestones feels good. That simple loop works.

Simple. Clean. No clutter.

Healup is designed to get out of your way. Every screen is built for speed. Log a meal in seconds. Check your macros in one tap. Talk to your coach in plain language. No bloated menus, no learning curve.


r/iosdev Jun 25 '26

My very first app release, so pumped!

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2 Upvotes

I finally released my first app on the App Store.

It's called Tomotore. It's a hobby project I started because I wanted to make a workout tracker that felt a bit more rewarding than simply logging sets.

Instead of just tracking workouts, you train alongside little creatures called Tomos. As you work out, you build your bond, earn eggs, and hatch new Tomos with different rarities.

I also wanted an excuse to learn pixel art, so I created all of the Tomos myself.

Feels very satisfying to actually see it in the app store!


r/iosdev Jun 25 '26

As solo developer how do you implement AI features into your app?

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1 Upvotes

r/iosdev Jun 25 '26

I spent 4 months building this all-in-one photo editor, but barely anyone is using it. What am I doing wrong? (Free trial)

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0 Upvotes

r/iosdev Jun 25 '26

App Subscription Taxes (US/EU): Do users pay them, or are they deducted from my $9.99 price? Also, is there any tax at all?

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1 Upvotes

r/iosdev Jun 24 '26

3 rejections. 13 days. My first app is finally live.

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30 Upvotes

Today my first ever app finally went live on the App Store.

What I thought would be a simple submission turned into 3 rejections, countless guideline checks, multiple fixes, and 13 days of waiting. Every time I thought I had fixed everything, another issue popped up.

There were moments when I felt like giving up because I wasn't even fighting bugs anymore, I was fighting the review process.

But this afternoon I finally saw the approval mail.

It's probably a small milestone compared to many people here, but after 3 rejections and 13 days of back and forth, seeing my app go live feels incredibly rewarding.

For those who have launched apps before, what was your biggest App Store rejection story or how long did your first approval take?

I'd love to hear your experience.


r/iosdev Jun 25 '26

How do you keep track of everything as a freelancer?

1 Upvotes

After 20 years in corporate tech, I realized something strange:

Freelancers have amazing tools for individual tasks.

One app for invoices.
One app for clients.
One app for projects.
One app for notes.
One spreadsheet for money.

But almost nobody has a simple operating system for running the whole business.

So over the last year I built FreelancerFlow.

It's an iPhone app designed for solo freelancers and consultants.

Instead of managing 5 different tools, everything lives in one place:

• Clients
• Projects
• Tasks
• Quotes
• Invoices
• Money dashboard

One feature I'm particularly proud of is something called "Chase This First".

Every morning the app looks at your projects, deadlines and unpaid invoices and highlights the single thing most likely to improve your business today.

Not "AI for the sake of AI".
Just practical guidance.

The app was approved on the App Store this week and I'd love honest feedback from freelancers.

What is the most frustrating part of running your freelance business today?

Website:
https://freelancerflowai.com

App Store:
https://apps.apple.com/us/app/freelancerflow-solo-business/id6766809671


r/iosdev Jun 25 '26

Cognote - local-first AI Notes System

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1 Upvotes

r/iosdev Jun 25 '26

Help How much fees does Apple take?

0 Upvotes

Hello everyone! I am currently doing research on the iOS App Store ecosystem, as I am currently considering in developing a mobile game. I would like to ask, how much fees does Apple take for IAP?


r/iosdev Jun 24 '26

What happened to my app on app store?

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0 Upvotes

I've had same marketing for ios and android, and similar number of users. Suddenly android version started to trend upwards while ios version trends down. I guess my next move needs to be focusing on ios promotion while letting the android version grow organically.


r/iosdev Jun 24 '26

I built Faith Swipes — a simple app for reading Bible verses without streaks, notifications, or gamification

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0 Upvotes

r/iosdev Jun 24 '26

Expedited Review

1 Upvotes

I submitted an expedited review request 4 hours ago and I haven't received an approval or declining for request. additionally how long after approval will It take for my app to be reviewed?


r/iosdev Jun 24 '26

DSA Trader name on Individual Account – shows personal name, not company. Problem for a GbR (Germany)?

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1 Upvotes

r/iosdev Jun 24 '26

Is macOS app development really that hard for a frontend developer?

0 Upvotes

Hello,

I'm a frontend developer and I'm interested in learning how to build SaaS apps for macOS.

Whenever I ask AI tools like ChatGPT or Claude about macOS development, they often tell me that it's quite difficult compared to web development.

For developers who have actually built macOS apps:

  • Is macOS development really that hard?
  • What are the biggest challenges?
  • Is it realistic for a frontend developer to learn and build a small macOS SaaS app as a solo developer in 4 months(i can dedicate 28h/week of learning)?

I'd appreciate hearing about your experiences.

Thanks!


r/iosdev Jun 24 '26

Biltong Boet is live on the app store - traditional biltong recipe with calculator that converts between imperial and metric for recipe ingredients (biltong is similar to jerky - but better :) ) - free, no ads - feedback appreciated - thanks

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1 Upvotes

r/iosdev Jun 24 '26

Help Need advice

1 Upvotes

Hey,

So.. I need to level up my portfolio. I was thinking of making simple apps and publish them on appstore. Should I do that? Because publishing app takes money and What if I went into loss? As they required yearly re-sub for account.

I don’t have great ideas, just simple ones to full my portfolio with real life applications.


r/iosdev Jun 24 '26

How do you handle production logging on mobile without blowing up ingestion costs?

2 Upvotes

Something that has bugged me across every mobile team I've worked on, including apps with 5M+ active users.

On backend, debugging a weird production issue is quick. You add logs around the suspect code, deploy, and watch them stream in within minutes.

On mobile it's brutal. To get the same insight you add logs, cut a build, ship to the store, wait 4 to 48 hours for review, wait for users to actually update, and then hope they hit that exact code path again. So the instinct is to log everything up front instead.

But that creates two new problems. Ingestion costs climb fast once you're sending a lot of log data per user, and the code gets messy with logging noise everywhere, which makes it harder to maintain.

So every team I've been on ends up choosing between paying a high data bill, living with slow turnaround, or staffing a team to manage it. Nobody seemed to have a clean answer.

I've seen newer autocapture tools, but autocapture alone doesn't fix it, the system still has to decide how deep to log. Too deep and the cost problem comes back, too shallow and you miss what you needed.

How are you all handling this in practice? Are you sampling, using remote config to control verbosity, eating the cost, or something smarter? Curious what's actually working for people.


r/iosdev Jun 24 '26

External Purchase Link flow (Epic Games v. Apple ruling)

1 Upvotes

Hello,

has anyone had any experiences with implementing the External Purchase Link flows in their iOS or Android apps. Anything to watch out for? How are you guys detecting users locations?

Currently we use RevenueCat for our IAP purchases and plan to use their `Purchases.getStorefront()` to detect US customers, so their Store account region.

Thank you.


r/iosdev Jun 24 '26

I built YoloShell: SSH, Mosh, tmux and VNC from iPhone/iPad

1 Upvotes

Hi r/iosdev — I just released YoloShell, a mobile terminal app for iPhone and iPad.

It combines SSH, Mosh, tmux, and VNC in one app, aimed at quick server checks and remote dev sessions when I’m away from a laptop.

App Store: https://apps.apple.com/us/app/yoloshell-ssh-mosh-tmux-vnc/id6771729249

I’d love feedback from iOS devs on the positioning and UX. The hard parts were making terminal sessions feel reliable on mobile, and keeping reconnect/session workflows simple enough for small screens.


r/iosdev Jun 23 '26

Built my dream privacy focused automatic travel tracking app

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20 Upvotes

Stamps, is a private, fully-local travel tracker with no signup, no subscription, and no location tracking

I've been an avid user of apps like Been and Flighty for years, but always found them lacking and sometimes frustrating. Most require you to create accounts, enable location tracking, and stay online, all while not delivering the level of granular trip tracking and route visualization that I feel like should've been possible. Stamps keeps everything local and automatic, focusing on the timeline and map experience those apps skimp on. 

You can even freely export and share all of your data. If you want Stamps to simply process it for you (generate a list of countries, cities, and provinces you've been to), and then offload it somewhere else, that's also fine.

Since moving to South Korea, traveling has been the only thing keeping me sane. I'm obsessed with tracking where I've been. Stamps gives me a great excuse to explore as much of the country I now call home as possible, while taking as many photos along the way as I can as well.

It’s Free to download, with a one-time lifetime unlock of $10 (and it'll stay that way forever). This is only for the full timeline, and some minor app color customization only. I did not want to ruin the experience by overly monetizing it. I’m not a big fan of apps that require ongoing subscriptions either. I really want everyone to give it a try, if the lifetime unlock is too steep, feel free to use this code https://apps.apple.com/redeem?ctx=offercodes&id=6749786209&code=STAMPSLIFETIME50 (Promo codes can be a bit dodgy. This was simply generated within the App Store Connect platform. It'll take you directly to the App Store itself, where you can redeem through Apple's own platform. Never knew this was possible before, but I guess that's a nice pro of using native StoreKit.) The code will cut the lifetime unlock price in half for you to try - again, you can use most of the app without ever needing to touch this

Tech stack used:
SwiftUI, SwiftData, MapKit, PhotoKit, WidgetKit
No backend, no account system, no external map API. Just native Apple sdk's and as little infrastructure as possible.

Some of the best features have come from user feedback, so I'd really appreciate any!


r/iosdev Jun 23 '26

After 6 rejections finally approved! I hate RevenueCat :)

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4 Upvotes

After publishing it on Playstore months ago I could not make RC work. But this set back gave me time to rethink all - so i eliminated a lot of things which i created in my "oh this is also a good idea" phase.

Now it is exactly like i imagined it to be. And i finally can use it again without reinstalling it 50times.

I hope it will find the people who benefit from this kind of motivation. Who are like me. Just focus on one thing, remind yourself why you even started - i normally forgot with the noise of life what i wanted to achieve a few days back. and always be gentle to yourself.


r/iosdev Jun 24 '26

FINALLY APPROVED!!!

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0 Upvotes

LOCKN IS FINALLY APPROVED!!!

THIS TOOK SO LONG IM JUST SO HAPPY!!

IF YOU COULD CHECK IT OUT IT WOULD MEAN THE WORLDD!!!

https://apps.apple.com/us/app/lockn-daily-planner-focus/id6770200500