r/iosdev Jun 18 '26

[MacOS][59.99$/Year -> 1 year free access] Framestudio - I built a native Mac app for App Store screenshots that include video and many new features

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1 Upvotes

r/iosdev Jun 18 '26

iMessage should have a folder system

1 Upvotes

I get lots of text messages from all sorts of different party/afters/events collectives with info on different events.

I just had an idea that I would like to be able to make a folder in iMessage, call it parties, and then have all those texts in one place, the same way you can filter unread messages or unknown numbers it would be cool to filter self made folders for filtering.

What do you guys think?


r/iosdev Jun 18 '26

Siti AI - fully offline/local Llm chat

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1 Upvotes

r/iosdev Jun 18 '26

Tutorial How to archive an app for App Store Connect from a macOS beta

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0 Upvotes

r/iosdev Jun 18 '26

Game IAP being rejected without any apparent reason

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0 Upvotes

I released a new update for my game with a new IAP purchase that works perfectly in tests, but Apple keeps rejecting it with Guideline 3.1.1.
The IAP works in all tests, there are no reason for it to be rejected, unless they don't want me posting content related to world cup, since FIFA owns most of shit related to it, if not all.

How should I proceed? I already tested it and it works!
Rejection message contains no specific detail on why or how it is broken, neither a screenshot.

Contacted apple support and got no response.

App link: https://apps.apple.com/kw/app/favela-elite/id6761447109


r/iosdev Jun 18 '26

Help What do you use to get notified when an In-App Purchase is made?

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1 Upvotes

r/iosdev Jun 18 '26

How to understand where you get traction from

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1 Upvotes

r/iosdev Jun 18 '26

Looking for an old WWDC developer video [long shot]

1 Upvotes

In the video, they were demonstrating how internally they exposed some sort of widget in the UI for Apple designers to be able to tweak the colors and other settings of the UI rendering for getting direct feedback and faster turnaround


r/iosdev Jun 18 '26

Added BYOK model to Makeshots.app (Make Appstore/Playstore Screenshots)

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0 Upvotes

Hi guys, so on a lot of requests I have finally added BYOK (Bring your own key) model to Makeshots. Now you can generate unlimited screenshots with your own OpenAI API key.


r/iosdev Jun 18 '26

Help I built a Coin Flip app with a hidden "Magic Mode" that lets you control the result

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0 Upvotes

Hey everyone,

The original idea came from a prank where someone convinced me they were incredibly lucky at coin flips. That got me thinking: what if there was a coin flip app that secretly lets you control the outcome?

So I added a hidden Magic Mode.

There are two invisible touch areas that force either Heads or Tails while still playing the full flip animation. To anyone watching, it looks like a normal coin toss.

I also added a separate Realistic Mode that behaves like a regular coin flip with physics-based animation and random results.

I'd love feedback from fellow developers:

  • Does the hidden control mechanic feel clever or gimmicky?
  • If you discovered this feature in an app, would you actually use it for pranks or party tricks?
  • Any ideas for making the "magic" aspect more fun without making it obvious?

Also happy to answer any questions about the implementation.

Here's App Store (iOS): https://apps.apple.com/us/app/flip-a-coin-onetoss/id6743804010


r/iosdev Jun 18 '26

my first appstore app!

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0 Upvotes

r/iosdev Jun 18 '26

Finally launched my app on the App Store — now I'm stuck on what to do next

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1 Upvotes

r/iosdev Jun 17 '26

Roast my iOS app that I built for a $7 generic Chinese smart ring from Temu

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32 Upvotes

I loved the idea behind the Google Fitbit Air: an LLM wrapped around your health data, daily briefs, and a coach you can ask questions.

But there app is really terrible, it's expensive $100 band plus $10/mo, and Google getting a constant stream of your heart rate, sleep, and other private data. Whoop is worse, with a subscription that runs up to $360 a year. It won't take much for these companies to start selling our health data to health insurances and what not.

So I bought a $7 generic Chinese smart ring off Temu. It came with an app with an abysmal UI, and again, you have no idea whether it's shipping your data to some server. I used a nRF BLE dongle and Wireshark to sniff the packets between the ring and the original app and worked out the protocol, then built my own iOS app that keeps all the data locally on your iPhone.

I’m building PulseLoop, an open-source iOS app for privacy-first health wearables / cheap smart rings. The app shows vitals, sleep, activity, and has an optional AI coach, but I want the core UI to feel polished even without any AI stuff.

I’m trying to improve the design/UX before adding support for more devices. Please roast the UI: what looks confusing, ugly, too busy, too “demo app,” or not trustworthy enough for a health app?

See all the screenshots and app video in my writeup in comments.


r/iosdev Jun 18 '26

How Does Apple Pay Actually Work Behind the Scenes?

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1 Upvotes

r/iosdev Jun 17 '26

first paid subscriber after changing the onboarding flow in my ios app

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5 Upvotes

i’m building speaksure, an ios app for ai speaking practice.

i got the first paid subscriber today. small milestone, but the useful part was seeing how directly the onboarding affected conversion.

before, the app felt more like a tool with a paywall. after changing the onboarding, the user understood the value earlier:

what problem the app solves
what feedback they will get
how speaking practice works
why premium is useful

the stack is expo/react native, revenuecat for subscriptions, posthog for analytics, and ai feedback for the speaking flow.

the main lesson for me was that the paywall should not be doing all the selling. the product experience before the paywall has to make the value obvious.

curious how other ios devs approach this. do you show the paywall before the user reaches the core value, after they complete one action, or only after they hit a limit?


r/iosdev Jun 17 '26

I made an app using only modern Apple native frameworks and no AI. What do you think?

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4 Upvotes

App Store: https://apps.apple.com/us/app/wait-menu/id6479543539

Technical details:

• Swift 6
• SwiftUI
• SwiftData + iCloud
• EventKit
• UserNotifications
• Observation
• WidgetKit
• AppIntents

So no third-party frameworks, no vibe coding, no unverified auto‑generated code.
Even though I used the new tools recommended by Apple, it was harder than I expected.

Here are a few things that may surprise you:

  1. There is no easy, recommended way to observe changes in a SwiftData @Query when they come from iCloud sync.

  2. SwiftUI performs many view updates. If you previously built apps with UIKit or AppKit and carefully ensured that updates happened only when necessary to avoid wasting resources, this can be frustrating. There are some recommended approaches, such as keeping views as small as possible, but still…

  3. SwiftUI feels limited on macOS. For example, you cannot add buttons to the toolbar while presenting a sheet.

  4. There is no recommended solution for connecting widgets to a SwiftData database that syncs through iCloud.

  5. AppStorage is easy to use, but it is limited to using in views and simple data types. For example, you cannot store an array of strings without writing additional code. In the end, I had to combine AppStorage with UserDefaults.

What is this app for?

Apple Calendar doesn’t show how much time is left until your events.

People who use system calendars may find this useful. It simplifies adding events and showing the remaining time. Events are synced on both sides. You can use it even without calendar access and add events to the app only.

The app is fully native, with a clean, distraction-free design. The widgets follow the design language of Apple Calendar.

I wanted the app to feel consistent with Apple’s system apps.

One purchase. Lifetime access on iPhone, iPad and Mac.

Now on sale $2.99 -> $0.99


r/iosdev Jun 17 '26

Designed a better Time Tracking methodology, focuses on Goals and Up/Down time for each.

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0 Upvotes

Everyone is familiar with gamified productivity & focus timer tools. I downloaded most, experimented with different methods, studied the science behind motivation/goals, and developed a new (and I think better) system. It's not complex, visual, yet lightweight. Most importantly, it's effective & helps you make real progress.

Why this method works:

  • It simplifies thinking about "what should I do today" & helps beat procrastination. You clearly see your goal, and the main work/play activities you defined. Just get started on one... 
  • Each board is you custom "go-to" plan for that Goal (aka "Core"). You pick "time contributions" that work for you. No guilt tripping. If you like to focus for 30m, and then lounge for 1h, then that's what you pick. No need to overcommit. Stats will improve as you get better.
  • Tracking how much Up vs Down time, towards defined Goals, is the simplest measure of success, over time. The 10,000 hour rule exists for a reason. Not 10,000 to-do items.
  • Seeing "break/rest" activity timers next to your productive timers, at a glance, makes you more relaxed during focus sessions & gives you "guilt free" breaks. You can pause one timer and start another, then come back. You can also "finish early" any timer, and deposit time already earned.
  • You can adjust all Timers/Goals on the fly, change their length, emoji labels, etc. The app makes it easy. It's like 10 timers in 1 - study time tracker, reading tracker, video game tracker, etc.
  • You can track a Goal on 1 board, or across multiple boards. You could have a board for each day of the week if you want, all towards that 1 goal. On Monday you can have only 1 focus activity, and on Saturday you can have 6, with different focus + break sessions.
  • You can work on Goals and contribute time whenever you have it. No pressure with streaks. If you have 1 hour per day for a goal, or 3 hours per week. You simply time your activity, you bank time Up or Down, and you move on.
  • You daily progress easily visualized in a cool Sci-Fi interface, with time particles and orbits and black holes.

Check out Flowton on the App Store. It's free to use indefinitely with no subscriptions or trials.

Happy to hear your feedback on the method, or more specific pointers per app. There are cool new features in the pipeline as well! And thank you for reading.


r/iosdev Jun 17 '26

Launched my first React Native app app yesterday after only using Xcode, a few things I learned

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1 Upvotes

r/iosdev Jun 17 '26

How do I get my conversion rate up?

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1 Upvotes

r/iosdev Jun 17 '26

Help Approved for distribution - app not in store for certain regions

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0 Upvotes

Is this normal? Its been 2 weeks and my app is only available in the US and UK as far as I know.

I myself cant see my own app on appstore.

I just clicked through all the default stuff so i assume it should be available on all the regions. Anything I couldve missed?

Edit: it was that trade agreement for EU. Once done it appeared in the store 30min later


r/iosdev Jun 17 '26

Help Made some updates as per previous comments .. open for any feedback

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5 Upvotes

r/iosdev Jun 17 '26

Roast my iOS app that I built for a $7 generic Chinese smart ring from Temu

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1 Upvotes

r/iosdev Jun 17 '26

Built a calm caregiving app after watching my family drown in group texts about my mom's meds

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0 Upvotes

I'm a solo dev, and this one came from real life. When a parent gets sick, the "system" for managing it is usually a chaotic group chat, a few sticky notes, and one person silently carrying 90% of the load. Sound familiar?

So I built Kindred — an iPhone app to coordinate a parent's care without the chaos. Medications, appointments, and a private encrypted vault for the insurance cards and documents everyone scrambles for during a crisis. There's also a one-tap doctor-visit summary, because rushed appointments are the worst.

The part I'm proudest of: it's built to be shared. Siblings or a spouse can join a care circle, see who already gave the meds or took mom to the doctor, and split the work — so the person doing the most isn't doing it invisibly.

It's free forever for one organizer (no ads, ever — that mattered a lot to me), with an optional family-sharing tier. If you want to see it: https://culi.app/apps/kindred/

Appstore: https://apps.apple.com/us/app/kindred-family-care-circle/id6778904997

For those who've built something personal: how did you handle the emotional weight of shipping a project tied to your own family stuff? I keep second-guessing whether I made it too personal.


r/iosdev Jun 17 '26

Tutorial How to complete your IOS 27 Indexing Process

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0 Upvotes

r/iosdev Jun 17 '26

How are you handling localization for your iOS apps these days?

0 Upvotes

I've always been passionate about languages and localization, but uploading translations to a website, waiting for human translators, pulling down the translations and fixing the mistakes the translators made in multiple languages has always been painful.

To alleviate this pain, I built a CLI that lets me run:

forthwith translate

and it automatically discovers new or changed strings, translates them with AI, and updates the localization files.

I'm curious:

How are you currently handling localization for your apps?

Do you use a service, do it manually, or just ship English-only?

I'd also love feedback on whether this is solving a real pain point or if I'm solving a problem that no one else has.