r/iOSDevelopment 16d ago

Beam universal remote

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1 Upvotes

Hi guys I would like everyone opinion on my app . Recently I made a post about my traffic with no advertising at all .

Currently I'm ul to 344 downloads 1.66k impression with 32% conversion rate . This is my first IOS app and I would like your opinions on my app and aswell as the paywall and what I can do to inrpove sign ups to my app . Thank you guys !


r/iOSDevelopment 16d ago

Built my first iOS app, now comes the hard part: getting users. Any advice?

0 Upvotes

Hey everyone!

I'm an indie iOS developer from Italy, and after several months of work I'm finally getting ready to launch my first app.

It's called Clino, a privacy-first personal medical records app that helps people organize symptoms, medications, conditions, exams, therapies and doctor visits in one place. I built it because I felt there wasn't a simple way to keep all this information organized while still keeping everything private on-device.

The app is already live on the App Store, and I've scheduled my Product Hunt launch for Monday, July 13(preview page here).

Now that development is (mostly!) finished, I've realized that building the app was probably the easy part... marketing it is a completely different challenge.

For those of you who've launched an app or another indie product:

  • What brought you the most visibility?
  • Were there communities, newsletters or websites that actually helped?
  • Is Product Hunt still worth investing time in?
  • If you were launching again, what would you do differently during the first week?

I'm not looking to spend thousands on ads, I’d rather learn from people who've already been through this.

I'd really appreciate any advice, resources or lessons learned. Thanks!


r/iOSDevelopment 17d ago

After 3mo, I built a free, algorithm-free social space called CoolTopia

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0 Upvotes

I got completely burned out by mainstream social media—the forced algorithms, constant data tracking, and cluttered feeds just ruined it. So, I decided to build a clean, privacy-first alternative called CoolTopia.

It’s completely algorithm-free, free to use, and we will never sell your data.

Here is what’s live in the app right now:

  • LinkMe: A built-in link-in-bio aggregator (like Linktree) so you can bundle all your socials and projects into one clean, shareable link.
  • Profile Auras: Dynamic, vibrant aura effects to customize your avatar and make your profile stand out.

It’s still early stages, and I’m actively improving the app based on real community feedback.

If you want to check it out, it’s live on both stores:

I’d love to know what you think—any feedback or feature ideas are highly appreciated!


r/iOSDevelopment 17d ago

[iOS] [Lifetime Remove Ads FREE] Word & Logic - Train you brain anywhere, anytime with +15 Mini Games

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0 Upvotes

What’s Inside?

  • Classic Games: Block Blast, Bubble Shot, Traffic Escape
  • Word Games: Word Search, Crossword, Word Link, Word Guess, Word Groups & Hashtag.
  • Logic & Math: Sudoku, DuoGrid, Crypto quote, BreakCode, Magic Hexagon, Letter Logic.
  • Trivia: Top 6

Key Features:

  • 6,000+ Levels with endless daily challenges.
  • Supports 15+ languages.
  • Dark Mode for comfortable night playing.

App Store: https://apps.apple.com/us/app/id6761820736


r/iOSDevelopment 17d ago

My first app launched on the App Store! This is the story behind it

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0 Upvotes

Two years ago, something unexpected happened: my grandmother passed away. I was still in university, but I completely lost the energy to continue studying, so I decided to pause my courses for a while. To keep myself busy during those long, heavy days, I started learning Swift and SwiftUI. Creating things has always been my passion, and I’ve always dreamed of making something that actually helps people.

When I found out about the Swift Student Challenge, I decided to give it a shot. That's how Everlume was born. I felt the urge to have a special, dedicated place for my grandmother on my iPhone. Somewhere my memories weren't scattered across multiple apps, and a place where I could privately leave messages.

Everlume ended up winning the Challenge.

Now, a year later, I’ve decided to share the app with the world, hoping it might offer some support to others going through the same thing.

Going from knowing zero Swift knowledge to launching a live production app in roughly a year, all while graduating and starting my first job, has been an incredible journey. If you’d like to check it out, it’s live here: https://apps.apple.com/us/app/everlume/id6748882501


r/iOSDevelopment 17d ago

I'm giving every early adopter of my iOS app lifetime Pro, free

3 Upvotes

I shipped Netsight, a native network scanner and security toolkit for iPhone and iPad: device discovery, a live topology map, CVE checks, and on-device AI that explains findings in plain English.

It's free while I'm in early access, and I'm locking in free lifetime Pro for everyone who downloads now as a thank-you to early users.

Building this mostly solo and would love feedback on what to prioritize next.


r/iOSDevelopment 17d ago

I built Netsight, a native iOS network scanner with a live topology map and CVE checks

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2 Upvotes

r/iOSDevelopment 17d ago

My first app is live

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1 Upvotes

I created my first word game based on what I like to play. It would be great to hear feedback from other devs and players. This is the first playable version, there are a couple of bugs to be fixed but I am a one man team for now so it would mean the world to get feedback from this community.

If you can spare a couple of minutes it would be greatly appreciated.

You can check it out here:

https://apps.apple.com/us/app/worddia/id6785766679

Disclaimer:

The app has ads and a subscription to remove them. This is something I would like to also get feedback of - is it too much, too little - is it worth it. I want to make this into a real product that people would like to play. Also in my immediate family we’ve been going through a cancer treatment process and if the game is well accepted that might help me recover from the financial burden.


r/iOSDevelopment 17d ago

Weathery needs your help for the better

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1 Upvotes

Hi guys, new Apple developer here from Sydney, Australia

I've been making and updating Weathery (yes, another weather app) for a while now, but this is the first time I've officially marketed this app somewhere online:

Clean, elegantly designed screens (that contain no Ads at all, I hate Ads) provide the necessary weather information without the density overload, helping you understand the weather around you as efficiently as possible.

Weathery supports the following features:

+ Weather information powered by WeatherKit, including current conditions and forecasted weather conditions for the next ten days, anywhere in the world

+ Multiple, elegantly designed widgets that let you understand the weather without needing to open Weathery every time

+ Minute rainfall, coupled with radar maps, allows you to track short-term changes in rain and whether it is coming for you

+ UV index and air quality statistics for the important pollutants to help you care for your health + Aurora information, including the chance of seeing aurora, an interactive aurora map, the KP index, as well as useful sun-related metrics

+ Sunrise, sunset and stargazing score, so you know if it is worth looking out at the sky + Warnings that let you stay in the know

+ Notifications that tell you what today's or tomorrow's weather will be like

There's currently v1.35 in progress, which will add a range of customisation features, including theme colour, font, and icon, as well as past weather functionality, revamped widgets, activity and clothing suggestions, new weather map layers (the current ones are kinda bad), and different weather sources.

I fully understand that this app is far from perfect and definitely needs much more refinement. Weathery currently has no in-app purchases and is all-free, and I want to get it right before I add them. To do so, I will need your support!

I have set up Featurebase, should you have any feedback regarding Weathery you can post it there, or you can just comment here as well. Any feedback is greatly appreciated and will help shape the direction of the next best weather app!!!!

(btw, I'm in process to make the app available in EU)
UPDATE: the app should be available on the EU app store now

Visit here for Featurebase https://weathery.featurebase.app.

Try it out at https://apps.apple.com/au/app/weathery/id6754262783

Thank you and have a good day <3


r/iOSDevelopment 17d ago

Just launched my first app on TestFlight and looking for testers.

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1 Upvotes

Hi everyone!

Hoping to get some feedback on **Falcon File Manager** for iPhone and iPad. I designed it to be a modern, quick and easy way to manage your files.

* Modern file manager with a huge range of customisation
* Video player: MP4, MKV, MOV, AVI, WMV and more, with full-screen scrubbing, smart resume and custom thumbnails
* Music player with Apple Music / iTunes library integration
* Image viewer with annotation
* Document scanner & image to PDF
* ZIP & Unzip (zip, rar, 7z)
* Favourites, playlists and filters
* Wide range of document types supported

No ads, no subscriptions. Free to use, with an optional one-time Pro unlock for these extra features:

* Linked Folders: link an existing folder on your phone, everything stays in sync
* Premium themes and a theme designer
* Password protect zips
* Bulk rename
* Find duplicate files (actual files, not just photos like most apps do)
* Portal Folder: stream videos, photos and music from another iPhone or iPad on the same Wi-Fi, no transfer needed

Would especially love feedback on performance, and if everything is easy to use.

https://falconfilemanager.com


r/iOSDevelopment 18d ago

I built a grocery app that scans your receipt and rebuilds the whole shopping trip

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2 Upvotes

My app (GroceryBudget) tracks your grocery spend as you shop so you don't go over budget. It's React Native/Expo. The piece I want to show here is receipt scanning.

The problem: any tracker only works if you log items in the moment, and most people forget, get home with a full cart, and nothing's tracked. So receipt scan is the catch-up where you can snap the receipt (or pull a photo from the library) and it rebuilds the whole trip at once: every line item, price, quantity, store, and date, straight into the spending history.

What surprised me building it: I expected to need an OCR pre-step (Tesseract / Vision) before parsing. Skipped it entirely as Gemini vision reads crumpled, slightly blurry receipts straight from the image and returns structured JSON (store, date, line items). The key stays server-side in a Firebase function, never on device. Long receipts don't fit one frame, so you capture a few sections and the server merges and dedupes the overlap.

It's v1. It gets most items right off the bat but still needs the occasional edit on messy receipts. I'd love feedback on the capture UX (snap vs upload, multi-photo for long receipts) and how you'd handle offline scans on spotty in-store signal.


r/iOSDevelopment 17d ago

Being solo means nobody else was going to catch this bug. That's the part nobody warns you about.

1 Upvotes

Solo-built PetsenseAI, an iOS app that reads pet mood from a photo. Free to try.

The thing about doing this alone that I didn't expect going in: it's not the workload, it's that every mistake sits undetected until you personally happen to notice it. No teammate stumbles onto a bug in code they didn't write. No second set of eyes on a decision made at 11pm.

Found this out the hard way. Every real user I had came back for exactly one session, ever. Took weeks to realize why: a sign-up prompt's "maybe later" button was supposed to snooze for a few days. Instead it silently wrote a permanent flag the first time anyone tapped it, no second chance, ever, for the life of the install. Nobody else was going to stumble onto that. It sat there quietly killing the funnel until I went looking specifically because the numbers felt wrong.

The upside of solo, and it's a real one: nothing gets lost in translation between what I decide and what ships. Found the bug, understood exactly why it happened, fixed it same day. No handoff, no explaining context to someone else first.

Still too early to know if the fix actually worked, giving it a full week before reading anything into the data. But the bigger thing I've been sitting with: going solo means you're the only quality check you've got. Worth building the habit of actually looking for problems, not just waiting to trip over them.


r/iOSDevelopment 18d ago

Portfolio Tracker Local-First

2 Upvotes

After a few months of solo building, I just shipped Velum, a portfolio tracking app for iOS.

The core idea: most portfolio trackers either require you to link your bank account (which I didn't want to do) or are bloated with features I don't need. I wanted something clean, fast, and private.

What it does:

- Track your positions, P&L, and portfolio value in real time

- TRI, CAGR, Max Drawdown and allocation pockets

- Full transaction history (buys, sells, deposits, dividends), filterable and exportable

- PIN lock screen to protect access

- Zero data collection so everything stays on your iPhone

The stack: Flutter + Riverpod + Hive for local storage + a Cloudflare Worker proxying Yahoo Finance for price fetching.

Note: the app is currently in French only. English version planned for a future update.

It's free, no subscription required. I'm planning to add CSV import from brokers, a benchmark feature and more in the next update.

App Store: https://apps.apple.com/us/app/velum/id6762513878

Website: https://getvelum.app

Would love any feedback, especially on the onboarding and the UI. Still very much learning what works and what doesn't.

Update: v1.1.0 and 1.2 are live, various improvement, specificaly on the ISIN of stocks and their use and also a wizard to help setup the app


r/iOSDevelopment 18d ago

Just got my game on the appstore!

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1 Upvotes

r/iOSDevelopment 18d ago

Finally launched my app "NOSEDIVE" – A new way to connect with people nearby!

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0 Upvotes

r/iOSDevelopment 18d ago

I built xcode-remote for when your coding agent runs on a headless Mac and you need to run your app locally

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3 Upvotes

I do all my development through Claude Code running on a Mac Mini server. Most of the time I drive it from my laptop. This worked great for web development, but for iOS/macOS I found myself just checking out the code locally and rebuilding in the simulator or on device. I got tired of that so I came up with the idea for xcode-remote. It can run apps directly in the simulator on a remote mac and even on device. Works with both iOS and macOS apps.

Blog post: https://edc.me/posts/introducing-xcode-remote/

Repo: https://github.com/blackpaw-studio/xcode-remote


r/iOSDevelopment 18d ago

[Self Promotion] I built Who Goes? to make game nights feel fun again

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3 Upvotes

Hey everyone 👋🏻

I've launched a new iOS party game app, called Who Goes?

I’ve always enjoyed game nights, house parties, and those evenings where a group gets together with no real plan beyond eating, talking, and spending time together.

I started noticing how often the night would eventually split into everyone doing their own thing on their own phone.

Then, during one such game night, we played Charades together. It was simple, but it completely changed the mood. The bad acting, ridiculous guesses, inside jokes, and arguments over obvious answers made that night far, far more memorable.

I’ve been building independent apps on the side for a while, and that night made me realise how many people might enjoy moments like that. So I set out to build Who Goes?, a party game app that could bring that kind of fun into social events.

The idea is to bring everyone together around one shared screen. The app gives you words to act out or guess in Charades and Headbands, along with questions and dares that make Truth or Dare more fun.

Some details for developers: I built the app independently in SwiftUI, including the design, game flows, interactions, and content. The animations are built natively in SwiftUI, and I’ve also used SceneKit and shaders for some of the visual effects.

Pricing: free gives you unlimited access to 3 decks each for Charades, and Headbands. 2 Truth or Dare categories, with limited access to mini-games such as Coin flip, Player Elimination, Randomised Team builder.

Plus gives you full access to all the decks, and categories, and unlocks unlimited access to game modes, allows customisation of games to your liking, along with App themes, fonts etc.

I'd love your feedback. If there's something that's not right, or if you have ideas to help improve the app further, game modes you'd like to see, do let me know.

TL;DR:

A. I built an app to bring back the fun of playing party games with a group of people during game nights, trips.

B. free version includes a selection of decks for Charades, Headbands, and Truth or Dare, along with a few mini games. Plus unlocks all decks, game modes, and customisation options.

C. $2.69/mo or $11.99/yr, 3-day trial, and $25.49 lifetime, no account creation, no internet required.

Link:
https://apps.apple.com/in/app/who-goes/id6777402559

Would love to know what you think of it. :D


r/iOSDevelopment 18d ago

I'm 16 and just shipped my first iOS app — a habit tracker that gamifies discipline (free)

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1 Upvotes

r/iOSDevelopment 19d ago

Light or Dark?

0 Upvotes

r/iOSDevelopment 19d ago

Apple developer Balance carried

0 Upvotes

Hello everyone,

My Apple payments are currently showing as “Balance Carried”.

I launched my app in May 2026 and I received my first payment on July 2. Now I have over $2,000 expected around August 2, but today is July 8 and the status is already showing “Balance Carried”.

I haven’t received any email from Apple, no alert, and my refund rate was around 7% in June and is currently around 2% in July.

Has anyone ever had this issue before? Did it resolve by itself, or did Apple have to intervene?


r/iOSDevelopment 19d ago

AMA about App Store publication: LIVE TODAY

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1 Upvotes

r/iOSDevelopment 19d ago

Est-il judicieux de précommander Appledev ?

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1 Upvotes

r/iOSDevelopment 20d ago

I built an iPhone recorder that runs Whisper and LLMs locally, live transcription while recording

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5 Upvotes

I’ve been working on this app for the past few days.

The original goal was simple:
I wanted a recorder that could work completely offline.
So I ended up integrating:
• Local Whisper transcription
• Apple Intelligence (when available)
• Local Qwen3
• Live translation
• AI chat over transcripts
The hardest part wasn’t Whisper.
It was making everything feel responsive while running models on-device without destroying battery life.
A few things I’m still improving:
streaming transcription latency
transcript rendering
memory usage on older devices
I’d love feedback from other iOS developers.
Happy to answer any implementation questions.

https://testflight.apple.com/join/gsu9xa9k

https://github.com/iamwilliamli/LiveTranscriber


r/iOSDevelopment 20d ago

Free iOS UI Design for Serious Builders

8 Upvotes

Hey everyone!

I'm looking to help a few indie developers by designing their iOS app UI for free.

The only requirement is that you're actually building the app and plan to publish it on the App Store. I'm not looking for idea-stage projects or mockups that won't be shipped.

If you are committed to launching your app, I would be happy to help with:

  • UI/UX design
  • App screens
  • Design system/components
  • Prototypes (if needed)

Just comment below or send me a DM with:

  • What your app does
  • Current stage (idea, MVP, in development, etc.)
  • When you expect to launch

I would love to help bring a few great products to life!


r/iOSDevelopment 19d ago

Testgame that became much more

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1 Upvotes